Player Matchup

Hercules
Hercules
Drtacocat17
Hercules
Level 49
God Stats
5W - 2L
1,661 SR
Queue Stats
71W - 119L
1,432 Elo+
Solo
Arachne
Arachne
Edgelard
Arachne
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,512 Elo+
Party 1
King Arthur
King Arthur
MaxTroglodyte24
King Arthur
Level 16
God Stats
6W - 0L
1,959 SR
Queue Stats
21W - 11L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
froggerss
Gilgamesh
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,561 Elo+
Party 1
Chronos
Chronos
xBaDJuJux
Chronos
Level 127
God Stats
1W - 2L
1,725 SR
Queue Stats
107W - 105L
1,525 Elo+
Solo
Team Averages
Level 100
1,669 SR
1,527 Elo+

VS

Team Averages
Level 84
1,528 SR
1,500 Elo+
Izanami
Izanami
DrVarious
Izanami
Level 46
God Stats
3W - 8L
1,441 SR
Queue Stats
43W - 64L
1,436 Elo+
Solo
Jormungandr
Jormungandr
MrPangolin21
Jormungandr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
SenseiP
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
akaJett
Baron Samedi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Horus
Horus
zelristik
Horus
Level 71
God Stats
1W - 1L
1,701 SR
Queue Stats
28W - 42L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drtacocat17
Hercules
8
3 / 0 / 3
5,134
642
3,489
5,786
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Edgelard
Arachne
10
5 / 1 / 1
6,227
778
4,889
5,949
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
MaxTroglodyte24
King Arthur
9
2 / 3 / 1
5,032
629
2,787
5,235
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gilgamesh
froggerss
Gilgamesh
10
4 / 1 / 2
5,393
674
3,399
6,194
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
xBaDJuJux
Chronos
10
5 / 1 / 4
5,893
737
6,601
3,646
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrVarious
Izanami
7
0 / 6 / 0
3,940
493
2,513
6,420
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MrPangolin21
Jormungandr
8
3 / 2 / 1
5,290
661
3,875
5,145
2,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SenseiP
Ne Zha
10
2 / 2 / 0
5,243
655
2,153
6,836
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
akaJett
Baron Samedi
9
1 / 6 / 0
5,128
641
2,233
6,141
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
zelristik
Horus
7
0 / 3 / 1
4,430
554
1,914
7,071
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
19
Kills
6
6
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
DrVarious
Izanami
0
6
0
0
W
Hercules
Drtacocat17
Hercules
3
0
3
4.5
W
Arachne
Edgelard
Arachne
5
1
1
5.5
W
King Arthur
MaxTroglodyte24
King Arthur
2
3
1
0.83
L
Jormungandr
MrPangolin21
Jormungandr
3
2
1
1.75
L
Ne Zha
SenseiP
Ne Zha
2
2
0
1
L
Baron Samedi
akaJett
Baron Samedi
1
6
0
0.17
W
Gilgamesh
froggerss
Gilgamesh
4
1
2
5
W
Chronos
xBaDJuJux
Chronos
5
1
4
7
L
Horus
zelristik
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
12,688
26,810
Taken
31,613
9,476
Mitigated
12,504
9,182
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DrVarious
Izanami
2,513
2,156
0
519
6,420
1,919
0
3,317
2,813
0
23,484
W
Hercules
Drtacocat17
Hercules
3,489
1,100
0
2,997
5,786
2,396
0
0
5,786
0
7,578
W
Arachne
Edgelard
Arachne
4,889
3,733
0
2,520
5,949
1,759
0
2,233
3,716
0
31,774
W
King Arthur
MaxTroglodyte24
King Arthur
2,787
599
0
382
5,235
2,000
0
2,966
2,269
0
23,812
L
Jormungandr
MrPangolin21
Jormungandr
3,875
1,057
0
1,415
5,145
2,698
0
0
5,145
24,796
1,337
L
Ne Zha
SenseiP
Ne Zha
2,153
553
0
3,950
6,836
1,872
0
0
6,836
0
30,811
L
Baron Samedi
akaJett
Baron Samedi
2,233
222
0
877
6,141
1,743
0
0
6,141
30,902
0
W
Gilgamesh
froggerss
Gilgamesh
3,399
1,141
0
2,483
6,194
2,063
0
744
5,450
0
30,310
W
Chronos
xBaDJuJux
Chronos
6,601
2,257
0
800
3,646
1,258
609
0
3,646
39,641
1,833
L
Horus
zelristik
Horus
1,914
1,148
371
2,335
7,071
4,272
0
2,231
4,652
0
9,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,679
Gold Earned
24,031
251
Minions Killed
237
0
Camps Cleared
0
853,053
Distance Traveled
798,996
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,940
493
41
5
0
155,192
0
W
Hercules
5,134
642
4
1
0
167,471
2
W
Arachne
6,227
778
72
9
0
177,403
0
W
King Arthur
5,032
629
47
6
0
163,834
0
L
Jormungandr
5,290
661
51
6
0
112,355
0
L
Ne Zha
5,243
655
60
8
0
198,943
0
L
Baron Samedi
5,128
641
68
9
0
148,970
0
W
Gilgamesh
5,393
674
49
6
0
184,945
0
W
Chronos
5,893
737
79
10
0
159,400
0
L
Horus
4,430
554
17
2
0
183,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role