Player Matchup

Awilix
Awilix
BodyByTacos
Awilix
Level 144
God Stats
3W - 1L
1,885 SR
Queue Stats
347W - 353L
1,481 Elo+
Solo
Geb
Geb
KrypticOne1
Geb
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,551 Elo+
Solo
Terra
Terra
Samtuxent
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,579 Elo+
Solo
Ah Puch
Ah Puch
wolfbark
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,599 Elo+
Solo
Shiva
Shiva
x410_AcidTripz
Shiva
Level 159
God Stats
0W - 2L
1,237 SR
Queue Stats
406W - 423L
1,550 Elo+
Solo
Team Averages
Level 151
1,524 SR
1,552 Elo+

VS

Team Averages
Level 138
1,640 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jwolf1228
Ra
Level 159
God Stats
5W - 3L
1,551 SR
Queue Stats
428W - 427L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
KanyeWestDid911
Ah Puch
Level 126
God Stats
3W - 0L
1,812 SR
Queue Stats
34W - 26L
1,524 Elo+
Party 2
Geb
Geb
L337-R0Y4L
Geb
Level 154
God Stats
7W - 5L
1,617 SR
Queue Stats
667W - 637L
1,500 Elo+
Party 1
Bastet
Bastet
WorstOnTheTeam
Bastet
Level 129
God Stats
2W - 1L
1,717 SR
Queue Stats
81W - 83L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 1 / 0
5,078
1,016
872
2,908
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
5,178
1,036
3,246
5,559
3,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Terra
Samtuxent
Terra
10
0 / 2 / 1
4,883
977
4,587
6,784
2,650
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
wolfbark
Ah Puch
9
0 / 2 / 0
4,892
978
3,556
3,318
935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

1
0 / 0 / 0
1,228
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 1 / 3
5,126
1,025
1,416
3,622
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 3
5,529
1,106
2,605
2,635
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
3 / 0 / 1
5,676
1,135
4,627
2,815
1,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 3
4,943
989
3,177
2,990
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 0 / 2
5,538
1,108
3,542
2,565
1,213
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
3
1.5
L
Awilix
1
1
0
1
W
1
0
3
2.5
W
3
0
1
3.5
L
0
1
1
0.5
W
0
0
3
1.5
L
Terra
Samtuxent
Terra
0
2
1
0.25
W
2
0
2
3
L
Ah Puch
wolfbark
Ah Puch
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,261
Damage
15,367
18,569
Taken
14,627
8,420
Mitigated
10,176
6,580
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,416
82
0
956
3,622
2,227
0
2,519
1,103
0
1,968
L
Awilix
872
0
104
144
2,908
1,019
0
1,624
1,284
0
6,543
W
2,605
65
2,897
1,504
2,635
2,466
0
2,559
76
12,835
620
W
4,627
241
476
891
2,815
1,354
44
2,122
693
13,587
216
L
3,246
60
926
1,211
5,559
3,816
0
2,545
2,869
7,428
0
W
3,177
111
0
728
2,990
2,916
0
2,409
581
3,486
0
L
Terra
Samtuxent
Terra
4,587
113
559
2,799
6,784
2,650
0
2,867
3,771
8,222
0
W
3,542
496
1,041
482
2,565
1,213
0
1,780
785
0
5,312
L
Ah Puch
wolfbark
Ah Puch
3,556
72
0
837
3,318
935
0
2,821
376
8,615
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,259
Gold Earned
26,812
47
Minions Killed
64
0
Camps Cleared
0
358,152
Distance Traveled
511,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,126
1,025
2
0
0
92,726
0
L
Awilix
5,078
1,016
16
3
0
88,550
0
W
Ra
5,529
1,106
21
4
0
102,087
0
W
Ah Puch
5,676
1,135
28
6
0
106,705
0
L
Geb
5,178
1,036
12
2
0
84,551
0
W
Geb
4,943
989
2
0
0
88,750
0
L
Terra
4,883
977
3
1
0
112,127
0
W
Bastet
5,538
1,108
11
2
0
120,859
0
L
Ah Puch
4,892
978
16
3
0
72,924
0
L
Shiva
1,228
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role