Player Matchup

Hera
Hera
Claytvn
Hera
Level 126
God Stats
1W - 1L
1,798 SR
Queue Stats
172W - 162L
1,512 Elo+
Solo
Olorun
Olorun
FrostyFirebird
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 78L
1,630 Elo+
Party 2
Arachne
Arachne
NonnoAlesandro
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,604 Elo+
Party 2
Erlang Shen
Erlang Shen
Rattlemejones
Erlang Shen
Level 102
God Stats
4W - 1L
1,869 SR
Queue Stats
147W - 126L
1,560 Elo+
Solo
Yemoja
Yemoja
XxL1N3RxX
Yemoja
Level 124
God Stats
11W - 5L
1,924 SR
Queue Stats
64W - 51L
1,609 Elo+
Party 2
Team Averages
Level 126
1,718 SR
1,583 Elo+

VS

Team Averages
Level 128
1,631 SR
1,595 Elo+
Pele
Pele
BlankBLS
Pele
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
CMackAttack02
Kumbhakarna
Level 141
God Stats
5W - 0L
1,927 SR
Queue Stats
148W - 128L
1,587 Elo+
Party 1
Surtr
Surtr
JOKERSVENOM
Surtr
Level 157
God Stats
10W - 11L
1,492 SR
Queue Stats
42W - 24L
1,619 Elo+
Solo
Chernobog
Chernobog
MisterE46
Chernobog
Level 129
God Stats
5W - 5L
1,554 SR
Queue Stats
222W - 184L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
demontana02
Nu Wa
Level 107
God Stats
11W - 4L
1,683 SR
Queue Stats
261W - 225L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Claytvn
Hera
10
0 / 6 / 1
5,450
495
3,683
6,634
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 0
6,834
621
7,193
8,936
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 2
5,537
503
3,758
9,097
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Rattlemejones
Erlang Shen
10
1 / 6 / 0
5,956
541
4,795
13,234
10,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yemoja
XxL1N3RxX
Yemoja
9
0 / 3 / 2
5,633
512
1,092
7,399
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 0 / 4
7,439
676
8,257
8,195
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
CMackAttack02
Kumbhakarna
11
2 / 1 / 7
6,611
601
5,710
6,624
3,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 3 / 4
7,225
657
5,505
10,914
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
MisterE46
Chernobog
11
7 / 1 / 5
6,958
633
8,106
7,117
2,466
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 7
7,265
660
5,693
2,947
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
24
24
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
3
0
4
5
W
Kumbhakarna
CMackAttack02
Kumbhakarna
2
1
7
5.5
L
Hera
Claytvn
Hera
0
6
1
0.08
L
3
4
0
0.75
W
8
3
4
3.33
W
Chernobog
MisterE46
Chernobog
7
1
5
9.5
L
1
5
2
0.4
L
Erlang Shen
Rattlemejones
Erlang Shen
1
6
0
0.17
L
Yemoja
XxL1N3RxX
Yemoja
0
3
2
0.33
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
33,271
45,300
Taken
35,797
24,071
Mitigated
17,039
11,000
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,257
3,475
0
2,971
8,195
4,946
289
0
8,195
0
56,303
W
Kumbhakarna
CMackAttack02
Kumbhakarna
5,710
812
0
1,232
6,624
3,950
0
3,404
3,102
26,532
3,380
L
Hera
Claytvn
Hera
3,683
467
0
40
6,634
2,122
0
4,111
2,196
39,981
0
L
7,193
3,758
107
3,075
8,936
2,767
0
1,920
6,976
47,624
798
W
5,505
2,757
0
3,944
10,914
4,837
48
1,304
9,533
1,077
48,765
W
Chernobog
MisterE46
Chernobog
8,106
5,532
0
2,873
7,117
2,466
0
5,171
1,946
0
39,251
L
3,758
3,241
0
1,291
9,097
3,464
0
808
8,201
0
30,728
L
Erlang Shen
Rattlemejones
Erlang Shen
4,795
3,154
0
3,398
13,234
10,855
0
303
12,883
0
31,449
L
Yemoja
XxL1N3RxX
Yemoja
1,092
508
1,515
1,574
7,399
4,863
0
2,968
4,232
8,344
0
W
5,693
1,251
0
736
2,947
840
7
1,702
1,053
44,557
966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
35,498
303
Minions Killed
410
0
Camps Cleared
0
1,082,998
Distance Traveled
1,114,835
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,439
676
109
10
0
205,523
0
W
Kumbhakarna
6,611
601
56
5
0
215,473
2
L
Hera
5,450
495
89
8
0
206,775
1
L
Olorun
6,834
621
81
7
0
204,250
2
W
Surtr
7,225
657
85
8
0
242,211
0
W
Chernobog
6,958
633
68
6
0
231,512
2
L
Arachne
5,537
503
60
5
0
252,297
0
L
Erlang Shen
5,956
541
60
5
0
220,112
0
L
Yemoja
5,633
512
13
1
0
199,564
0
W
Nu Wa
7,265
660
92
8
0
220,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role