Player Matchup

Sun Wukong
Sun Wukong
Silver II
El_Yorch
Sun Wukong
Silver II
Level 148
God Stats
3W - 3L
1,610 SR
Queue Stats
88W - 104L
1,002 MMR
Solo
Poseidon
Poseidon
Silver V
LK-trent
Poseidon
Silver V
Level 68
God Stats
6W - 8L
1,501 SR
Queue Stats
13W - 28L
939 MMR
Solo
Artemis
Artemis
Silver IV
LonelyHeart28
Artemis
Silver IV
Level 108
God Stats
1W - 1L
1,549 SR
Queue Stats
49W - 69L
1,072 MMR
Solo
Pele
Pele
Silver I
MGE Alpha
Pele
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
985 MMR
Solo
Cthulhu
Cthulhu
Gold V
RuiVuusen8686
Cthulhu
Gold V
Level 108
God Stats
2W - 2L
1,602 SR
Queue Stats
51W - 63L
1,126 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,553 SR
1,025 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,402 SR
1,225 MMR
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver III
 
Cabrakan
Silver III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
Pjtheshocker
Achilles
Silver III
Level 99
God Stats
5W - 13L
1,398 SR
Queue Stats
397W - 433L
904 MMR
Solo
Janus
Janus
Silver II
Vralar
Janus
Silver II
Level 84
God Stats
0W - 3L
1,438 SR
Queue Stats
185W - 195L
1,110 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
Yfapeur
Tsukuyomi
Silver II
Level 78
God Stats
5W - 7L
1,177 SR
Queue Stats
185W - 195L
1,110 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
El_Yorch
Sun Wukong
14
6 / 2 / 5
8,774
627
11,443
13,233
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
LK-trent
Poseidon
15
6 / 2 / 4
9,168
655
9,753
6,439
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
7 / 4 / 6
8,291
592
9,370
10,096
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
15
4 / 4 / 5
8,210
586
5,997
11,587
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
13
7 / 4 / 9
9,197
657
11,335
15,634
12,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnubisThanatosAresBaron Samedi

VS

Bans
Zhong KuiAwilixNu WaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 8 / 1
7,895
564
11,913
14,496
5,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
10
1 / 5 / 6
6,980
499
5,854
18,187
19,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Pjtheshocker
Achilles
10
0 / 5 / 1
6,027
431
5,536
10,495
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
Vralar
Janus
14
1 / 4 / 2
7,342
524
6,601
7,726
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Yfapeur
Tsukuyomi
13
8 / 8 / 1
8,563
612
11,547
16,799
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
30
Kills
16
16
Deaths
30
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
8
1
0.81
L
Cabrakan
 
Cabrakan
1
5
6
0.8
W
Sun Wukong
El_Yorch
Sun Wukong
6
2
5
4.25
W
Poseidon
LK-trent
Poseidon
6
2
4
4
W
Artemis
7
4
6
2.5
W
Pele
4
4
5
1.63
L
Achilles
Pjtheshocker
Achilles
0
5
1
0.1
W
Cthulhu
7
4
9
2.88
L
Janus
Vralar
Janus
1
4
2
0.5
L
Tsukuyomi
Yfapeur
Tsukuyomi
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,898
Damage
41,451
56,989
Taken
67,703
32,125
Mitigated
37,287
20,346
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,913
6,850
0
5,266
14,496
5,041
0
3,428
11,068
0
55,394
L
Cabrakan
 
Cabrakan
5,854
827
0
3,197
18,187
19,733
0
6,072
11,796
25,130
0
W
Sun Wukong
El_Yorch
Sun Wukong
11,443
1,696
0
5,897
13,233
9,941
77
1,495
11,070
0
57,577
W
Poseidon
LK-trent
Poseidon
9,753
1,014
0
987
6,439
2,425
0
2,817
3,426
63,690
744
W
Artemis
9,370
5,773
0
2,857
10,096
3,297
0
1,714
8,382
0
41,302
W
Pele
5,997
1,602
0
5,432
11,587
3,906
0
1,200
10,295
0
65,841
L
Achilles
Pjtheshocker
Achilles
5,536
1,319
0
1,136
10,495
5,257
0
614
9,203
106
27,597
W
Cthulhu
11,335
2,077
2,377
2,796
15,634
12,556
252
4,807
10,647
34,609
1,633
L
Janus
Vralar
Janus
6,601
280
0
1,195
7,726
1,891
0
5,448
1,930
51,426
0
L
Tsukuyomi
Yfapeur
Tsukuyomi
11,547
3,552
0
4,059
16,799
5,365
0
4,517
12,049
0
46,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
36,807
432
Minions Killed
319
0
Camps Cleared
0
1,453,264
Distance Traveled
1,294,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,895
564
85
6
0
265,996
0
L
Cabrakan
6,980
499
28
2
0
236,348
0
W
Sun Wukong
8,774
627
82
6
0
283,521
0
W
Poseidon
9,168
655
129
9
0
306,327
0
W
Artemis
8,291
592
67
5
0
269,359
0
W
Pele
8,210
586
99
7
0
318,311
2
L
Achilles
6,027
431
36
3
0
222,050
0
W
Cthulhu
9,197
657
55
4
0
275,746
0
L
Janus
7,342
524
104
7
0
276,024
0
L
Tsukuyomi
8,563
612
66
5
0
294,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role