Player Matchup

Geb
Geb
 
Geb
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bearman42
Ishtar
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,163 Elo+
Party 1
Surtr
Surtr
SpellBornX
Surtr
Level 78
God Stats
6W - 9L
1,245 SR
Queue Stats
11W - 12L
1,163 Elo+
Party 1
Scylla
Scylla
highlander00
Scylla
Level 64
God Stats
2W - 4L
1,391 SR
Queue Stats
256W - 269L
1,426 Elo+
Party 3
Zeus
Zeus
mex__cal27
Zeus
Level 97
God Stats
115W - 134L
1,472 SR
Queue Stats
592W - 636L
1,486 Elo+
Party 3
Team Averages
Level 72
1,422 SR
1,348 Elo+

VS

Team Averages
Level 72
1,454 SR
1,436 Elo+
Bellona
Bellona
AxSPACExCOWBOYx
Bellona
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 196L
1,410 Elo+
Solo
Khepri
Khepri
ToastiCashew
Khepri
Level 119
God Stats
12W - 11L
1,550 SR
Queue Stats
47W - 65L
1,389 Elo+
Party 2
Aphrodite
Aphrodite
ToastiHams
Aphrodite
Level 74
God Stats
9W - 12L
1,232 SR
Queue Stats
74W - 102L
1,428 Elo+
Party 2
Merlin
Merlin
midnightwaspxv
Merlin
Level 58
God Stats
44W - 49L
1,455 SR
Queue Stats
289W - 289L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
timesink69
Ah Muzen Cab
Level 59
God Stats
20W - 16L
1,534 SR
Queue Stats
25W - 18L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 0
6,205
1,241
4,339
9,417
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Bearman42
Ishtar
11
0 / 0 / 1
6,205
1,241
3,770
4,641
1,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
11
1 / 1 / 0
6,158
1,232
4,769
7,531
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
10
0 / 1 / 0
5,471
1,094
884
1,436
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 0
5,853
1,171
2,485
3,688
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

359

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,998
1,200
5,468
7,069
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Khepri
11
0 / 0 / 2
5,877
1,175
1,703
3,155
2,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
ToastiHams
Aphrodite
11
1 / 1 / 2
6,163
1,233
4,395
3,947
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 2
6,138
1,228
4,314
1,786
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
timesink69
Ah Muzen Cab
12
3 / 0 / 1
7,130
1,426
7,750
2,862
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
4
4
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
0
0
3
1.5
L
Ishtar
Bearman42
Ishtar
0
0
1
0.5
L
Surtr
1
1
0
1
W
Khepri
0
0
2
1
W
Aphrodite
ToastiHams
Aphrodite
1
1
2
2
L
Scylla
0
1
0
0
L
0
1
0
0
W
0
0
2
1
W
Ah Muzen Cab
timesink69
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,247
Damage
23,630
26,713
Taken
18,819
13,950
Mitigated
12,507
3,211
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,339
356
0
1,928
9,417
5,667
0
5,064
4,244
8,650
0
W
5,468
705
0
466
7,069
5,992
0
3,579
3,490
0
14,733
L
Ishtar
Bearman42
Ishtar
3,770
2,082
0
690
4,641
1,583
0
925
3,685
0
17,064
L
Surtr
4,769
1,584
0
563
7,531
4,974
0
2,659
4,679
399
15,413
W
Khepri
1,703
62
0
498
3,155
2,475
0
838
2,317
4,315
0
W
Aphrodite
ToastiHams
Aphrodite
4,395
698
2,215
1,930
3,947
2,218
0
1,525
2,422
7,571
1,046
L
Scylla
884
42
0
0
1,436
417
0
651
785
2,164
0
L
2,485
303
0
30
3,688
1,309
0
764
2,849
14,000
0
W
4,314
130
0
250
1,786
650
0
511
1,275
20,886
0
W
Ah Muzen Cab
timesink69
Ah Muzen Cab
7,750
1,197
0
0
2,862
1,172
0
1,457
1,405
0
23,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
31,306
113
Minions Killed
119
3
Camps Cleared
5
500,959
Distance Traveled
579,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,205
1,241
11
2
1
120,845
0
W
Bellona
5,998
1,200
27
5
3
120,533
0
L
Ishtar
6,205
1,241
37
7
1
113,571
0
L
Surtr
6,158
1,232
26
5
1
137,769
0
W
Khepri
5,877
1,175
7
1
1
114,099
0
W
Aphrodite
6,163
1,233
9
2
0
114,318
0
L
Scylla
5,471
1,094
2
0
0
23,827
0
L
Zeus
5,853
1,171
37
7
0
104,947
0
W
Merlin
6,138
1,228
46
9
0
125,062
0
W
Ah Muzen Cab
7,130
1,426
30
6
1
105,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role