Player Matchup

Jormungandr
Jormungandr
HellCentaur
Jormungandr
Level 104
God Stats
4W - 6L
1,475 SR
Queue Stats
318W - 354L
1,388 Elo+
Party 2
Hachiman
Hachiman
LueTheDonWon
Hachiman
Level 105
God Stats
24W - 24L
1,499 SR
Queue Stats
297W - 345L
1,364 Elo+
Party 2
Janus
Janus
VerHussler
Janus
Level 106
God Stats
9W - 45L
1,124 SR
Queue Stats
254W - 305L
1,384 Elo+
Party 2
Team Averages
Level 105
1,366 SR
1,379 Elo+

VS

Team Averages
Level 106
1,620 SR
1,400 Elo+
Odin
Odin
Blazedking99
Odin
Level 122
God Stats
6W - 1L
1,616 SR
Queue Stats
258W - 262L
1,438 Elo+
Solo
Artemis
Artemis
GKO8092
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,339 Elo+
Party 1
Anubis
Anubis
iWaxenxT
Anubis
Level 98
God Stats
11W - 5L
1,744 SR
Queue Stats
25W - 31L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HellCentaur
Jormungandr
14
0 / 4 / 3
8,978
691
4,751
15,952
10,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
LueTheDonWon
Hachiman
16
3 / 5 / 0
10,515
809
6,538
13,069
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
16
1 / 6 / 2
10,000
769
3,971
9,812
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 12
11,436
880
10,663
11,993
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
GKO8092
Artemis
16
3 / 3 / 5
10,639
818
10,769
8,628
3,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
iWaxenxT
Anubis
19
10 / 0 / 4
12,341
949
13,088
7,255
3,392
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
15
15
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Artemis
GKO8092
Artemis
3
3
5
1.83
L
Jormungandr
HellCentaur
Jormungandr
0
4
3
0.38
L
Hachiman
LueTheDonWon
Hachiman
3
5
0
0.6
L
Janus
1
6
2
0.33
W
Anubis
iWaxenxT
Anubis
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,260
Damage
34,520
38,833
Taken
27,876
16,939
Mitigated
17,129
4,055
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,663
2,546
0
1,801
11,993
10,597
297
3,782
8,182
519
31,688
W
Artemis
GKO8092
Artemis
10,769
5,780
0
0
8,628
3,140
1,247
2,386
6,209
0
33,403
L
Jormungandr
HellCentaur
Jormungandr
4,751
410
0
1,148
15,952
10,863
0
6,026
9,477
20,842
244
L
Hachiman
LueTheDonWon
Hachiman
6,538
2,618
0
2,377
13,069
3,481
35
4,368
8,422
0
33,160
L
Janus
3,971
64
0
530
9,812
2,595
0
3,253
6,172
31,343
0
W
Anubis
iWaxenxT
Anubis
13,088
318
677
3,317
7,255
3,392
1,920
2,335
4,878
46,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
34,416
149
Minions Killed
155
0
Camps Cleared
0
617,018
Distance Traveled
733,809
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,436
880
44
3
0
249,707
0
W
Artemis
10,639
818
39
3
0
238,900
0
L
Jormungandr
8,978
691
29
2
0
217,651
1
L
Hachiman
10,515
809
47
4
0
198,190
4
L
Janus
10,000
769
73
6
0
201,177
2
W
Anubis
12,341
949
72
6
0
245,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role