Player Matchup

Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
Mujtabaa
Poseidon
Masters
Level 201
God Stats
59W - 38L
1,736 SR
Queue Stats
312W - 281L
2,215 MMR
Solo
Odin
Odin
Diamond II
ShaolinSSinS
Odin
Diamond II
Level 106
God Stats
3W - 1L
1,759 SR
Queue Stats
158W - 125L
2,297 MMR
Solo
Nemesis
Nemesis
Diamond IV
Turφuoise
Nemesis
Diamond IV
Level 168
God Stats
13W - 6L
1,737 SR
Queue Stats
133W - 101L
2,204 MMR
Solo
Sobek
Sobek
Diamond III
VoidPainX
Sobek
Diamond III
Level 141
God Stats
3W - 7L
1,601 SR
Queue Stats
159W - 130L
2,216 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,667 SR
2,086 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,553 SR
2,264 MMR
Nike
Nike
Diamond V
DrGollic
Nike
Diamond V
Level 182
God Stats
17W - 7L
1,836 SR
Queue Stats
361W - 342L
2,189 MMR
Solo
Hachiman
Hachiman
Masters
FigBorehead
Hachiman
Masters
Level 106
God Stats
1W - 3L
1,469 SR
Queue Stats
100W - 65L
2,432 MMR
Party 1
Sylvanus
Sylvanus
Diamond II
Shmepo
Sylvanus
Diamond II
Level 178
God Stats
0W - 3L
1,297 SR
Queue Stats
245W - 206L
2,310 MMR
Party 1
Anhur
Anhur
Diamond III
TheHvsky
Anhur
Diamond III
Level 149
God Stats
0W - 8L
1,338 SR
Queue Stats
196W - 176L
2,203 MMR
Solo
Hel
Hel
Diamond IV
WavyStarChaser
Hel
Diamond IV
Level 117
God Stats
9W - 6L
1,827 SR
Queue Stats
54W - 46L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 0 / 3
10,334
689
10,202
7,808
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Mujtabaa
Poseidon
18
6 / 1 / 2
10,745
716
8,029
6,084
1,391
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
0 / 1 / 4
9,441
629
6,543
8,077
6,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Turφuoise
Nemesis
16
6 / 2 / 6
9,586
639
8,859
13,761
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sobek
VoidPainX
Sobek
13
2 / 0 / 12
8,989
599
7,237
12,176
10,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
CthulhuKumbhakarnaCamazotzThor

VS

Bans
BakasuraSusanoXbalanqueChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 5 / 1
6,489
433
4,036
11,416
5,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hachiman
FigBorehead
Hachiman
14
2 / 4 / 2
7,512
501
7,787
9,543
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
Shmepo
Sylvanus
14
2 / 3 / 0
8,102
540
7,666
14,303
15,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
TheHvsky
Anhur
13
0 / 5 / 1
7,590
506
4,690
11,080
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 5 / 0
8,028
535
4,914
9,986
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
4
4
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
3
9.5
L
Nike
0
5
1
0.1
L
Hachiman
FigBorehead
Hachiman
2
4
2
0.75
W
Poseidon
Mujtabaa
Poseidon
6
1
2
7
W
0
1
4
2
L
Sylvanus
Shmepo
Sylvanus
2
3
0
0.67
L
Anhur
TheHvsky
Anhur
0
5
1
0.1
W
Nemesis
Turφuoise
Nemesis
6
2
6
4.5
W
Sobek
VoidPainX
Sobek
2
0
12
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,870
Damage
29,093
47,906
Taken
56,328
26,782
Mitigated
29,764
23,908
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,202
3,023
530
3,873
7,808
2,845
1,147
2,197
5,420
0
92,678
L
Nike
4,036
331
0
1,749
11,416
5,303
0
3,175
8,241
0
20,724
L
Hachiman
FigBorehead
Hachiman
7,787
4,324
0
2,412
9,543
2,885
0
1,257
8,286
0
54,786
W
Poseidon
Mujtabaa
Poseidon
8,029
2,777
0
3,779
6,084
1,391
301
0
6,084
89,276
722
W
6,543
1,183
0
2,287
8,077
6,548
0
3,584
4,004
1,227
65,751
L
Sylvanus
Shmepo
Sylvanus
7,666
886
234
5,041
14,303
15,995
0
2,566
11,737
46,900
1,472
L
Anhur
TheHvsky
Anhur
4,690
3,406
0
3,801
11,080
3,059
0
8,477
2,603
0
55,032
W
Nemesis
Turφuoise
Nemesis
8,859
3,933
0
9,015
13,761
5,062
0
4,123
9,279
0
66,727
W
Sobek
VoidPainX
Sobek
7,237
358
0
4,424
12,176
10,936
0
1,836
10,120
24,158
0
L
4,914
516
576
4,319
9,986
2,522
0
156
9,830
78,373
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
37,721
585
Minions Killed
502
0
Camps Cleared
0
1,712,967
Distance Traveled
1,467,605
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,334
689
148
10
0
326,240
0
L
Nike
6,489
433
37
2
0
260,427
3
L
Hachiman
7,512
501
109
7
0
315,733
2
W
Poseidon
10,745
716
181
12
0
347,997
5
W
Odin
9,441
629
133
9
0
311,101
0
L
Sylvanus
8,102
540
104
7
0
264,985
1
L
Anhur
7,590
506
104
7
0
289,918
4
W
Nemesis
9,586
639
105
7
0
370,725
4
W
Sobek
8,989
599
18
1
0
356,904
7
L
Hel
8,028
535
148
10
0
336,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role