Player Matchup

Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
BilbosEichel
Chang'e
Gold II
Level 158
God Stats
13W - 10L
1,501 SR
Queue Stats
210W - 218L
1,549 MMR
Solo
Cupid
Cupid
Gold II
JojoBongadas
Cupid
Gold II
Level 157
God Stats
6W - 6L
1,479 SR
Queue Stats
568W - 594L
1,545 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
PhillyD76
Kumbhakarna
Gold I
Level 146
God Stats
4W - 3L
1,622 SR
Queue Stats
282W - 276L
1,532 MMR
Solo
Khepri
Khepri
Gold III
menoingles
Khepri
Gold III
Level 141
God Stats
1W - 0L
1,402 SR
Queue Stats
14W - 13L
1,532 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,501 SR
1,532 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,584 SR
1,533 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
BigbyVanLupus
Hercules
Bronze III
Level 149
God Stats
5W - 8L
1,377 SR
Queue Stats
19W - 21L
1,547 MMR
Solo
Medusa
Medusa
Gold III
GothDaddi
Medusa
Gold III
Level 121
God Stats
6W - 5L
1,625 SR
Queue Stats
82W - 75L
1,526 MMR
Solo
Ne Zha
Ne Zha
Gold III
ICEMANN008
Ne Zha
Gold III
Level 195
God Stats
1W - 1L
1,915 SR
Queue Stats
93W - 96L
1,546 MMR
Solo
Tiamat
Tiamat
Bronze III
Nongrinder
Tiamat
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 2 / 8
7,776
598
6,995
10,744
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
BilbosEichel
Chang'e
15
4 / 1 / 5
8,275
637
7,480
8,849
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 2
8,009
616
6,014
8,103
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
PhillyD76
Kumbhakarna
14
4 / 0 / 3
8,690
668
8,432
6,852
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
menoingles
Khepri
12
0 / 0 / 6
7,691
592
2,675
10,542
7,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BakasuraSurtrCamazotzThor

VS

Bans
CthulhuCu ChulainnAo KuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 6 / 1
5,077
391
3,983
9,843
6,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
BigbyVanLupus
Hercules
11
0 / 5 / 0
6,244
480
2,227
12,264
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Medusa
GothDaddi
Medusa
13
1 / 2 / 0
7,010
539
7,772
8,691
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
ICEMANN008
Ne Zha
11
0 / 3 / 0
6,196
477
5,637
11,468
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Nongrinder
Tiamat
13
1 / 2 / 0
7,144
550
5,708
5,193
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
18
Kills
2
3
Deaths
18
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
8
4.5
L
Geb
 
Geb
0
6
1
0.08
L
Hercules
BigbyVanLupus
Hercules
0
5
0
0
W
Chang'e
BilbosEichel
Chang'e
4
1
5
6.5
L
Medusa
GothDaddi
Medusa
1
2
0
0.5
L
Ne Zha
ICEMANN008
Ne Zha
0
3
0
0
W
5
0
2
6
L
Tiamat
Nongrinder
Tiamat
1
2
0
0.5
W
Kumbhakarna
PhillyD76
Kumbhakarna
4
0
3
5.5
W
Khepri
menoingles
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
25,327
45,090
Taken
47,459
20,991
Mitigated
21,463
22,951
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,995
4,131
0
5,551
10,744
3,685
6
2,168
8,576
0
39,229
L
Geb
 
Geb
3,983
574
0
1,317
9,843
6,953
0
2,448
7,235
19,059
401
L
Hercules
BigbyVanLupus
Hercules
2,227
360
0
2,793
12,264
5,321
0
7,766
3,910
0
39,766
W
Chang'e
BilbosEichel
Chang'e
7,480
568
1,300
3,103
8,849
2,885
0
3,737
5,112
61,020
1,270
L
Medusa
GothDaddi
Medusa
7,772
2,607
0
2,140
8,691
3,047
0
1,340
7,282
0
65,945
L
Ne Zha
ICEMANN008
Ne Zha
5,637
1,583
0
5,639
11,468
3,450
0
3,285
7,938
0
50,477
W
6,014
3,553
350
4,520
8,103
3,051
554
1,560
6,543
0
58,977
L
Tiamat
Nongrinder
Tiamat
5,708
654
0
1,411
5,193
2,692
190
2,232
2,713
52,653
1,052
W
Kumbhakarna
PhillyD76
Kumbhakarna
8,432
1,304
0
1,626
6,852
4,144
160
298
6,554
58,466
1,300
W
Khepri
menoingles
Khepri
2,675
175
2,322
4,179
10,542
7,226
197
1,860
8,682
23,307
2,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,441
Gold Earned
31,671
425
Minions Killed
428
0
Camps Cleared
0
1,372,592
Distance Traveled
1,277,628
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,776
598
52
4
0
323,163
2
L
Geb
5,077
391
38
3
0
260,768
2
L
Hercules
6,244
480
75
6
0
233,250
4
W
Chang'e
8,275
637
109
8
0
265,449
1
L
Medusa
7,010
539
108
8
0
252,796
1
L
Ne Zha
6,196
477
95
7
0
280,906
0
W
Cupid
8,009
616
108
8
0
246,520
0
L
Tiamat
7,144
550
112
9
0
249,908
0
W
Kumbhakarna
8,690
668
125
10
0
270,221
0
W
Khepri
7,691
592
31
2
0
267,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role