Player Matchup

Neith
Neith
 
Neith
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gamaal
Zeus
Level 94
God Stats
0W - 2L
1,113 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 1
Chaac
Chaac
Hen7x
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 1
Merlin
Merlin
MrChadows
Merlin
Level 157
God Stats
3W - 6L
1,535 SR
Queue Stats
111W - 76L
1,527 Elo+
Solo
Sobek
Sobek
Vitu7x
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 1
Team Averages
Level 87
1,429 SR
1,427 Elo+

VS

Team Averages
Level 114
1,492 SR
1,507 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Joloca
Discordia
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 71L
1,508 Elo+
Solo
Charybdis
Charybdis
Koujing
Charybdis
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,543 Elo+
Solo
Da Ji
Da Ji
Percy200012
Da Ji
Level 111
God Stats
9W - 11L
1,434 SR
Queue Stats
244W - 279L
1,425 Elo+
Solo
Tyr
Tyr
ZERO0N3
Tyr
Level 148
God Stats
73W - 57L
1,527 SR
Queue Stats
386W - 374L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 3
7,655
1,094
8,457
5,339
1,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Gamaal
Zeus
13
2 / 5 / 2
7,831
1,119
6,954
6,034
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Hen7x
Chaac
12
0 / 4 / 3
7,136
1,019
4,172
9,396
6,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
MrChadows
Merlin
11
0 / 0 / 0
6,342
906
0
0
0
Sobek
Vitu7x
Sobek
13
1 / 4 / 3
8,242
1,177
3,068
10,419
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

253

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 1 / 5
8,628
1,233
5,990
6,312
2,615
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Joloca
Discordia
14
1 / 0 / 10
8,162
1,166
8,391
2,671
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Koujing
Charybdis
13
2 / 1 / 7
7,908
1,130
6,562
8,166
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 8
7,295
1,042
2,977
5,020
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
13
4 / 1 / 8
8,019
1,146
4,705
5,293
2,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
4
Kills
13
13
Deaths
4
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
3
2.5
W
Ao Kuang
 
Ao Kuang
6
1
5
8.5
L
Zeus
Gamaal
Zeus
2
5
2
0.6
L
Chaac
Hen7x
Chaac
0
4
3
0.38
W
Discordia
Joloca
Discordia
1
0
10
6
W
Charybdis
Koujing
Charybdis
2
1
7
5.5
L
Merlin
MrChadows
Merlin
0
0
0
0
W
0
1
8
4
L
Sobek
Vitu7x
Sobek
1
4
3
0.63
W
Tyr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,651
Damage
28,625
31,188
Taken
27,462
18,912
Mitigated
10,528
2,490
Healing
2,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,457
1,905
0
794
5,339
1,803
0
2,062
3,277
0
29,775
W
Ao Kuang
 
Ao Kuang
5,990
1,730
0
956
6,312
2,615
0
1,469
4,843
11,949
0
L
Zeus
Gamaal
Zeus
6,954
1,010
0
0
6,034
1,777
0
2,520
3,514
20,577
0
L
Chaac
Hen7x
Chaac
4,172
373
0
689
9,396
6,307
0
5,042
4,354
0
14,656
W
Discordia
Joloca
Discordia
8,391
201
0
0
2,671
784
0
242
2,429
40,483
0
W
Charybdis
Koujing
Charybdis
6,562
3,504
0
1,270
8,166
2,732
0
4,219
3,947
0
20,248
L
Merlin
MrChadows
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
2,977
886
0
0
5,020
2,386
0
1,683
3,337
0
10,315
L
Sobek
Vitu7x
Sobek
3,068
449
0
1,007
10,419
9,025
0
4,757
5,662
6,754
856
W
Tyr
4,705
457
0
95
5,293
2,011
0
2,060
2,701
0
5,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
40,012
130
Minions Killed
153
6
Camps Cleared
6
536,314
Distance Traveled
686,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,655
1,094
50
7
1
134,054
0
W
Ao Kuang
8,628
1,233
14
2
1
148,566
0
L
Zeus
7,831
1,119
29
4
3
118,151
0
L
Chaac
7,136
1,019
41
6
0
143,291
0
W
Discordia
8,162
1,166
85
12
0
140,347
0
W
Charybdis
7,908
1,130
30
4
0
134,665
0
L
Merlin
6,342
906
0
0
0
0
0
W
Da Ji
7,295
1,042
19
3
5
128,051
0
L
Sobek
8,242
1,177
10
1
2
140,818
0
W
Tyr
8,019
1,146
5
1
0
135,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role