Player Matchup

Horus
Horus
Bleed Foo
Horus
Level 148
God Stats
19W - 26L
1,411 SR
Queue Stats
391W - 389L
1,526 Elo+
Party 1
Loki
Loki
HonchoLowkey
Loki
Level 155
God Stats
46W - 43L
1,601 SR
Queue Stats
405W - 433L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
SHTAKOTACO
Ah Puch
Level 129
God Stats
1W - 1L
1,118 SR
Queue Stats
2W - 4L
1,341 Elo+
Solo
Team Averages
Level 144
1,377 SR
1,456 Elo+

VS

Team Averages
Level 121
1,494 SR
1,393 Elo+
Cthulhu
Cthulhu
BillyMercado
Cthulhu
Level 128
God Stats
0W - 3L
1,218 SR
Queue Stats
2W - 10L
1,209 Elo+
Party 2
Fenrir
Fenrir
Estebanm_123
Fenrir
Level 128
God Stats
1W - 2L
1,800 SR
Queue Stats
110W - 123L
1,480 Elo+
Party 2
Discordia
Discordia
Knochs
Discordia
Level 108
God Stats
33W - 26L
1,463 SR
Queue Stats
144W - 143L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bleed Foo
Horus
15
3 / 3 / 13
9,379
938
6,496
13,057
10,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 0 / 8
10,244
1,024
8,188
7,276
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
SHTAKOTACO
Ah Puch
16
6 / 3 / 9
9,889
989
12,532
7,264
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BillyMercado
Cthulhu
13
3 / 3 / 2
8,195
820
5,231
11,380
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
14
1 / 9 / 4
8,221
822
3,923
11,321
4,378
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
Knochs
Discordia
15
2 / 6 / 3
8,961
896
8,792
8,706
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
6
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BillyMercado
Cthulhu
3
3
2
1.33
W
Horus
Bleed Foo
Horus
3
3
13
3.17
L
Fenrir
1
9
4
0.33
W
9
0
8
13
L
Discordia
Knochs
Discordia
2
6
3
0.58
W
Ah Puch
SHTAKOTACO
Ah Puch
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,216
Damage
17,946
27,597
Taken
31,407
16,050
Mitigated
15,291
8,623
Healing
1,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BillyMercado
Cthulhu
5,231
224
80
725
11,380
8,596
0
5,010
6,279
12,193
0
W
Horus
Bleed Foo
Horus
6,496
2,256
816
6,142
13,057
10,819
0
5,702
6,822
971
23,041
L
Fenrir
3,923
192
0
223
11,321
4,378
0
5,388
5,869
0
15,509
W
8,188
735
0
20
7,276
2,475
93
3,241
3,898
0
31,423
L
Discordia
Knochs
Discordia
8,792
121
0
82
8,706
2,317
0
2,844
5,814
34,605
0
W
Ah Puch
SHTAKOTACO
Ah Puch
12,532
274
0
1,645
7,264
2,756
360
4,339
2,815
32,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,512
Gold Earned
25,377
137
Minions Killed
96
0
Camps Cleared
0
626,532
Distance Traveled
559,770
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,195
820
12
1
0
191,996
0
W
Horus
9,379
938
32
3
0
213,076
4
L
Fenrir
8,221
822
27
3
0
186,124
0
W
Loki
10,244
1,024
39
4
0
221,336
0
L
Discordia
8,961
896
57
6
0
181,650
0
W
Ah Puch
9,889
989
66
7
0
192,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role