Player Matchup

Kuzenbo
Kuzenbo
BigTiddyCitie
Kuzenbo
Level 157
God Stats
1W - 0L
1,799 SR
Queue Stats
11W - 9L
1,522 Elo+
Party 1
Medusa
Medusa
Dimintia
Medusa
Level 129
God Stats
2W - 1L
1,320 SR
Queue Stats
15W - 16L
1,491 Elo+
Party 1
Ix Chel
Ix Chel
TheGodsNose
Ix Chel
Level 128
God Stats
1W - 0L
1,815 SR
Queue Stats
8W - 11L
1,443 Elo+
Party 1
Team Averages
Level 138
1,645 SR
1,485 Elo+

VS

Team Averages
Level 153
1,430 SR
1,531 Elo+
Nut
Nut
Gabep0429
Nut
Level 142
God Stats
4W - 12L
1,438 SR
Queue Stats
111W - 109L
1,474 Elo+
Solo
Zeus
Zeus
Ponyo2
Zeus
Level 157
God Stats
38W - 40L
1,523 SR
Queue Stats
146W - 135L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shot2theDomex2
Ah Muzen Cab
Level 159
God Stats
0W - 2L
1,328 SR
Queue Stats
83W - 87L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
5 / 2 / 10
9,284
928
6,830
10,464
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Dimintia
Medusa
16
9 / 2 / 5
10,276
1,028
9,746
7,714
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
TheGodsNose
Ix Chel
16
3 / 0 / 12
9,727
973
7,124
5,545
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,238
724
4,542
7,360
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zeus
Ponyo2
Zeus
14
2 / 7 / 0
8,400
840
6,426
8,306
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Shot2theDomex2
Ah Muzen Cab
13
1 / 6 / 1
7,836
784
3,516
9,384
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
3
4
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
5
2
10
5
W
Medusa
Dimintia
Medusa
9
2
5
5.75
L
0
4
1
0.13
L
Zeus
Ponyo2
Zeus
2
7
0
0.29
L
Ah Muzen Cab
Shot2theDomex2
Ah Muzen Cab
1
6
1
0.25
W
Ix Chel
TheGodsNose
Ix Chel
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
14,484
23,723
Taken
25,050
14,398
Mitigated
6,800
7,804
Healing
1,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
6,830
2,000
0
1,854
10,464
9,825
352
2,106
8,358
18,408
0
W
Medusa
Dimintia
Medusa
9,746
2,598
0
734
7,714
2,673
651
2,842
4,872
0
44,624
L
4,542
2,415
0
780
7,360
1,845
0
3,654
3,356
0
18,541
L
Zeus
Ponyo2
Zeus
6,426
113
0
424
8,306
2,159
0
4,572
3,413
25,764
0
L
Ah Muzen Cab
Shot2theDomex2
Ah Muzen Cab
3,516
970
0
93
9,384
2,796
504
4,852
4,225
0
21,757
W
Ix Chel
TheGodsNose
Ix Chel
7,124
913
2,302
2,914
5,545
1,900
1,105
1,532
4,013
32,297
1,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
23,474
168
Minions Killed
127
0
Camps Cleared
0
609,231
Distance Traveled
500,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,284
928
23
2
0
200,028
0
W
Medusa
10,276
1,028
82
8
0
194,097
0
L
Nut
7,238
724
40
4
0
163,658
0
L
Zeus
8,400
840
53
5
0
160,952
0
L
Ah Muzen Cab
7,836
784
34
3
0
175,736
0
W
Ix Chel
9,727
973
63
6
0
215,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role