Player Matchup

Cthulhu
Cthulhu
Bolillo0015
Cthulhu
Level 127
God Stats
5W - 4L
1,617 SR
Queue Stats
206W - 206L
1,435 Elo+
Party 1
Lancelot
Lancelot
Darth-Giusti-PR1
Lancelot
Level 142
God Stats
3W - 3L
1,296 SR
Queue Stats
36W - 42L
1,437 Elo+
Party 1
Bacchus
Bacchus
JEOD27
Bacchus
Level 21
God Stats
2W - 4L
1,190 SR
Queue Stats
5W - 14L
1,235 Elo+
Party 1
Khepri
Khepri
LITHaze420
Khepri
Level 47
God Stats
1W - 0L
1,732 SR
Queue Stats
5W - 7L
1,347 Elo+
Solo
Hou Yi
Hou Yi
Yomar023
Hou Yi
Level 111
God Stats
6W - 6L
1,378 SR
Queue Stats
131W - 144L
1,420 Elo+
Party 1
Team Averages
Level 90
1,443 SR
1,375 Elo+

VS

Team Averages
Level 70
1,582 SR
1,450 Elo+
Kukulkan
Kukulkan
Mew_2015_
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
SethStacyYT
Medusa
Level 94
God Stats
5W - 3L
1,670 SR
Queue Stats
113W - 113L
1,399 Elo+
Party 3
Thanatos
Thanatos
Some_Rojin
Thanatos
Level 201
God Stats
46W - 40L
1,535 SR
Queue Stats
494W - 484L
1,549 Elo+
Party 2
Hachiman
Hachiman
Tmacksports
Hachiman
Level 34
God Stats
4W - 1L
1,695 SR
Queue Stats
62W - 64L
1,531 Elo+
Solo
Cerberus
Cerberus
ommetaphobia
Cerberus
Level 15
God Stats
5W - 4L
1,510 SR
Queue Stats
91W - 87L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bolillo0015
Cthulhu
13
3 / 0 / 5
7,917
609
6,795
7,458
8,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
13 / 1 / 3
8,539
657
9,891
9,806
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
JEOD27
Bacchus
10
0 / 0 / 10
6,902
531
4,037
8,076
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
LITHaze420
Khepri
10
0 / 1 / 4
6,403
493
2,171
3,966
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
Yomar023
Hou Yi
13
6 / 2 / 3
7,709
593
9,931
9,348
3,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mew_2015_
Kukulkan
10
0 / 7 / 1
6,140
472
2,135
7,659
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
9
0 / 3 / 1
5,556
427
4,461
6,835
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Some_Rojin
Thanatos
10
2 / 4 / 0
6,396
492
3,149
9,965
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Tmacksports
Hachiman
13
0 / 2 / 1
7,253
558
4,840
8,364
2,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ommetaphobia
Cerberus
9
1 / 6 / 1
6,321
486
4,284
12,713
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
22
Kills
3
4
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bolillo0015
Cthulhu
3
0
5
5.5
W
13
1
3
14.5
W
Bacchus
JEOD27
Bacchus
0
0
10
5
W
Khepri
LITHaze420
Khepri
0
1
4
2
L
Kukulkan
Mew_2015_
Kukulkan
0
7
1
0.07
L
Medusa
0
3
1
0.17
L
Thanatos
Some_Rojin
Thanatos
2
4
0
0.5
L
Hachiman
Tmacksports
Hachiman
0
2
1
0.25
W
Hou Yi
Yomar023
Hou Yi
6
2
3
3.75
L
Cerberus
ommetaphobia
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,825
Damage
18,869
38,654
Taken
45,536
23,853
Mitigated
20,388
15,782
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bolillo0015
Cthulhu
6,795
1,131
0
2,945
7,458
8,133
150
367
7,091
53,223
1,496
W
9,891
1,767
0
4,614
9,806
4,096
223
1,231
8,575
0
54,962
W
Bacchus
JEOD27
Bacchus
4,037
417
0
2,756
8,076
6,909
69
1,285
6,791
17,098
0
W
Khepri
LITHaze420
Khepri
2,171
475
0
454
3,966
1,637
280
1,178
2,788
23,101
2,191
L
Kukulkan
Mew_2015_
Kukulkan
2,135
834
0
334
7,659
2,396
206
2,230
5,429
28,344
0
L
Medusa
4,461
1,411
0
2,017
6,835
2,140
261
2,257
4,578
0
31,890
L
Thanatos
Some_Rojin
Thanatos
3,149
837
0
3,949
9,965
3,455
0
1,774
8,191
0
29,862
L
Hachiman
Tmacksports
Hachiman
4,840
3,360
0
4,675
8,364
2,757
0
3,675
4,689
0
57,658
W
Hou Yi
Yomar023
Hou Yi
9,931
6,108
0
5,013
9,348
3,078
1,484
2,104
7,244
0
59,206
L
Cerberus
ommetaphobia
Cerberus
4,284
670
0
2,280
12,713
9,640
0
3,067
9,646
21,609
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
31,666
329
Minions Killed
330
0
Camps Cleared
0
1,329,143
Distance Traveled
1,261,000
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,917
609
91
7
0
255,416
0
W
Lancelot
8,539
657
84
6
0
316,394
2
W
Bacchus
6,902
531
19
1
0
298,408
1
W
Khepri
6,403
493
57
4
0
213,863
0
L
Kukulkan
6,140
472
59
5
0
220,453
0
L
Medusa
5,556
427
59
5
0
247,119
0
L
Thanatos
6,396
492
54
4
0
270,051
0
L
Hachiman
7,253
558
110
8
0
266,809
3
W
Hou Yi
7,709
593
78
6
0
245,062
0
L
Cerberus
6,321
486
48
4
0
256,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role