Player Matchup

Hercules
Hercules
DaffodilOwl5650
Hercules
Level 147
God Stats
22W - 18L
1,624 SR
Queue Stats
393W - 380L
1,525 Elo+
Party 2
Olorun
Olorun
Jen156
Olorun
Level 108
God Stats
22W - 27L
1,545 SR
Queue Stats
61W - 78L
1,483 Elo+
Party 1
Chaac
Chaac
SoupOrFish
Chaac
Level 128
God Stats
0W - 2L
1,155 SR
Queue Stats
101W - 100L
1,525 Elo+
Party 1
Scylla
Scylla
SuckAToadHarrold
Scylla
Level 25
God Stats
0W - 2L
1,298 SR
Queue Stats
45W - 46L
1,521 Elo+
Party 1
Ymir
Ymir
X x V M I x X
Ymir
Level 149
God Stats
44W - 46L
1,531 SR
Queue Stats
508W - 471L
1,576 Elo+
Party 2
Team Averages
Level 111
1,431 SR
1,526 Elo+

VS

Team Averages
Level 122
1,549 SR
1,488 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Captain Pandou
Apollo
Level 136
God Stats
20W - 17L
1,518 SR
Queue Stats
210W - 189L
1,545 Elo+
Party 3
Zhong Kui
Zhong Kui
Gros Gars7106
Zhong Kui
Level 137
God Stats
25W - 31L
1,477 SR
Queue Stats
282W - 286L
1,478 Elo+
Party 3
Hun Batz
Hun Batz
IamDjaq
Hun Batz
Level 27
God Stats
1W - 0L
1,555 SR
Queue Stats
52W - 74L
1,444 Elo+
Party 3
Geb
Geb
ServietDumz
Geb
Level 152
God Stats
53W - 25L
1,694 SR
Queue Stats
173W - 156L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 5 / 1
6,678
477
3,998
16,067
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Olorun
Jen156
Olorun
12
1 / 3 / 0
7,186
513
8,457
9,977
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
13
4 / 2 / 2
7,448
532
8,732
11,356
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 5 / 2
6,568
469
4,341
7,879
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
6,313
451
3,852
11,434
9,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
6 / 1 / 4
8,074
577
13,553
10,068
9,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 2 / 1
6,915
494
6,887
9,010
3,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Gros Gars7106
Zhong Kui
12
2 / 3 / 6
7,533
538
7,178
10,345
6,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IamDjaq
Hun Batz
13
6 / 2 / 1
7,683
549
5,630
9,942
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 9
6,947
496
5,615
8,135
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
17
17
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
4
8
W
3
2
1
1.75
L
Hercules
0
5
1
0.1
W
Zhong Kui
Gros Gars7106
Zhong Kui
2
3
6
1.67
W
Hun Batz
IamDjaq
Hun Batz
6
2
1
3.25
L
Olorun
Jen156
Olorun
1
3
0
0.33
W
0
0
9
4.5
L
Chaac
4
2
2
2.5
L
2
5
2
0.6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
38,863
56,713
Taken
47,500
28,976
Mitigated
28,415
17,002
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,553
2,718
0
3,481
10,068
9,940
0
1,068
9,000
50,757
49
W
6,887
4,332
0
2,842
9,010
3,261
0
5,964
3,046
0
49,035
L
Hercules
3,998
1,282
0
4,103
16,067
7,596
0
11,815
4,252
585
40,983
W
Zhong Kui
Gros Gars7106
Zhong Kui
7,178
752
0
2,296
10,345
6,388
124
4,239
6,106
37,292
2,668
W
Hun Batz
IamDjaq
Hun Batz
5,630
1,313
0
715
9,942
4,041
0
966
8,976
0
62,693
L
Olorun
Jen156
Olorun
8,457
4,736
120
4,505
9,977
3,777
345
1,090
8,887
66,031
1,363
W
5,615
940
2,309
2,478
8,135
4,785
0
4,986
3,149
21,810
0
L
Chaac
8,732
1,363
0
5,160
11,356
6,197
0
2,792
8,564
0
48,826
L
4,341
896
0
1,310
7,879
2,279
0
4,744
3,135
31,474
0
L
3,852
1,192
0
1,804
11,434
9,127
0
5,599
5,835
11,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,193
Gold Earned
37,152
343
Minions Killed
350
0
Camps Cleared
0
1,384,401
Distance Traveled
1,447,812
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,074
577
79
6
0
274,324
0
W
Apollo
6,915
494
92
7
0
277,180
3
L
Hercules
6,678
477
81
6
0
269,448
0
W
Zhong Kui
7,533
538
66
5
0
254,946
2
W
Hun Batz
7,683
549
94
7
0
335,949
5
L
Olorun
7,186
513
111
8
0
236,628
2
W
Geb
6,947
496
19
1
0
305,413
2
L
Chaac
7,448
532
81
6
0
320,898
1
L
Scylla
6,568
469
52
4
0
279,457
3
L
Ymir
6,313
451
18
1
0
277,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role