Player Matchup

Bacchus
Bacchus
HZakGotSwag
Bacchus
Level 66
God Stats
57W - 39L
1,567 SR
Queue Stats
221W - 214L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
MovingPolecat69
Baron Samedi
Level 148
God Stats
72W - 46L
1,653 SR
Queue Stats
264W - 263L
1,478 Elo+
Solo
Heimdallr
Heimdallr
SDG Golden
Heimdallr
Level 88
God Stats
0W - 6L
1,067 SR
Queue Stats
237W - 219L
1,505 Elo+
Solo
Guan Yu
Guan Yu
gameintelect10
Guan Yu
Level 56
God Stats
5W - 2L
1,594 SR
Queue Stats
180W - 186L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
Level 123
God Stats
43W - 41L
1,587 SR
Queue Stats
513W - 529L
1,452 Elo+
Party 2
Team Averages
Level 96
1,494 SR
1,468 Elo+

VS

Team Averages
Level 97
1,540 SR
1,374 Elo+
Poseidon
Poseidon
ENZO_SSJ-1
Poseidon
Level 108
God Stats
2W - 3L
1,483 SR
Queue Stats
44W - 78L
1,351 Elo+
Party 1
Maui
Maui
NexxfitaYT
Maui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 192L
1,397 Elo+
Party 1
Achilles
Achilles
NoT_F3R_
Achilles
Level 105
God Stats
6W - 5L
1,545 SR
Queue Stats
61W - 103L
1,334 Elo+
Party 1
Rama
Rama
Toycans
Rama
Level 53
God Stats
7W - 4L
1,663 SR
Queue Stats
83W - 106L
1,434 Elo+
Solo
Zeus
Zeus
nachonahuel1
Zeus
Level 153
God Stats
5W - 3L
1,510 SR
Queue Stats
258W - 294L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HZakGotSwag
Bacchus
10
1 / 0 / 3
5,975
543
4,745
6,744
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
MovingPolecat69
Baron Samedi
10
1 / 4 / 0
5,536
503
3,833
8,077
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SDG Golden
Heimdallr
11
2 / 3 / 3
6,178
562
6,932
8,559
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 3 / 2
5,949
541
1,849
8,926
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
11
0 / 4 / 0
5,532
503
2,698
7,003
4,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ENZO_SSJ-1
Poseidon
11
2 / 2 / 5
6,451
586
5,189
6,970
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
6,425
584
4,485
7,981
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
NoT_F3R_
Achilles
13
4 / 1 / 0
7,499
682
5,380
7,555
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Toycans
Rama
11
3 / 2 / 1
6,093
554
3,604
8,256
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
4 / 0 / 2
7,446
677
6,543
4,143
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
14
14
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ENZO_SSJ-1
Poseidon
2
2
5
2.25
L
Bacchus
HZakGotSwag
Bacchus
1
0
3
2.5
L
Baron Samedi
MovingPolecat69
Baron Samedi
1
4
0
0.25
W
1
2
3
1.25
W
Achilles
NoT_F3R_
Achilles
4
1
0
4
L
Heimdallr
SDG Golden
Heimdallr
2
3
3
1.17
W
Rama
Toycans
Rama
3
2
1
1.75
L
3
3
2
1.33
W
4
0
2
5
L
Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
25,201
39,309
Taken
34,905
21,618
Mitigated
14,427
12,283
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ENZO_SSJ-1
Poseidon
5,189
1,112
0
650
6,970
2,016
0
1,521
5,357
48,781
0
L
Bacchus
HZakGotSwag
Bacchus
4,745
384
0
2,948
6,744
5,770
158
2,379
4,365
18,980
1,520
L
Baron Samedi
MovingPolecat69
Baron Samedi
3,833
100
0
2,149
8,077
4,102
0
1,529
6,019
21,234
0
W
4,485
784
0
2,388
7,981
5,290
0
2,083
5,898
16,361
1,875
W
Achilles
NoT_F3R_
Achilles
5,380
1,047
0
3,997
7,555
3,582
0
2,765
4,252
0
41,098
L
Heimdallr
SDG Golden
Heimdallr
6,932
4,828
0
3,679
8,559
2,994
57
4,143
4,416
0
47,849
W
Rama
Toycans
Rama
3,604
2,625
0
4,076
8,256
2,505
113
1,682
6,574
0
42,548
L
1,849
180
0
1,268
8,926
3,846
0
2,557
6,329
0
34,891
W
6,543
367
0
1,260
4,143
1,034
0
2,325
1,818
42,305
707
L
Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
2,698
458
0
2,239
7,003
4,906
60
5,131
1,872
39,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,170
Gold Earned
33,914
293
Minions Killed
336
0
Camps Cleared
0
1,117,002
Distance Traveled
1,193,094
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,451
586
66
6
0
259,413
0
L
Bacchus
5,975
543
24
2
0
253,379
0
L
Baron Samedi
5,536
503
50
5
0
189,552
2
W
Maui
6,425
584
26
2
0
233,278
0
W
Achilles
7,499
682
78
7
0
248,485
0
L
Heimdallr
6,178
562
85
8
0
210,203
2
W
Rama
6,093
554
76
7
0
230,249
1
L
Guan Yu
5,949
541
66
6
0
275,784
0
W
Zeus
7,446
677
90
8
0
221,669
0
L
Zhong Kui
5,532
503
68
6
0
188,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role