Player Matchup

Zeus
Zeus
 
Zeus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CyconGN4528
Danzaburou
Level 48
God Stats
11W - 12L
1,405 SR
Queue Stats
121W - 117L
1,482 Elo+
Party 4
Mercury
Mercury
Kaybit
Mercury
Level 74
God Stats
14W - 12L
1,504 SR
Queue Stats
376W - 375L
1,488 Elo+
Party 4
King Arthur
King Arthur
OMFGjake
King Arthur
Level 28
God Stats
4W - 6L
1,495 SR
Queue Stats
31W - 28L
1,558 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ragingpuck
Kumbhakarna
Level 48
God Stats
6W - 5L
1,521 SR
Queue Stats
22W - 22L
1,528 Elo+
Party 1
Team Averages
Level 48
1,485 SR
1,511 Elo+

VS

Team Averages
Level 70
1,412 SR
1,455 Elo+
Serqet
Serqet
LamiaMoonshadow
Serqet
Level 107
God Stats
142W - 132L
1,632 SR
Queue Stats
815W - 869L
1,507 Elo+
Party 2
Izanami
Izanami
SinfullucifeR
Izanami
Level 47
God Stats
0W - 2L
1,258 SR
Queue Stats
229W - 259L
1,476 Elo+
Party 2
Ares
Ares
Whatd U Expect
Ares
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,473 Elo+
Party 3
Hades
Hades
bingyjingy
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
damanikus
Chang'e
Level 34
God Stats
38W - 40L
1,168 SR
Queue Stats
382W - 418L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
7 / 0 / 7
7,563
1,513
7,705
1,851
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
CyconGN4528
Danzaburou
11
1 / 1 / 13
6,158
1,232
7,442
2,674
653
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
Kaybit
Mercury
11
4 / 1 / 7
6,615
1,323
3,483
3,800
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
OMFGjake
King Arthur
11
3 / 1 / 12
6,617
1,323
5,681
3,918
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
ragingpuck
Kumbhakarna
11
1 / 1 / 14
7,019
1,404
4,129
5,209
4,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

407

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
5,386
1,077
4,285
7,482
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
10
1 / 3 / 3
5,774
1,155
2,913
6,281
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 3
5,671
1,134
2,993
8,780
7,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
10
0 / 2 / 2
5,079
1,016
570
2,142
1,051
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
damanikus
Chang'e
10
2 / 3 / 2
6,037
1,207
4,109
6,856
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
16
Kills
4
4
Deaths
16
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
7
10.5
W
Danzaburou
CyconGN4528
Danzaburou
1
1
13
7.5
W
Mercury
Kaybit
Mercury
4
1
7
7.5
L
0
3
4
0.67
W
King Arthur
OMFGjake
King Arthur
3
1
12
9
L
Izanami
1
3
3
0.83
L
1
5
3
0.5
L
Hades
0
2
2
0.5
L
Chang'e
damanikus
Chang'e
2
3
2
1
W
Kumbhakarna
ragingpuck
Kumbhakarna
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
14,870
17,452
Taken
31,541
8,362
Mitigated
16,842
1,359
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,705
618
0
0
1,851
446
0
658
767
17,986
0
W
Danzaburou
CyconGN4528
Danzaburou
7,442
4,412
0
360
2,674
653
0
959
1,409
0
15,332
W
Mercury
Kaybit
Mercury
3,483
676
0
16
3,800
1,157
0
1,100
2,444
0
8,752
L
4,285
362
0
155
7,482
4,293
0
3,016
4,466
0
7,644
W
King Arthur
OMFGjake
King Arthur
5,681
748
0
511
3,918
1,908
0
2,016
1,490
0
13,993
L
Izanami
2,913
2,073
0
418
6,281
2,220
0
1,249
5,032
0
12,900
L
2,993
110
0
0
8,780
7,003
0
3,004
5,776
4,815
853
L
Hades
570
0
60
58
2,142
1,051
0
1,326
816
2,039
0
L
Chang'e
damanikus
Chang'e
4,109
82
577
578
6,856
2,275
0
2,309
4,547
16,324
0
W
Kumbhakarna
ragingpuck
Kumbhakarna
4,129
776
0
472
5,209
4,198
0
2,539
2,197
9,083
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
27,947
90
Minions Killed
75
3
Camps Cleared
3
533,879
Distance Traveled
372,814
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,563
1,513
32
6
0
96,844
0
W
Danzaburou
6,158
1,232
15
3
0
88,388
0
W
Mercury
6,615
1,323
15
3
1
131,527
0
L
Serqet
5,386
1,077
10
2
0
99,697
0
W
King Arthur
6,617
1,323
8
2
1
107,515
0
L
Izanami
5,774
1,155
35
7
0
80,685
0
L
Ares
5,671
1,134
5
1
1
75,152
2
L
Hades
5,079
1,016
5
1
0
33,498
0
L
Chang'e
6,037
1,207
20
4
2
83,782
0
W
Kumbhakarna
7,019
1,404
20
4
1
109,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role