Player Matchup

Horus
Horus
ArchAngelsupreme
Horus
Level 121
God Stats
1W - 5L
1,157 SR
Queue Stats
91W - 95L
1,504 Elo+
Solo
Geb
Geb
Benny21st
Geb
Level 106
God Stats
19W - 18L
1,560 SR
Queue Stats
42W - 50L
1,451 Elo+
Solo
Kukulkan
Kukulkan
MerkK412
Kukulkan
Level 163
God Stats
1W - 0L
1,480 SR
Queue Stats
71W - 67L
1,528 Elo+
Party 1
Maui
Maui
RedDemonCrazy
Maui
Level 121
God Stats
25W - 25L
1,484 SR
Queue Stats
127W - 126L
1,558 Elo+
Solo
Ishtar
Ishtar
SnoopCuz253
Ishtar
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,511 Elo+
Party 1
Team Averages
Level 136
1,436 SR
1,510 Elo+

VS

Team Averages
Level 111
1,355 SR
1,468 Elo+
Bake Kujira
Bake Kujira
Akio Gnat
Bake Kujira
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,350 Elo+
Party 2
Khepri
Khepri
Akxma
Khepri
Level 123
God Stats
0W - 1L
1,278 SR
Queue Stats
11W - 16L
1,474 Elo+
Party 2
Amaterasu
Amaterasu
Ishida Ken
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,482 Elo+
Party 2
Skadi
Skadi
collett00
Skadi
Level 105
God Stats
0W - 2L
1,271 SR
Queue Stats
18W - 16L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
deutschd2
Sun Wukong
Level 105
God Stats
0W - 3L
1,224 SR
Queue Stats
31W - 43L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,413
463
5,416
12,346
10,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 4
7,835
490
9,241
12,423
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MerkK412
Kukulkan
16
6 / 1 / 3
9,707
607
16,168
6,050
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 5
9,963
623
12,413
11,747
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
14
3 / 1 / 4
8,339
521
8,370
11,574
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Akio Gnat
Bake Kujira
10
1 / 5 / 2
6,733
421
7,889
14,732
13,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
Akxma
Khepri
12
1 / 4 / 0
7,169
448
5,851
14,507
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Ishida Ken
Amaterasu
13
1 / 3 / 2
7,372
461
5,180
17,694
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Skadi
collett00
Skadi
15
0 / 2 / 0
8,175
511
8,176
8,877
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
deutschd2
Sun Wukong
13
1 / 3 / 0
7,416
464
7,841
15,159
13,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
4
4
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Akio Gnat
Bake Kujira
1
5
2
0.4
L
Khepri
Akxma
Khepri
1
4
0
0.25
W
2
0
7
5.5
W
2
2
4
2
L
Amaterasu
Ishida Ken
Amaterasu
1
3
2
0.67
W
Kukulkan
MerkK412
Kukulkan
6
1
3
7.5
W
4
0
5
6.5
W
Ishtar
3
1
4
5
L
Skadi
collett00
Skadi
0
2
0
0
L
Sun Wukong
deutschd2
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,608
Damage
34,937
54,140
Taken
70,969
36,507
Mitigated
42,114
22,587
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Akio Gnat
Bake Kujira
7,889
5,125
200
1,321
14,732
13,718
0
8,039
6,653
20,634
623
L
Khepri
Akxma
Khepri
5,851
567
0
3,210
14,507
5,379
0
10,088
4,248
35,414
2,007
W
5,416
2,868
1,739
4,743
12,346
10,974
26
5,121
7,005
0
20,789
W
9,241
795
0
6,469
12,423
5,207
0
2,090
10,281
49,197
0
L
Amaterasu
Ishida Ken
Amaterasu
5,180
2,517
0
4,890
17,694
7,004
0
9,316
8,344
0
61,112
W
Kukulkan
MerkK412
Kukulkan
16,168
1,214
0
750
6,050
2,142
0
3,063
2,733
83,113
746
W
12,413
2,844
0
3,412
11,747
14,405
392
2,231
9,364
67,425
3,540
W
Ishtar
8,370
4,792
0
5,474
11,574
3,779
898
362
11,212
0
53,530
L
Skadi
collett00
Skadi
8,176
1,763
0
717
8,877
2,694
78
1,046
7,831
0
79,900
L
Sun Wukong
deutschd2
Sun Wukong
7,841
1,201
0
3,160
15,159
13,319
0
7,927
6,297
0
55,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
36,865
460
Minions Killed
449
0
Camps Cleared
0
1,588,530
Distance Traveled
1,696,775
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,733
421
28
2
0
325,815
0
L
Khepri
7,169
448
82
5
0
315,565
4
W
Horus
7,413
463
28
2
0
346,742
0
W
Geb
7,835
490
63
4
0
365,835
0
L
Amaterasu
7,372
461
99
6
0
394,879
2
W
Kukulkan
9,707
607
157
10
0
340,006
1
W
Maui
9,963
623
120
8
0
252,946
0
W
Ishtar
8,339
521
92
6
0
283,001
0
L
Skadi
8,175
511
139
9
0
316,646
2
L
Sun Wukong
7,416
464
101
6
0
343,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role