Player Matchup

Yu Huang
Yu Huang
Bang_Bang00420
Yu Huang
Level 43
God Stats
2W - 6L
1,181 SR
Queue Stats
74W - 105L
1,305 Elo+
Party 1
Cerberus
Cerberus
The7thJackson
Cerberus
Level 79
God Stats
22W - 22L
1,491 SR
Queue Stats
134W - 154L
1,341 Elo+
Party 1
Hun Batz
Hun Batz
XDreadHead23X
Hun Batz
Level 129
God Stats
13W - 7L
1,588 SR
Queue Stats
243W - 251L
1,415 Elo+
Party 1
Team Averages
Level 84
1,420 SR
1,354 Elo+

VS

Team Averages
Level 91
1,670 SR
1,392 Elo+
Tiamat
Tiamat
Eyeoftheshane
Tiamat
Level 21
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 11L
1,355 Elo+
Party 2
Medusa
Medusa
niografi19
Medusa
Level 126
God Stats
8W - 4L
1,783 SR
Queue Stats
112W - 108L
1,466 Elo+
Solo
Hera
Hera
temp-6256465
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
4 / 0 / 15
9,956
996
7,124
3,159
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
The7thJackson
Cerberus
15
1 / 1 / 17
8,811
881
2,700
7,100
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
XDreadHead23X
Hun Batz
17
14 / 2 / 3
11,623
1,162
14,412
7,799
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,128
713
1,823
9,275
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
niografi19
Medusa
14
3 / 4 / 0
9,157
916
5,060
10,336
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 8 / 1
7,207
721
4,686
7,928
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
19
Kills
3
3
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
4
0
15
11.5
L
0
7
1
0.07
W
Cerberus
The7thJackson
Cerberus
1
1
17
9.5
W
Hun Batz
XDreadHead23X
Hun Batz
14
2
3
7.75
L
Medusa
niografi19
Medusa
3
4
0
0.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
11,569
18,058
Taken
27,539
9,347
Mitigated
10,347
2,982
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
7,124
343
0
730
3,159
918
1,017
1,410
1,589
26,815
216
L
1,823
116
0
336
9,275
5,410
138
4,305
4,316
4,222
0
W
Cerberus
The7thJackson
Cerberus
2,700
147
0
674
7,100
5,013
295
2,340
4,498
9,950
0
W
Hun Batz
XDreadHead23X
Hun Batz
14,412
3,595
0
1,578
7,799
3,416
1,481
2,272
5,427
0
58,236
L
Medusa
niografi19
Medusa
5,060
1,347
0
2,225
10,336
3,158
0
2,107
7,920
0
35,233
L
4,686
1,580
0
140
7,928
1,779
108
2,289
5,282
15,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
23,492
157
Minions Killed
92
0
Camps Cleared
0
575,746
Distance Traveled
472,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,956
996
50
5
0
177,698
0
L
Tiamat
7,128
713
14
1
0
145,830
0
W
Cerberus
8,811
881
23
2
0
191,894
0
W
Hun Batz
11,623
1,162
84
8
0
206,154
0
L
Medusa
9,157
916
56
6
0
184,226
0
L
Hera
7,207
721
22
2
0
142,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role