Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Ars0n_1S_FuN
Cerberus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,548 Elo+
Party 3
Chang'e
Chang'e
HydraulicBeaver
Chang'e
Level 137
God Stats
1W - 1L
1,740 SR
Queue Stats
31W - 18L
1,631 Elo+
Solo
Ravana
Ravana
RageMurphturf
Ravana
Level 220
God Stats
9W - 6L
1,752 SR
Queue Stats
234W - 226L
1,558 Elo+
Party 3
Vulcan
Vulcan
YaBoiKyle96
Vulcan
Level 133
God Stats
0W - 2L
1,539 SR
Queue Stats
172W - 229L
1,523 Elo+
Party 3
Team Averages
Level 168
1,606 SR
1,552 Elo+

VS

Team Averages
Level 139
1,555 SR
1,547 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cryogenesis98
Morgan Le Fay
Level 104
God Stats
16W - 14L
1,597 SR
Queue Stats
222W - 223L
1,558 Elo+
Party 2
Medusa
Medusa
FrostNovaUwU
Medusa
Level 146
God Stats
13W - 15L
1,484 SR
Queue Stats
346W - 325L
1,580 Elo+
Party 2
Geb
Geb
HeroCannon
Geb
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 40L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
LukenGooood
Hun Batz
Level 158
God Stats
3W - 4L
1,693 SR
Queue Stats
268W - 235L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 3 / 0
6,795
566
4,971
8,976
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Ars0n_1S_FuN
Cerberus
10
0 / 6 / 1
5,604
467
2,624
10,057
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 0
6,770
564
6,833
12,777
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 4
6,836
570
3,994
8,882
6,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
10
0 / 4 / 0
6,010
501
5,422
6,327
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 1 / 1
8,707
726
9,076
9,062
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Cryogenesis98
Morgan Le Fay
12
1 / 3 / 4
6,623
552
5,512
7,174
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
13
3 / 2 / 1
7,777
648
6,543
6,050
2,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 5
6,549
546
2,997
8,924
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
LukenGooood
Hun Batz
14
6 / 0 / 2
7,549
629
8,886
9,653
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
16
17
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
0
0.67
W
Sol
 
Sol
6
1
1
6.5
L
Cerberus
Ars0n_1S_FuN
Cerberus
0
6
1
0.08
W
Morgan Le Fay
Cryogenesis98
Morgan Le Fay
1
3
4
1
W
Medusa
3
2
1
1.75
W
0
1
5
2.5
L
4
3
0
1.33
W
Hun Batz
LukenGooood
Hun Batz
6
0
2
7
L
1
1
4
3
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,844
Damage
33,014
47,019
Taken
40,863
21,316
Mitigated
17,129
11,643
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,971
2,622
0
1,594
8,976
2,438
0
1,420
7,556
0
45,552
W
Sol
 
Sol
9,076
3,146
0
4,249
9,062
4,559
0
4,599
4,053
56,306
2,075
L
Cerberus
Ars0n_1S_FuN
Cerberus
2,624
162
0
513
10,057
6,521
0
5,037
4,549
22,414
0
W
Morgan Le Fay
Cryogenesis98
Morgan Le Fay
5,512
41
0
1,124
7,174
1,617
0
4,332
2,842
46,488
0
W
Medusa
6,543
2,881
0
2,157
6,050
2,266
0
406
5,644
0
55,247
W
2,997
867
0
2,306
8,924
5,522
0
2,230
6,694
14,990
0
L
6,833
1,117
560
6,044
12,777
3,865
0
4,170
8,531
51,596
774
W
Hun Batz
LukenGooood
Hun Batz
8,886
2,737
0
702
9,653
3,165
0
3,497
6,156
0
61,270
L
3,994
703
0
2,443
8,882
6,765
0
3,174
5,663
785
20,916
L
Vulcan
5,422
97
0
489
6,327
1,727
0
3,028
3,254
35,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
37,205
353
Minions Killed
368
0
Camps Cleared
0
1,300,072
Distance Traveled
1,264,587
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,795
566
96
8
0
266,398
0
W
Sol
8,707
726
102
9
0
187,672
0
L
Cerberus
5,604
467
65
5
0
218,392
1
W
Morgan Le Fay
6,623
552
77
6
0
250,164
0
W
Medusa
7,777
648
91
8
0
257,294
4
W
Geb
6,549
546
18
2
0
252,008
4
L
Chang'e
6,770
564
89
7
0
282,660
2
W
Hun Batz
7,549
629
80
7
0
317,449
7
L
Ravana
6,836
570
29
2
0
271,089
2
L
Vulcan
6,010
501
74
6
0
261,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role