Player Matchup

Lancelot
Lancelot
Dekugo
Lancelot
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 23L
1,598 Elo+
Party 1
King Arthur
King Arthur
MsFrizzleMe901
King Arthur
Level 88
God Stats
4W - 6L
1,458 SR
Queue Stats
155W - 151L
1,458 Elo+
Solo
Sol
Sol
RubyLinks
Sol
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,616 Elo+
Party 1
Thor
Thor
Slayer x LG
Thor
Level 157
God Stats
9W - 4L
1,629 SR
Queue Stats
15W - 16L
1,586 Elo+
Party 1
Hades
Hades
SoreBlood
Hades
Level 133
God Stats
1W - 0L
1,411 SR
Queue Stats
7W - 6L
1,888 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,629 Elo+

VS

Team Averages
Level 99
1,561 SR
1,471 Elo+
Cthulhu
Cthulhu
Dragon10789
Cthulhu
Level 122
God Stats
5W - 4L
1,715 SR
Queue Stats
60W - 89L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GoblinArmada
Kumbhakarna
Level 100
God Stats
1W - 3L
1,518 SR
Queue Stats
69W - 100L
1,481 Elo+
Party 2
Ix Chel
Ix Chel
Quirkyotaku
Ix Chel
Level 88
God Stats
24W - 28L
1,627 SR
Queue Stats
42W - 56L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
RazerJuice
Ao Kuang
Level 74
God Stats
5W - 4L
1,473 SR
Queue Stats
55W - 34L
1,540 Elo+
Solo
Cupid
Cupid
Redstonerebel464
Cupid
Level 109
God Stats
0W - 3L
1,473 SR
Queue Stats
53W - 87L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dekugo
Lancelot
13
5 / 1 / 7
8,068
538
8,577
13,208
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

King Arthur
MsFrizzleMe901
King Arthur
13
0 / 4 / 0
7,459
497
6,043
16,250
10,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 8
8,047
536
3,412
8,221
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 0 / 4
8,840
589
5,541
10,510
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
SoreBlood
Hades
14
7 / 2 / 8
8,969
598
12,804
12,959
5,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragon10789
Cthulhu
15
4 / 2 / 0
9,183
612
12,140
10,748
8,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
GoblinArmada
Kumbhakarna
11
0 / 5 / 5
7,078
472
3,338
15,657
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
Quirkyotaku
Ix Chel
14
5 / 5 / 1
8,101
540
10,355
8,436
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
RazerJuice
Ao Kuang
11
0 / 5 / 2
6,281
419
1,868
13,657
3,890
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 0
6,556
437
5,239
9,102
2,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
9
10
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Dekugo
Lancelot
5
1
7
8.5
L
Cthulhu
Dragon10789
Cthulhu
4
2
0
2
L
Kumbhakarna
GoblinArmada
Kumbhakarna
0
5
5
0.5
W
King Arthur
MsFrizzleMe901
King Arthur
0
4
0
0
L
Ix Chel
Quirkyotaku
Ix Chel
5
5
1
1.1
L
Ao Kuang
RazerJuice
Ao Kuang
0
5
2
0.2
L
0
4
0
0
W
0
3
8
1.33
W
9
0
4
11
W
Hades
SoreBlood
Hades
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
32,940
61,148
Taken
57,600
32,970
Mitigated
29,428
20,777
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Dekugo
Lancelot
8,577
1,171
0
3,212
13,208
10,749
45
2,697
10,449
0
35,723
L
Cthulhu
Dragon10789
Cthulhu
12,140
1,538
0
3,082
10,748
8,086
0
942
9,763
63,423
3,263
L
Kumbhakarna
GoblinArmada
Kumbhakarna
3,338
399
0
1,437
15,657
11,734
0
7,000
8,419
36,757
0
W
King Arthur
MsFrizzleMe901
King Arthur
6,043
424
0
2,059
16,250
10,376
0
10,224
5,174
589
55,046
L
Ix Chel
Quirkyotaku
Ix Chel
10,355
867
1,236
1,850
8,436
2,861
0
2,345
5,980
49,343
0
L
Ao Kuang
RazerJuice
Ao Kuang
1,868
386
0
4,027
13,657
3,890
0
2,719
10,893
32,694
0
L
5,239
2,110
0
3,306
9,102
2,857
0
3,123
5,713
0
36,622
W
3,412
1,057
0
2,400
8,221
2,189
808
5,593
2,628
47,326
5,229
W
5,541
849
0
5,733
10,510
3,830
0
1,882
8,628
0
69,120
W
Hades
SoreBlood
Hades
12,804
889
802
6,571
12,959
5,826
79
5,955
6,950
63,836
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
37,199
462
Minions Killed
393
0
Camps Cleared
0
1,551,588
Distance Traveled
1,429,108
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,068
538
45
3
0
339,382
0
L
Cthulhu
9,183
612
137
9
0
288,889
2
L
Kumbhakarna
7,078
472
42
3
0
302,481
2
W
King Arthur
7,459
497
96
6
0
311,337
0
L
Ix Chel
8,101
540
81
5
0
288,247
2
L
Ao Kuang
6,281
419
50
3
0
261,570
0
L
Cupid
6,556
437
83
6
0
287,921
0
W
Sol
8,047
536
104
7
0
282,427
1
W
Thor
8,840
589
114
8
0
325,347
3
W
Hades
8,969
598
103
7
0
293,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role