Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AIG Fear
Tsukuyomi
Level 189
God Stats
7W - 6L
1,587 SR
Queue Stats
406W - 396L
1,526 Elo+
Party 1
Charon
Charon
jaeFARGO
Charon
Level 142
God Stats
1W - 2L
1,488 SR
Queue Stats
115W - 124L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
rraptorlily
Danzaburou
Level 115
God Stats
6W - 2L
1,639 SR
Queue Stats
47W - 45L
1,514 Elo+
Party 2
Nox
Nox
yerps
Nox
Level 109
God Stats
1W - 0L
1,273 SR
Queue Stats
21W - 21L
1,520 Elo+
Party 2
Team Averages
Level 137
1,497 SR
1,511 Elo+

VS

Team Averages
Level 127
1,468 SR
1,513 Elo+
Geb
Geb
Barkolai
Geb
Level 156
God Stats
1W - 3L
1,361 SR
Queue Stats
120W - 97L
1,582 Elo+
Solo
Ishtar
Ishtar
Childush
Ishtar
Level 149
God Stats
1W - 3L
1,537 SR
Queue Stats
31W - 37L
1,444 Elo+
Solo
Kukulkan
Kukulkan
ChillButton38
Kukulkan
Level 61
God Stats
20W - 17L
1,438 SR
Queue Stats
77W - 71L
1,516 Elo+
Party 3
Hel
Hel
Sir Krakenzz
Hel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,546 Elo+
Solo
Arachne
Arachne
TheFedzTTV
Arachne
Level 108
God Stats
39W - 37L
1,503 SR
Queue Stats
235W - 223L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 2
7,492
624
7,825
10,727
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
AIG Fear
Tsukuyomi
12
4 / 0 / 3
7,257
605
7,336
8,137
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
jaeFARGO
Charon
10
1 / 0 / 2
6,959
580
5,540
5,706
3,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
rraptorlily
Danzaburou
10
1 / 0 / 1
6,364
530
5,497
5,944
1,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
yerps
Nox
10
1 / 0 / 1
6,135
511
4,110
5,639
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,661
472
2,002
9,326
6,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Childush
Ishtar
6
0 / 2 / 0
4,834
403
4,148
4,229
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
ChillButton38
Kukulkan
10
0 / 2 / 0
5,726
477
4,181
6,505
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 3 / 0
7,243
604
6,748
12,733
7,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TheFedzTTV
Arachne
9
0 / 2 / 0
5,347
446
3,721
10,086
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
2
2
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
2
1.5
W
Tsukuyomi
AIG Fear
Tsukuyomi
4
0
3
5.5
L
0
0
0
0
L
Ishtar
Childush
Ishtar
0
2
0
0
L
Kukulkan
ChillButton38
Kukulkan
0
2
0
0
L
2
3
0
0.67
L
Arachne
TheFedzTTV
Arachne
0
2
0
0
W
Charon
jaeFARGO
Charon
1
0
2
2
W
Danzaburou
rraptorlily
Danzaburou
1
0
1
1.5
W
Nox
yerps
Nox
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
20,800
36,153
Taken
42,879
18,103
Mitigated
19,694
13,958
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,825
2,550
0
4,118
10,727
8,580
300
5,350
5,377
0
43,978
W
Tsukuyomi
AIG Fear
Tsukuyomi
7,336
1,774
0
4,094
8,137
2,595
568
2,644
5,493
0
47,989
L
2,002
527
0
1,572
9,326
6,366
0
2,172
7,082
19,650
0
L
Ishtar
Childush
Ishtar
4,148
2,530
0
1,683
4,229
1,145
0
1,430
2,799
0
18,917
L
Kukulkan
ChillButton38
Kukulkan
4,181
551
0
433
6,505
1,914
0
2,188
4,171
32,462
0
L
6,748
567
96
7,326
12,733
7,392
0
138
11,966
47,407
1,133
L
Arachne
TheFedzTTV
Arachne
3,721
1,937
0
3,975
10,086
2,877
0
2,926
6,922
0
32,378
W
Charon
jaeFARGO
Charon
5,540
945
252
2,062
5,706
3,315
412
1,285
4,421
25,328
1,761
W
Danzaburou
rraptorlily
Danzaburou
5,497
2,499
0
2,815
5,944
1,813
1,297
2,187
3,757
0
38,473
W
Nox
yerps
Nox
4,110
362
0
617
5,639
1,800
147
1,321
4,318
29,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
28,811
328
Minions Killed
302
0
Camps Cleared
0
1,293,340
Distance Traveled
1,128,204
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,492
624
82
7
0
231,725
4
W
Tsukuyomi
7,257
605
83
7
0
293,968
3
L
Geb
5,661
472
49
4
0
250,241
1
L
Ishtar
4,834
403
32
3
0
118,134
0
L
Kukulkan
5,726
477
73
6
0
249,054
0
L
Hel
7,243
604
94
8
0
214,363
2
L
Arachne
5,347
446
54
5
0
296,412
0
W
Charon
6,959
580
44
4
0
255,334
1
W
Danzaburou
6,364
530
64
5
0
243,075
5
W
Nox
6,135
511
55
5
0
269,238
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role