Player Matchup

Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SloppyDunch
Izanami
Level 38
God Stats
5W - 4L
1,531 SR
Queue Stats
37W - 43L
1,469 Elo+
Solo
Achilles
Achilles
kaminari32
Achilles
Level 11
God Stats
5W - 4L
1,477 SR
Queue Stats
37W - 30L
1,328 Elo+
Party 2
Team Averages
Level 66
1,503 SR
1,432 Elo+

VS

Team Averages
Level 59
1,455 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
Borleone
Kumbhakarna
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 42L
1,517 Elo+
Party 1
Camazotz
Camazotz
Fentmaxxer32
Camazotz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
HoboDP
Hou Yi
Level 69
God Stats
1W - 4L
1,364 SR
Queue Stats
88W - 88L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 0 / 2
9,713
971
11,240
4,340
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
SloppyDunch
Izanami
16
3 / 1 / 7
9,293
929
7,910
7,378
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
kaminari32
Achilles
15
1 / 3 / 8
8,425
843
7,006
12,079
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Borleone
Kumbhakarna
13
0 / 2 / 3
7,703
770
7,547
12,545
11,589
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Fentmaxxer32
Camazotz
13
2 / 4 / 1
8,010
801
3,938
11,779
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hou Yi
HoboDP
Hou Yi
14
2 / 4 / 0
8,262
826
7,085
8,880
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
2
7
L
Kumbhakarna
Borleone
Kumbhakarna
0
2
3
0.75
L
Camazotz
Fentmaxxer32
Camazotz
2
4
1
0.63
L
Hou Yi
HoboDP
Hou Yi
2
4
0
0.5
W
Izanami
SloppyDunch
Izanami
3
1
7
6.5
W
Achilles
kaminari32
Achilles
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
18,570
23,797
Taken
33,204
16,681
Mitigated
17,698
5,567
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,240
489
0
500
4,340
1,595
0
1,626
2,682
27,239
0
L
Kumbhakarna
Borleone
Kumbhakarna
7,547
1,130
225
1,949
12,545
11,589
0
2,717
8,849
21,540
1,051
L
Camazotz
Fentmaxxer32
Camazotz
3,938
848
0
3,034
11,779
3,279
0
4,194
6,914
0
25,015
L
Hou Yi
HoboDP
Hou Yi
7,085
2,782
95
173
8,880
2,830
0
3,165
5,177
0
26,353
W
Izanami
SloppyDunch
Izanami
7,910
4,997
0
3,277
7,378
2,634
1,292
2,055
5,323
0
40,461
W
Achilles
kaminari32
Achilles
7,006
1,789
0
1,790
12,079
12,452
75
3,458
8,605
0
13,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
23,975
137
Minions Killed
123
0
Camps Cleared
0
578,941
Distance Traveled
544,445
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,713
971
48
5
0
204,600
2
L
Kumbhakarna
7,703
770
35
4
0
195,767
0
L
Camazotz
8,010
801
33
3
0
198,299
0
L
Hou Yi
8,262
826
55
6
0
150,379
0
W
Izanami
9,293
929
74
7
0
168,275
1
W
Achilles
8,425
843
15
2
0
206,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role