Player Matchup

Thanatos
Thanatos
FieryTime
Thanatos
Level 155
God Stats
0W - 1L
1,232 SR
Queue Stats
55W - 49L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
FyreOnPC
Jing Wei
Level 102
God Stats
0W - 2L
1,231 SR
Queue Stats
55W - 43L
1,565 Elo+
Party 2
Nox
Nox
Goop2001
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
SpRk9v
Guan Yu
Level 142
God Stats
3W - 6L
1,226 SR
Queue Stats
314W - 325L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
a_webb21
Gilgamesh
Level 100
God Stats
0W - 2L
1,298 SR
Queue Stats
83W - 63L
1,585 Elo+
Party 2
Team Averages
Level 125
1,298 SR
1,547 Elo+

VS

Team Averages
Level 152
1,453 SR
1,525 Elo+
Erlang Shen
Erlang Shen
CzarGeedorah
Erlang Shen
Level 142
God Stats
2W - 3L
1,247 SR
Queue Stats
175W - 182L
1,549 Elo+
Solo
Mercury
Mercury
Destiny429
Mercury
Level 200
God Stats
1W - 0L
1,467 SR
Queue Stats
163W - 167L
1,503 Elo+
Party 1
Horus
Horus
EvaHoffmann
Horus
Level 145
God Stats
3W - 4L
1,562 SR
Queue Stats
741W - 773L
1,474 Elo+
Solo
Persephone
Persephone
Hellsraptor2132
Persephone
Level 149
God Stats
7W - 9L
1,138 SR
Queue Stats
323W - 334L
1,522 Elo+
Solo
Ah Puch
Ah Puch
JAVIERK1
Ah Puch
Level 124
God Stats
3W - 0L
1,853 SR
Queue Stats
112W - 78L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FieryTime
Thanatos
17
8 / 5 / 7
11,309
707
22,822
30,883
20,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
FyreOnPC
Jing Wei
19
5 / 5 / 12
11,307
707
20,012
16,671
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
1 / 8 / 14
9,804
613
10,149
15,938
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
SpRk9v
Guan Yu
17
2 / 4 / 8
10,100
631
12,120
19,534
22,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
a_webb21
Gilgamesh
17
2 / 5 / 13
9,817
614
13,209
29,876
30,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CzarGeedorah
Erlang Shen
18
1 / 2 / 14
10,772
673
18,594
19,717
19,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mercury
Destiny429
Mercury
18
9 / 8 / 12
12,391
774
17,425
18,784
9,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 15
13,622
851
12,048
35,644
35,432
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Hellsraptor2132
Persephone
20
4 / 2 / 14
12,095
756
22,353
10,134
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
JAVIERK1
Ah Puch
20
5 / 2 / 18
11,980
749
29,246
11,567
6,216
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
100
18
Kills
27
27
Deaths
18
54
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CzarGeedorah
Erlang Shen
1
2
14
4
W
Mercury
Destiny429
Mercury
9
8
12
1.88
W
8
4
15
3.88
L
Thanatos
FieryTime
Thanatos
8
5
7
2.3
L
Jing Wei
FyreOnPC
Jing Wei
5
5
12
2.2
L
1
8
14
1
W
Persephone
Hellsraptor2132
Persephone
4
2
14
5.5
W
Ah Puch
JAVIERK1
Ah Puch
5
2
18
7
L
Guan Yu
SpRk9v
Guan Yu
2
4
8
1.5
L
Gilgamesh
a_webb21
Gilgamesh
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,312
Damage
99,666
112,902
Taken
95,846
86,622
Mitigated
74,295
48,623
Healing
51,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CzarGeedorah
Erlang Shen
18,594
8,253
2,086
5,245
19,717
19,113
1,687
1,291
17,929
0
30,719
W
Mercury
Destiny429
Mercury
17,425
9,168
534
1,035
18,784
9,173
3,531
1,702
16,819
0
29,531
W
12,048
4,579
15,674
19,782
35,644
35,432
605
5,025
30,015
4,030
14,451
L
Thanatos
FieryTime
Thanatos
22,822
5,426
2,762
15,727
30,883
20,675
0
12,922
17,961
0
26,687
L
Jing Wei
FyreOnPC
Jing Wei
20,012
15,675
1,479
2,911
16,671
6,570
80
10,519
6,152
0
43,541
L
10,149
720
281
2,409
15,938
6,026
0
6,851
9,087
20,951
0
W
Persephone
Hellsraptor2132
Persephone
22,353
538
614
2,543
10,134
4,361
751
1,266
8,704
53,004
0
W
Ah Puch
JAVIERK1
Ah Puch
29,246
2,801
231
3,451
11,567
6,216
721
865
10,567
53,261
0
L
Guan Yu
SpRk9v
Guan Yu
12,120
430
8,628
6,972
19,534
22,941
0
8,550
10,984
0
32,226
L
Gilgamesh
a_webb21
Gilgamesh
13,209
3,319
334
7,120
29,876
30,410
0
15,194
14,682
0
24,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,337
Gold Earned
60,860
169
Minions Killed
165
0
Camps Cleared
0
1,457,272
Distance Traveled
1,577,706
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,772
673
22
1
0
323,728
0
W
Mercury
12,391
774
29
2
0
346,262
0
W
Horus
13,622
851
5
0
0
278,048
2
L
Thanatos
11,309
707
10
1
0
297,823
0
L
Jing Wei
11,307
707
75
5
0
242,631
0
L
Nox
9,804
613
28
2
0
265,347
0
W
Persephone
12,095
756
64
4
0
324,386
0
W
Ah Puch
11,980
749
45
3
0
305,282
0
L
Guan Yu
10,100
631
35
2
0
354,161
0
L
Gilgamesh
9,817
614
21
1
0
297,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role