Player Matchup

Artio
Artio
DaviCabecao
Artio
Level 27
God Stats
1W - 1L
1,299 SR
Queue Stats
57W - 60L
1,493 Elo+
Party 2
Chernobog
Chernobog
Kanae_Noona
Chernobog
Level 124
God Stats
2W - 2L
1,441 SR
Queue Stats
94W - 107L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Natelikesgiraff
Cu Chulainn
Level 113
God Stats
3W - 2L
1,487 SR
Queue Stats
155W - 161L
1,374 Elo+
Solo
Kukulkan
Kukulkan
PRAJECT PAT
Kukulkan
Level 69
God Stats
7W - 1L
1,753 SR
Queue Stats
173W - 187L
1,414 Elo+
Party 1
Scylla
Scylla
alwyzknowin
Scylla
Level 108
God Stats
8W - 14L
1,379 SR
Queue Stats
368W - 379L
1,439 Elo+
Party 1
Team Averages
Level 88
1,472 SR
1,446 Elo+

VS

Team Averages
Level 101
1,497 SR
1,413 Elo+
Odin
Odin
BretimusVIII
Odin
Level 143
God Stats
0W - 1L
1,569 SR
Queue Stats
111W - 111L
1,432 Elo+
Party 4
Yu Huang
Yu Huang
Cepheus01
Yu Huang
Level 123
God Stats
8W - 6L
1,735 SR
Queue Stats
377W - 413L
1,421 Elo+
Party 3
Olorun
Olorun
HYDROMadmAN360
Olorun
Level 68
God Stats
0W - 2L
1,260 SR
Queue Stats
60W - 68L
1,407 Elo+
Solo
Ishtar
Ishtar
crash_bestplayer
Ishtar
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 331L
1,436 Elo+
Party 3
Vulcan
Vulcan
heymiki
Vulcan
Level 89
God Stats
2W - 4L
1,421 SR
Queue Stats
187W - 204L
1,369 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
7,908
791
5,728
11,793
13,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Kanae_Noona
Chernobog
15
4 / 1 / 6
8,396
840
3,659
7,095
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Natelikesgiraff
Cu Chulainn
13
4 / 2 / 7
7,862
786
6,130
7,675
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
PRAJECT PAT
Kukulkan
16
4 / 0 / 7
8,856
886
9,055
3,841
1,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
14
3 / 2 / 7
8,520
852
12,300
5,827
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,916
792
7,178
11,799
10,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Cepheus01
Yu Huang
15
1 / 1 / 3
7,793
779
6,248
6,364
2,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 4
7,328
733
5,055
8,471
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 5 / 3
7,232
723
5,992
8,570
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
heymiki
Vulcan
14
2 / 5 / 4
7,948
795
7,128
8,271
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
18
Kills
7
8
Deaths
18
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Yu Huang
Cepheus01
Yu Huang
1
1
3
2.5
W
3
3
8
2.33
L
0
4
4
0.5
W
Chernobog
Kanae_Noona
Chernobog
4
1
6
7
W
Cu Chulainn
Natelikesgiraff
Cu Chulainn
4
2
7
3.75
W
Kukulkan
PRAJECT PAT
Kukulkan
4
0
7
7.5
W
Scylla
3
2
7
3.25
L
1
5
3
0.5
L
Vulcan
heymiki
Vulcan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
31,601
36,231
Taken
43,475
28,344
Mitigated
21,444
14,744
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,178
496
246
2,397
11,799
10,999
84
4,604
6,855
2,149
10,808
L
Yu Huang
Cepheus01
Yu Huang
6,248
435
918
2,197
6,364
2,104
0
4,490
1,874
17,870
0
W
5,728
118
1,219
4,472
11,793
13,370
0
7,058
4,735
10,682
0
L
5,055
2,025
788
1,593
8,471
2,910
60
6,680
1,757
13,688
0
W
Chernobog
Kanae_Noona
Chernobog
3,659
1,395
541
1,370
7,095
2,801
0
3,756
3,339
0
14,196
W
Cu Chulainn
Natelikesgiraff
Cu Chulainn
6,130
348
847
1,085
7,675
8,425
0
4,420
3,255
0
9,986
W
Kukulkan
PRAJECT PAT
Kukulkan
9,055
470
1,686
1,339
3,841
1,625
0
1,776
2,065
27,993
300
W
Scylla
12,300
0
839
1,346
5,827
2,123
0
2,799
3,028
26,784
320
L
5,992
2,590
1,234
1,178
8,570
2,661
368
5,775
2,713
0
14,972
L
Vulcan
heymiki
Vulcan
7,128
522
385
858
8,271
2,770
0
5,352
2,801
18,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
38,217
133
Minions Killed
99
0
Camps Cleared
0
972,176
Distance Traveled
972,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,916
792
17
2
0
222,267
0
L
Yu Huang
7,793
779
29
3
0
195,919
0
W
Artio
7,908
791
3
0
0
198,308
0
L
Olorun
7,328
733
13
1
0
183,779
0
W
Chernobog
8,396
840
32
3
0
202,045
0
W
Cu Chulainn
7,862
786
5
1
0
184,657
0
W
Kukulkan
8,856
886
55
6
0
205,968
0
W
Scylla
8,520
852
38
4
0
181,198
0
L
Ishtar
7,232
723
18
2
0
174,847
0
L
Vulcan
7,948
795
22
2
0
195,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role