Player Matchup

Kukulkan
Kukulkan
De_Scott29
Kukulkan
Level 148
God Stats
2W - 2L
1,502 SR
Queue Stats
817W - 852L
1,471 Elo+
Party 1
Loki
Loki
HOOTYHOO66
Loki
Level 128
God Stats
1W - 3L
1,154 SR
Queue Stats
105W - 107L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Merri Wanna
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 111L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Quinbo36
Cthulhu
Level 149
God Stats
3W - 3L
1,546 SR
Queue Stats
475W - 513L
1,520 Elo+
Party 1
Chang'e
Chang'e
ReySan
Chang'e
Level 108
God Stats
1W - 3L
1,229 SR
Queue Stats
19W - 14L
1,548 Elo+
Solo
Team Averages
Level 116
1,386 SR
1,483 Elo+

VS

Team Averages
Level 126
1,559 SR
1,467 Elo+
Cthulhu
Cthulhu
BahaBurrito
Cthulhu
Level 81
God Stats
10W - 9L
1,474 SR
Queue Stats
27W - 22L
1,503 Elo+
Party 2
Ishtar
Ishtar
Maddog_Maddy5
Ishtar
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,445 Elo+
Solo
Xbalanque
Xbalanque
MelElDiablo
Xbalanque
Level 108
God Stats
2W - 1L
1,532 SR
Queue Stats
110W - 105L
1,459 Elo+
Party 2
Osiris
Osiris
bowserjunn
Osiris
Level 107
God Stats
6W - 3L
1,832 SR
Queue Stats
393W - 414L
1,471 Elo+
Solo
Nox
Nox
lxSPHYNXxl
Nox
Level 182
God Stats
44W - 48L
1,455 SR
Queue Stats
248W - 278L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
De_Scott29
Kukulkan
11
1 / 1 / 3
6,717
1,120
5,927
4,946
1,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 2 / 2
6,503
1,084
1,834
4,609
1,493
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jing Wei
Merri Wanna
Jing Wei
10
0 / 2 / 0
5,477
913
85
1,600
396
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
Quinbo36
Cthulhu
11
1 / 1 / 3
6,431
1,072
3,170
5,834
4,307
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
ReySan
Chang'e
11
2 / 3 / 3
6,900
1,150
7,703
8,740
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

325

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BahaBurrito
Cthulhu
12
5 / 0 / 2
7,761
1,294
6,825
4,211
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 4
6,259
1,043
2,662
4,233
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
MelElDiablo
Xbalanque
11
1 / 2 / 6
6,703
1,117
4,831
4,629
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
bowserjunn
Osiris
11
2 / 1 / 4
6,932
1,155
4,573
5,329
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 4
6,609
1,102
3,952
3,615
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
5
Kills
9
9
Deaths
5
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BahaBurrito
Cthulhu
5
0
2
6
L
Kukulkan
De_Scott29
Kukulkan
1
1
3
2.5
L
1
2
2
1
W
0
1
4
2
W
Xbalanque
MelElDiablo
Xbalanque
1
2
6
2
L
Jing Wei
Merri Wanna
Jing Wei
0
2
0
0
L
Cthulhu
Quinbo36
Cthulhu
1
1
3
2.5
L
Chang'e
ReySan
Chang'e
2
3
3
1.17
W
Osiris
bowserjunn
Osiris
2
1
4
4
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,719
Damage
22,843
25,729
Taken
22,017
10,649
Mitigated
12,825
2,077
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BahaBurrito
Cthulhu
6,825
285
142
694
4,211
3,490
0
2,926
1,285
15,470
848
L
Kukulkan
De_Scott29
Kukulkan
5,927
523
0
13
4,946
1,598
0
1,694
3,066
16,588
0
L
1,834
0
0
44
4,609
1,493
0
1,514
2,989
0
11,378
W
2,662
878
0
540
4,233
1,483
0
3,225
1,008
0
7,612
W
Xbalanque
MelElDiablo
Xbalanque
4,831
2,203
0
0
4,629
1,554
0
3,486
1,143
0
15,505
L
Jing Wei
Merri Wanna
Jing Wei
85
78
0
0
1,600
396
0
742
765
0
85
L
Cthulhu
Quinbo36
Cthulhu
3,170
291
0
0
5,834
4,307
0
2,972
2,601
9,956
161
L
Chang'e
ReySan
Chang'e
7,703
77
604
1,416
8,740
2,855
0
2,648
5,743
17,488
429
W
Osiris
bowserjunn
Osiris
4,573
1,563
0
517
5,329
5,087
0
4,134
1,195
0
12,950
W
3,952
191
0
0
3,615
1,211
0
2,655
960
12,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
34,264
92
Minions Killed
107
4
Camps Cleared
6
456,561
Distance Traveled
580,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,761
1,294
18
3
0
119,558
0
L
Kukulkan
6,717
1,120
38
6
2
111,268
0
L
Loki
6,503
1,084
17
3
2
105,056
0
W
Ishtar
6,259
1,043
7
1
0
112,213
0
W
Xbalanque
6,703
1,117
31
5
2
110,386
0
L
Jing Wei
5,477
913
0
0
0
18,104
0
L
Cthulhu
6,431
1,072
18
3
0
103,885
0
L
Chang'e
6,900
1,150
19
3
0
118,248
0
W
Osiris
6,932
1,155
18
3
3
116,464
0
W
Nox
6,609
1,102
33
6
1
122,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role