Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
EatMySh0rtsG
Xbalanque
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 198L
1,426 Elo+
Solo
Cthulhu
Cthulhu
GrrStorm
Cthulhu
Level 156
God Stats
124W - 73L
1,651 SR
Queue Stats
1,274W - 1,225L
1,418 Elo+
Solo
Vamana
Vamana
Mr_Fangtastic06
Vamana
Level 115
God Stats
3W - 1L
1,548 SR
Queue Stats
205W - 182L
1,542 Elo+
Party 2
Chaac
Chaac
terragod48
Chaac
Level 125
God Stats
8W - 8L
1,347 SR
Queue Stats
198W - 179L
1,538 Elo+
Party 2
Team Averages
Level 125
1,509 SR
1,485 Elo+

VS

Team Averages
Level 128
1,616 SR
1,472 Elo+
Bacchus
Bacchus
Danilo_Ribeiro_
Bacchus
Level 159
God Stats
3W - 3L
1,601 SR
Queue Stats
204W - 207L
1,437 Elo+
Party 1
Khepri
Khepri
DasHxL
Khepri
Level 102
God Stats
7W - 7L
1,631 SR
Queue Stats
164W - 165L
1,538 Elo+
Party 3
Merlin
Merlin
EverstillUchiha
Merlin
Level 147
God Stats
0W - 2L
1,330 SR
Queue Stats
128W - 132L
1,413 Elo+
Party 1
Mercury
Mercury
Poldiac
Mercury
Level 126
God Stats
4W - 1L
1,957 SR
Queue Stats
352W - 358L
1,413 Elo+
Solo
Cernunnos
Cernunnos
ditaaaaaa
Cernunnos
Level 108
God Stats
31W - 32L
1,560 SR
Queue Stats
127W - 116L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 2
6,561
596
4,210
3,039
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
EatMySh0rtsG
Xbalanque
10
0 / 1 / 0
5,106
464
3,166
4,899
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GrrStorm
Cthulhu
10
0 / 1 / 0
6,008
546
4,324
6,566
4,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 2
5,554
505
4,060
8,376
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
3 / 0 / 1
7,809
710
4,665
7,016
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,766
524
1,599
6,322
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
DasHxL
Khepri
9
1 / 0 / 1
5,659
514
1,425
8,369
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 0
4,886
444
2,150
5,903
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Poldiac
Mercury
9
1 / 2 / 1
4,891
445
2,452
8,768
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ditaaaaaa
Cernunnos
10
0 / 0 / 2
5,529
503
5,886
5,265
1,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
2
2
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
2
4
L
0
2
0
0
L
Khepri
DasHxL
Khepri
1
0
1
1.5
W
Xbalanque
EatMySh0rtsG
Xbalanque
0
1
0
0
L
0
4
0
0
W
Cthulhu
GrrStorm
Cthulhu
0
1
0
0
W
2
0
2
3
L
Mercury
Poldiac
Mercury
1
2
1
0.75
L
Cernunnos
ditaaaaaa
Cernunnos
0
0
2
1
W
Chaac
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,425
Damage
13,512
29,896
Taken
34,627
15,733
Mitigated
13,488
9,717
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,210
582
458
1,101
3,039
960
0
816
2,223
47,174
1,057
L
1,599
347
0
1,895
6,322
3,647
0
0
6,322
30,401
0
L
Khepri
DasHxL
Khepri
1,425
114
0
3,312
8,369
4,249
0
1,777
6,592
13,803
0
W
Xbalanque
EatMySh0rtsG
Xbalanque
3,166
1,638
0
2,678
4,899
1,578
0
856
4,043
0
26,705
L
2,150
216
0
1,280
5,903
1,408
0
2,700
3,203
29,086
633
W
Cthulhu
GrrStorm
Cthulhu
4,324
394
0
2,269
6,566
4,666
0
526
6,040
42,126
691
W
4,060
1,704
0
1,430
8,376
3,384
0
1,219
7,157
0
38,153
L
Mercury
Poldiac
Mercury
2,452
417
0
3,181
8,768
2,381
0
1,300
7,468
0
27,866
L
Cernunnos
ditaaaaaa
Cernunnos
5,886
2,959
0
2,618
5,265
1,803
0
2,297
2,968
0
53,044
W
Chaac
4,665
798
0
1,781
7,016
5,145
0
1,455
5,369
0
60,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
26,731
392
Minions Killed
293
0
Camps Cleared
0
1,141,526
Distance Traveled
1,039,860
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,561
596
86
8
0
232,097
2
L
Bacchus
5,766
524
86
8
0
178,180
0
L
Khepri
5,659
514
22
2
0
236,030
4
W
Xbalanque
5,106
464
64
6
0
199,279
0
L
Merlin
4,886
444
35
3
0
181,727
0
W
Cthulhu
6,008
546
53
5
0
213,668
0
W
Vamana
5,554
505
68
6
0
275,619
0
L
Mercury
4,891
445
52
5
0
237,515
0
L
Cernunnos
5,529
503
98
9
0
206,408
0
W
Chaac
7,809
710
121
11
0
220,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role