Player Matchup

Cthulhu
Cthulhu
PR UnifmGrub
Cthulhu
Level 77
God Stats
6W - 1L
1,720 SR
Queue Stats
259W - 245L
1,349 Elo+
Party 2
Ah Puch
Ah Puch
SethIsSkitzo
Ah Puch
Level 124
God Stats
3W - 0L
1,812 SR
Queue Stats
106W - 92L
1,415 Elo+
Party 2
Terra
Terra
caveman12bc
Terra
Level 110
God Stats
1W - 1L
1,311 SR
Queue Stats
203W - 313L
1,280 Elo+
Party 1
Izanami
Izanami
porknbeanz81010
Izanami
Level 112
God Stats
2W - 8L
1,163 SR
Queue Stats
222W - 346L
1,401 Elo+
Party 1
Mulan
Mulan
xBad-Bloodx666
Mulan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 63L
1,415 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,372 Elo+

VS

Team Averages
Level 74
1,453 SR
1,446 Elo+
Ganesha
Ganesha
BreezyShark4485
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 140L
1,302 Elo+
Solo
Nu Wa
Nu Wa
Fr0styGun
Nu Wa
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 74L
1,337 Elo+
Solo
Guan Yu
Guan Yu
Gas_Blasta
Guan Yu
Level 28
God Stats
2W - 2L
1,730 SR
Queue Stats
141W - 139L
1,508 Elo+
Solo
The Morrigan
The Morrigan
Its_arthury
The Morrigan
Level 60
God Stats
1W - 1L
1,289 SR
Queue Stats
66W - 66L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RickBuild
Ah Muzen Cab
Level 113
God Stats
6W - 1L
1,248 SR
Queue Stats
85W - 86L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PR UnifmGrub
Cthulhu
15
2 / 3 / 13
9,475
790
8,272
16,257
13,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
SethIsSkitzo
Ah Puch
15
3 / 4 / 8
9,544
795
12,018
10,930
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 16
8,848
737
2,715
15,634
7,752
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
8 / 4 / 10
10,616
885
13,309
15,766
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 3 / 11
10,649
887
9,053
17,484
13,948
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
6,577
548
312
1,390
364
Nu Wa
Fr0styGun
Nu Wa
17
2 / 3 / 9
9,294
775
18,159
10,801
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Gas_Blasta
Guan Yu
12
1 / 6 / 4
8,018
668
7,509
13,069
8,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Its_arthury
The Morrigan
16
6 / 8 / 2
9,770
814
9,888
9,984
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
RickBuild
Ah Muzen Cab
18
3 / 4 / 9
9,927
827
22,022
12,433
4,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
21
Kills
12
14
Deaths
21
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Nu Wa
Fr0styGun
Nu Wa
2
3
9
2.17
L
Guan Yu
Gas_Blasta
Guan Yu
1
6
4
0.5
L
The Morrigan
Its_arthury
The Morrigan
6
8
2
0.88
W
Cthulhu
PR UnifmGrub
Cthulhu
2
3
13
2.83
L
Ah Muzen Cab
RickBuild
Ah Muzen Cab
3
4
9
1.88
W
Ah Puch
SethIsSkitzo
Ah Puch
3
4
8
1.75
W
0
0
16
8
W
8
4
10
3.25
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,367
Damage
57,890
76,071
Taken
47,677
47,276
Mitigated
20,811
42,627
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
312
0
0
0
1,390
364
0
1,227
99
938
0
L
Nu Wa
Fr0styGun
Nu Wa
18,159
2,379
303
1,144
10,801
3,925
0
3,666
6,827
32,501
107
L
Guan Yu
Gas_Blasta
Guan Yu
7,509
292
4,585
2,354
13,069
8,197
0
5,458
7,299
0
9,680
L
The Morrigan
Its_arthury
The Morrigan
9,888
1,259
238
1,140
9,984
3,683
0
4,070
5,706
15,564
1,992
W
Cthulhu
PR UnifmGrub
Cthulhu
8,272
524
2,720
2,088
16,257
13,683
401
5,761
10,301
32,283
566
L
Ah Muzen Cab
RickBuild
Ah Muzen Cab
22,022
6,967
206
1,345
12,433
4,642
0
6,509
5,564
0
44,105
W
Ah Puch
SethIsSkitzo
Ah Puch
12,018
361
1,095
761
10,930
5,008
842
3,077
7,773
37,932
596
W
2,715
356
17,183
10,666
15,634
7,752
264
5,638
9,830
8,666
0
W
13,309
7,268
1,221
1,569
15,766
6,885
5,169
6,147
9,437
0
41,143
W
9,053
1,249
1,196
4,128
17,484
13,948
1,196
5,634
11,716
1,073
18,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
43,586
210
Minions Killed
125
0
Camps Cleared
0
979,115
Distance Traveled
769,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,577
548
0
0
0
50,455
0
L
Nu Wa
9,294
775
19
2
0
215,119
0
L
Guan Yu
8,018
668
7
1
0
156,708
0
L
The Morrigan
9,770
814
24
2
0
172,124
0
W
Cthulhu
9,475
790
35
3
0
220,498
0
L
Ah Muzen Cab
9,927
827
75
6
0
174,718
0
W
Ah Puch
9,544
795
56
5
0
173,042
0
W
Terra
8,848
737
11
1
0
213,702
0
W
Izanami
10,616
885
66
6
0
154,219
0
W
Mulan
10,649
887
42
4
0
217,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role