Player Matchup

Fafnir
Fafnir
ChiCityxKilla
Fafnir
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
105W - 111L
1,496 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GangsterCookie
Kumbhakarna
Level 109
God Stats
1W - 3L
1,214 SR
Queue Stats
160W - 162L
1,532 Elo+
Party 3
Sol
Sol
THEREALNAPA
Sol
Level 149
God Stats
1W - 2L
1,186 SR
Queue Stats
87W - 100L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
ipipepandas
Guan Yu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 90L
1,459 Elo+
Party 2
Anubis
Anubis
jhoncelll
Anubis
Level 211
God Stats
5W - 1L
1,570 SR
Queue Stats
346W - 353L
1,484 Elo+
Solo
Team Averages
Level 136
1,352 SR
1,490 Elo+

VS

Team Averages
Level 138
1,439 SR
1,499 Elo+
Kumbhakarna
Kumbhakarna
BOOTYBANDIT32
Kumbhakarna
Level 126
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
EchoJulio
Erlang Shen
Level 108
God Stats
4W - 6L
1,420 SR
Queue Stats
254W - 261L
1,490 Elo+
Solo
Susano
Susano
Fascinaturu
Susano
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
Radiohitman
Khepri
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Son Of Blaq
Guan Yu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 17
8,988
999
7,220
10,677
11,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
GangsterCookie
Kumbhakarna
13
3 / 1 / 21
8,224
914
6,519
12,752
11,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
12 / 2 / 8
9,604
1,067
16,446
8,456
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Guan Yu
ipipepandas
Guan Yu
14
1 / 2 / 21
9,035
1,004
4,055
12,593
11,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
jhoncelll
Anubis
16
6 / 1 / 17
9,439
1,049
13,192
6,071
3,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BOOTYBANDIT32
Kumbhakarna
13
1 / 4 / 6
6,740
749
4,511
12,726
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
EchoJulio
Erlang Shen
16
4 / 9 / 2
9,014
1,002
8,256
17,235
12,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
13
3 / 6 / 3
7,441
827
11,692
10,666
3,191
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
8
0 / 2 / 1
5,746
638
1,068
4,084
3,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Guan Yu
Son Of Blaq
Guan Yu
10
0 / 7 / 3
6,179
687
4,631
9,724
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
28
Kills
8
8
Deaths
28
84
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BOOTYBANDIT32
Kumbhakarna
1
4
6
1
W
6
2
17
7.25
L
Erlang Shen
EchoJulio
Erlang Shen
4
9
2
0.56
L
Susano
3
6
3
0.75
W
Kumbhakarna
GangsterCookie
Kumbhakarna
3
1
21
13.5
L
Khepri
0
2
1
0.25
L
Guan Yu
Son Of Blaq
Guan Yu
0
7
3
0.21
W
12
2
8
8
W
Guan Yu
ipipepandas
Guan Yu
1
2
21
5.75
W
Anubis
jhoncelll
Anubis
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
30,158
50,549
Taken
54,435
41,244
Mitigated
30,368
19,760
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BOOTYBANDIT32
Kumbhakarna
4,511
490
101
2,300
12,726
4,568
0
10,809
1,917
8,392
0
W
7,220
3,251
1,194
2,384
10,677
11,873
1,243
1,687
8,684
13,693
0
L
Erlang Shen
EchoJulio
Erlang Shen
8,256
3,401
0
2,126
17,235
12,423
0
13,000
4,235
215
21,717
L
Susano
11,692
1,933
924
1,346
10,666
3,191
0
9,009
1,657
0
17,776
W
Kumbhakarna
GangsterCookie
Kumbhakarna
6,519
182
696
535
12,752
11,379
1,004
2,048
10,532
13,932
0
L
Khepri
1,068
112
230
450
4,084
3,595
0
3,430
654
1,718
0
L
Guan Yu
Son Of Blaq
Guan Yu
4,631
755
957
1,035
9,724
6,591
0
8,341
1,383
0
7,455
W
16,446
6,023
357
1,582
8,456
3,409
2,847
893
7,336
33,619
1,891
W
Guan Yu
ipipepandas
Guan Yu
4,055
637
7,622
3,720
12,593
11,445
293
672
11,794
3,266
5,322
W
Anubis
jhoncelll
Anubis
13,192
685
491
1,179
6,071
3,138
1,948
279
5,681
33,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,290
Gold Earned
35,120
90
Minions Killed
41
0
Camps Cleared
0
707,279
Distance Traveled
527,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,740
749
8
1
0
111,225
0
W
Fafnir
8,988
999
2
0
0
138,022
0
L
Erlang Shen
9,014
1,002
16
2
0
120,093
0
L
Susano
7,441
827
12
1
0
135,153
0
W
Kumbhakarna
8,224
914
11
1
0
150,935
0
L
Khepri
5,746
638
1
0
0
45,258
0
L
Guan Yu
6,179
687
4
0
0
115,289
0
W
Sol
9,604
1,067
26
3
0
146,006
0
W
Guan Yu
9,035
1,004
10
1
0
161,581
0
W
Anubis
9,439
1,049
41
5
0
110,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role