Player Matchup

Danzaburou
Danzaburou
DudeMan_TheErrr
Danzaburou
Level 41
God Stats
62W - 76L
1,383 SR
Queue Stats
111W - 151L
1,310 Elo+
Party 1
Nu Wa
Nu Wa
LadyLavenderBlue
Nu Wa
Level 41
God Stats
123W - 151L
1,373 SR
Queue Stats
137W - 174L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
Revolver121
Heimdallr
Level 29
God Stats
22W - 34L
1,399 SR
Queue Stats
55W - 89L
1,317 Elo+
Party 1
Loki
Loki
juanpaublo
Loki
Level 162
God Stats
17W - 12L
1,596 SR
Queue Stats
200W - 209L
1,437 Elo+
Solo
Cthulhu
Cthulhu
trashrilla
Cthulhu
Level 13
God Stats
4W - 8L
1,696 SR
Queue Stats
28W - 45L
1,286 Elo+
Party 1
Team Averages
Level 57
1,489 SR
1,329 Elo+

VS

Team Averages
Level 73
1,429 SR
1,440 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Baba_Yaga-i420
Medusa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,361 Elo+
Party 2
Camazotz
Camazotz
Violet__Roses__
Camazotz
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 68L
1,405 Elo+
Solo
Chang'e
Chang'e
divinehikari
Chang'e
Level 127
God Stats
1W - 1L
1,387 SR
Queue Stats
29W - 29L
1,476 Elo+
Party 2
Hel
Hel
lizzo_fupa
Hel
Level 45
God Stats
2W - 2L
1,260 SR
Queue Stats
21W - 19L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DudeMan_TheErrr
Danzaburou
13
1 / 1 / 1
7,841
1,120
5,606
4,392
1,748
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 1
6,964
995
4,066
3,105
1,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Revolver121
Heimdallr
13
0 / 3 / 1
7,803
1,115
5,755
9,533
3,998
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 0
5,148
735
0
0
0
Cthulhu
trashrilla
Cthulhu
13
1 / 2 / 1
7,991
1,142
11,253
10,619
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

301

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 0 / 3
7,999
1,143
3,497
4,805
2,584
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 1 / 5
7,532
1,076
4,929
5,721
1,949
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
13
1 / 0 / 7
7,895
1,128
8,609
6,785
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
divinehikari
Chang'e
14
4 / 1 / 3
8,860
1,266
6,824
8,485
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 6
7,835
1,119
543
3,999
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
8
8
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
3
2.5
W
1
1
5
3.5
L
Danzaburou
DudeMan_TheErrr
Danzaburou
1
1
1
1.5
L
0
2
1
0.25
L
Heimdallr
Revolver121
Heimdallr
0
3
1
0.17
W
Camazotz
1
0
7
4.5
W
Chang'e
divinehikari
Chang'e
4
1
3
5.5
L
0
0
0
0
W
1
0
6
4
L
Cthulhu
trashrilla
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
24,402
27,649
Taken
29,795
17,336
Mitigated
10,973
2,260
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,497
1,044
0
999
4,805
2,584
0
1,887
2,725
0
23,665
W
4,929
1,492
0
294
5,721
1,949
0
2,623
2,932
0
14,969
L
Danzaburou
DudeMan_TheErrr
Danzaburou
5,606
854
0
528
4,392
1,748
0
1,259
3,079
0
19,305
L
4,066
1,614
0
0
3,105
1,101
0
525
2,568
11,353
0
L
Heimdallr
Revolver121
Heimdallr
5,755
2,633
0
1,191
9,533
3,998
0
1,962
7,393
0
27,633
W
Camazotz
8,609
1,747
0
1,971
6,785
2,224
0
3,503
3,049
0
15,639
W
Chang'e
divinehikari
Chang'e
6,824
1,490
3,657
3,678
8,485
2,946
0
3,123
5,292
28,291
458
L
0
0
0
0
0
0
0
0
0
0
0
W
543
0
1,966
1,482
3,999
1,270
0
2,534
1,343
3,572
0
L
Cthulhu
trashrilla
Cthulhu
11,253
831
0
541
10,619
10,489
0
3,004
7,372
22,712
865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
40,121
137
Minions Killed
159
2
Camps Cleared
6
418,010
Distance Traveled
698,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,999
1,143
54
8
3
142,103
0
W
Medusa
7,532
1,076
17
2
0
108,967
0
L
Danzaburou
7,841
1,120
39
6
0
102,420
0
L
Nu Wa
6,964
995
13
2
0
60,343
0
L
Heimdallr
7,803
1,115
46
7
2
110,455
0
W
Camazotz
7,895
1,128
4
1
1
164,821
0
W
Chang'e
8,860
1,266
78
11
1
126,918
0
L
Loki
5,148
735
0
0
0
0
0
W
Hel
7,835
1,119
6
1
1
155,813
0
L
Cthulhu
7,991
1,142
39
6
0
144,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role