Player Matchup

Xing Tian
Xing Tian
Edgar_BHarris
Xing Tian
Level 88
God Stats
3W - 10L
1,210 SR
Queue Stats
143W - 170L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
Gingerhollow
Sun Wukong
Level 84
God Stats
8W - 9L
1,522 SR
Queue Stats
349W - 378L
1,477 Elo+
Party 2
Rama
Rama
Glorphys
Rama
Level 125
God Stats
2W - 5L
1,374 SR
Queue Stats
363W - 394L
1,416 Elo+
Party 2
Arachne
Arachne
KrakatoaDaGod
Arachne
Level 66
God Stats
102W - 99L
1,535 SR
Queue Stats
307W - 320L
1,455 Elo+
Party 2
Scylla
Scylla
iFIST4GOTHAM
Scylla
Level 85
God Stats
6W - 8L
1,456 SR
Queue Stats
321W - 324L
1,478 Elo+
Solo
Team Averages
Level 90
1,419 SR
1,466 Elo+

VS

Team Averages
Level 112
1,640 SR
1,540 Elo+
Maui
Maui
BigBowOwn3r
Maui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,483 Elo+
Party 1
Cupid
Cupid
BuTsChuggiNg
Cupid
Level 109
God Stats
2W - 2L
1,459 SR
Queue Stats
178W - 198L
1,452 Elo+
Party 1
Nox
Nox
Schiftey
Nox
Level 141
God Stats
56W - 36L
1,644 SR
Queue Stats
59W - 38L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
WillyNectar
Baron Samedi
Level 119
God Stats
5W - 4L
1,674 SR
Queue Stats
49W - 56L
1,474 Elo+
Party 1
Loki
Loki
jayjdajetplane1
Loki
Level 126
God Stats
4W - 2L
1,922 SR
Queue Stats
28W - 13L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Edgar_BHarris
Xing Tian
12
0 / 1 / 0
6,870
981
515
2,428
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Gingerhollow
Sun Wukong
13
1 / 4 / 3
7,509
1,073
6,501
10,919
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
13
0 / 2 / 2
7,558
1,080
2,868
6,947
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
12
2 / 4 / 3
7,737
1,105
4,092
10,813
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
13
3 / 2 / 3
8,329
1,190
7,666
5,952
1,393
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

268

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 12
8,441
1,206
1,330
3,534
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 10
7,823
1,118
8,558
8,460
3,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
6 / 0 / 7
8,910
1,273
7,468
1,061
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
WillyNectar
Baron Samedi
13
2 / 1 / 8
8,017
1,145
6,437
4,293
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 7
8,197
1,171
9,228
6,949
2,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
13
13
Deaths
6
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
2
3
10
2.33
L
Xing Tian
Edgar_BHarris
Xing Tian
0
1
0
0
L
Sun Wukong
Gingerhollow
Sun Wukong
1
4
3
0.63
L
Rama
0
2
2
0.5
L
Arachne
2
4
3
0.88
W
6
0
7
9.5
W
Baron Samedi
WillyNectar
Baron Samedi
2
1
8
6
L
Scylla
3
2
3
2.25
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,642
Damage
33,021
37,059
Taken
24,297
17,589
Mitigated
10,699
3,659
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,330
700
0
865
3,534
1,822
0
1,832
1,702
5,011
881
W
8,558
5,903
679
3,113
8,460
3,577
0
3,587
4,873
0
14,378
L
Xing Tian
Edgar_BHarris
Xing Tian
515
0
0
194
2,428
1,549
0
1,232
1,046
828
0
L
Sun Wukong
Gingerhollow
Sun Wukong
6,501
533
0
943
10,919
7,802
0
3,464
7,159
0
18,815
L
Rama
2,868
1,954
0
1,348
6,947
2,457
0
1,347
5,438
0
29,873
L
Arachne
4,092
2,602
0
1,174
10,813
4,388
0
5,598
4,697
0
7,580
W
7,468
459
0
0
1,061
440
0
0
1,061
23,693
0
W
Baron Samedi
WillyNectar
Baron Samedi
6,437
547
895
1,310
4,293
2,189
0
1,251
3,042
20,017
0
L
Scylla
7,666
97
0
0
5,952
1,393
0
1,991
3,641
18,458
0
W
9,228
2,190
0
686
6,949
2,671
0
1,511
5,438
0
23,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
41,388
122
Minions Killed
154
4
Camps Cleared
6
594,901
Distance Traveled
689,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,441
1,206
15
2
0
142,171
0
W
Cupid
7,823
1,118
13
2
1
134,215
0
L
Xing Tian
6,870
981
1
0
1
54,895
0
L
Sun Wukong
7,509
1,073
24
3
1
150,874
0
L
Rama
7,558
1,080
57
8
0
119,859
0
L
Arachne
7,737
1,105
9
1
2
138,108
0
W
Nox
8,910
1,273
51
7
1
136,714
0
W
Baron Samedi
8,017
1,145
38
5
1
139,418
0
L
Scylla
8,329
1,190
31
4
0
131,165
0
W
Loki
8,197
1,171
37
5
3
136,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role