Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fersah7
Thanatos
Level 108
God Stats
9W - 2L
1,674 SR
Queue Stats
314W - 290L
1,505 Elo+
Solo
Sylvanus
Sylvanus
XboxFindFather
Sylvanus
Level 134
God Stats
37W - 19L
1,605 SR
Queue Stats
63W - 39L
1,568 Elo+
Party 1
Atlas
Atlas
totemhaver
Atlas
Level 157
God Stats
2W - 0L
1,875 SR
Queue Stats
56W - 42L
1,505 Elo+
Party 1
Team Averages
Level 139
1,631 SR
1,516 Elo+

VS

Team Averages
Level 142
1,556 SR
1,507 Elo+
Agni
Agni
JakeWynend
Agni
Level 147
God Stats
34W - 31L
1,535 SR
Queue Stats
191W - 173L
1,538 Elo+
Party 2
Medusa
Medusa
Relativity1024
Medusa
Level 156
God Stats
1W - 2L
1,289 SR
Queue Stats
64W - 56L
1,473 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ShwestyDaPlug
Kumbhakarna
Level 106
God Stats
1W - 4L
1,495 SR
Queue Stats
190W - 180L
1,489 Elo+
Solo
Nike
Nike
Tootie 1984
Nike
Level 181
God Stats
4W - 3L
1,726 SR
Queue Stats
510W - 483L
1,503 Elo+
Solo
Horus
Horus
issac54321
Horus
Level 122
God Stats
7W - 5L
1,737 SR
Queue Stats
205W - 189L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 0
6,650
665
6,044
8,316
3,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
 
Medusa
11
1 / 0 / 1
5,808
581
3,998
4,698
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Fersah7
Thanatos
11
3 / 1 / 2
5,990
599
3,695
9,375
4,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
10
1 / 1 / 4
5,568
557
2,658
4,652
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
11
2 / 0 / 2
6,371
637
4,597
6,164
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,767
577
6,754
3,793
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,399
540
5,641
5,556
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
ShwestyDaPlug
Kumbhakarna
9
0 / 4 / 1
4,859
486
1,136
9,202
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 1 / 0
6,266
627
5,440
8,928
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
9
0 / 1 / 2
5,439
544
2,731
6,956
5,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
5
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
0
0.67
W
Medusa
 
Medusa
1
0
1
1.5
W
Thanatos
Fersah7
Thanatos
3
1
2
4
L
1
1
0
1
L
1
2
1
0.75
L
Kumbhakarna
ShwestyDaPlug
Kumbhakarna
0
4
1
0.13
L
3
1
0
3
W
Sylvanus
1
1
4
3
L
Horus
0
1
2
1
W
Atlas
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,992
Damage
21,702
33,205
Taken
34,435
12,071
Mitigated
13,431
14,131
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,044
341
0
3,446
8,316
3,053
0
406
7,910
48,690
1,414
W
Medusa
 
Medusa
3,998
997
0
828
4,698
1,385
0
812
3,886
0
49,789
W
Thanatos
Fersah7
Thanatos
3,695
340
0
4,737
9,375
4,277
0
1,365
8,010
0
17,315
L
6,754
427
0
889
3,793
1,096
0
2,031
1,480
40,455
0
L
5,641
2,402
0
1,320
5,556
1,436
0
1,076
4,440
0
43,751
L
Kumbhakarna
ShwestyDaPlug
Kumbhakarna
1,136
178
0
2,080
9,202
3,071
0
3,119
5,895
21,675
7,912
L
5,440
740
0
1,646
8,928
2,804
0
5,283
3,645
0
39,775
W
Sylvanus
2,658
674
366
2,508
4,652
1,725
0
1,149
3,503
29,243
11,854
L
Horus
2,731
1,067
344
1,903
6,956
5,024
0
959
5,921
1,271
16,010
W
Atlas
4,597
846
0
2,246
6,164
1,631
0
4,138
2,026
32,197
1,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
27,730
364
Minions Killed
329
0
Camps Cleared
0
1,121,384
Distance Traveled
1,092,833
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,650
665
96
10
0
181,996
2
W
Medusa
5,808
581
97
10
0
231,868
2
W
Thanatos
5,990
599
19
2
0
241,636
3
L
Agni
5,767
577
85
9
0
227,527
1
L
Medusa
5,399
540
74
7
0
213,437
1
L
Kumbhakarna
4,859
486
56
6
0
213,574
0
L
Nike
6,266
627
76
8
0
212,524
0
W
Sylvanus
5,568
557
73
7
0
238,649
3
L
Horus
5,439
544
38
4
0
225,771
2
W
Atlas
6,371
637
79
8
0
227,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role