Player Matchup

Cernunnos
Cernunnos
Avocamato
Cernunnos
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 43L
1,595 Elo+
Party 1
Ah Puch
Ah Puch
HyaxSZN
Ah Puch
Level 114
God Stats
2W - 2L
1,206 SR
Queue Stats
125W - 123L
1,565 Elo+
Solo
Surtr
Surtr
JOKERSVENOM
Surtr
Level 157
God Stats
10W - 11L
1,526 SR
Queue Stats
42W - 24L
1,630 Elo+
Solo
Ymir
Ymir
gransenpapaya
Ymir
Level 100
God Stats
11W - 6L
1,730 SR
Queue Stats
62W - 50L
1,578 Elo+
Party 1
Artemis
Artemis
krazuryto
Artemis
Level 125
God Stats
16W - 9L
1,636 SR
Queue Stats
540W - 498L
1,535 Elo+
Solo
Team Averages
Level 124
1,520 SR
1,581 Elo+

VS

Team Averages
Level 135
1,620 SR
1,534 Elo+
Bastet
Bastet
Amuul98
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
CacnYvens
Heimdallr
Level 164
God Stats
3W - 5L
1,562 SR
Queue Stats
322W - 283L
1,552 Elo+
Solo
Thoth
Thoth
JBenjaMS
Thoth
Level 101
God Stats
1W - 1L
1,755 SR
Queue Stats
31W - 33L
1,524 Elo+
Solo
Ymir
Ymir
LordMech
Ymir
Level 147
God Stats
4W - 5L
1,567 SR
Queue Stats
152W - 147L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
jackblackpanda1
Erlang Shen
Level 156
God Stats
0W - 1L
1,714 SR
Queue Stats
65W - 62L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avocamato
Cernunnos
14
0 / 1 / 3
8,055
503
9,323
9,250
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
HyaxSZN
Ah Puch
16
6 / 0 / 7
10,212
638
14,603
8,339
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 1 / 3
9,906
619
11,057
13,531
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
3 / 2 / 5
8,134
508
4,061
10,080
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
krazuryto
Artemis
16
5 / 0 / 8
9,506
594
9,844
5,149
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amuul98
Bastet
11
1 / 7 / 0
6,691
418
2,762
13,652
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
CacnYvens
Heimdallr
12
1 / 3 / 1
7,522
470
8,894
10,594
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
JBenjaMS
Thoth
13
0 / 6 / 0
7,152
447
2,883
8,088
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ymir
10
1 / 3 / 1
7,149
447
4,188
18,879
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
jackblackpanda1
Erlang Shen
12
1 / 7 / 0
7,738
484
3,018
18,439
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
26
Kills
4
4
Deaths
26
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
Amuul98
Bastet
1
7
0
0.14
W
Cernunnos
Avocamato
Cernunnos
0
1
3
1.5
L
Heimdallr
CacnYvens
Heimdallr
1
3
1
0.5
W
Ah Puch
HyaxSZN
Ah Puch
6
0
7
9.5
L
Thoth
JBenjaMS
Thoth
0
6
0
0
W
12
1
3
13.5
L
Ymir
1
3
1
0.5
W
3
2
5
2.75
L
Erlang Shen
jackblackpanda1
Erlang Shen
1
7
0
0.14
W
Artemis
krazuryto
Artemis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
21,745
46,349
Taken
69,652
23,644
Mitigated
28,485
17,496
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Amuul98
Bastet
2,762
516
0
2,173
13,652
4,162
0
1,487
12,165
0
43,883
W
Cernunnos
Avocamato
Cernunnos
9,323
4,354
0
5,492
9,250
3,175
1,400
1,210
8,040
0
70,058
L
Heimdallr
CacnYvens
Heimdallr
8,894
5,222
0
2,662
10,594
3,603
0
1,442
9,152
0
56,178
W
Ah Puch
HyaxSZN
Ah Puch
14,603
627
0
2,966
8,339
3,006
35
619
7,720
79,326
1,416
L
Thoth
JBenjaMS
Thoth
2,883
224
0
477
8,088
2,034
0
1,059
7,029
50,150
677
W
11,057
5,089
0
7,146
13,531
6,592
175
1,120
12,407
2,839
77,870
L
Ymir
4,188
429
0
5,050
18,879
10,393
0
7,025
11,854
16,638
1,851
W
4,061
1,036
0
1,405
10,080
8,776
0
2,519
7,537
17,625
702
L
Erlang Shen
jackblackpanda1
Erlang Shen
3,018
771
0
6,149
18,439
8,293
0
8,113
10,326
0
40,659
W
Artemis
krazuryto
Artemis
9,844
3,346
0
487
5,149
2,095
645
1,302
3,847
0
76,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,813
Gold Earned
36,252
503
Minions Killed
368
0
Camps Cleared
0
1,690,889
Distance Traveled
1,459,626
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,691
418
72
5
0
331,004
0
W
Cernunnos
8,055
503
108
7
0
325,750
0
L
Heimdallr
7,522
470
102
6
0
264,107
2
W
Ah Puch
10,212
638
129
8
0
300,599
5
L
Thoth
7,152
447
94
6
0
288,451
0
W
Surtr
9,906
619
114
7
0
420,121
0
L
Ymir
7,149
447
23
1
0
293,921
4
W
Ymir
8,134
508
18
1
0
332,008
8
L
Erlang Shen
7,738
484
77
5
0
282,143
0
W
Artemis
9,506
594
134
8
0
312,411
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role