Player Matchup

The Morrigan
The Morrigan
AluaOfEto
The Morrigan
Level 142
God Stats
4W - 3L
1,419 SR
Queue Stats
98W - 88L
1,542 Elo+
Party 1
Anubis
Anubis
Gundrar
Anubis
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,513 Elo+
Party 2
Mulan
Mulan
IDislikeFurries
Mulan
Level 30
God Stats
52W - 30L
1,423 SR
Queue Stats
177W - 158L
1,558 Elo+
Party 1
Izanami
Izanami
Zeretna
Izanami
Level 159
God Stats
1W - 1L
1,314 SR
Queue Stats
18W - 11L
1,588 Elo+
Party 2
Pele
Pele
introcession
Pele
Level 171
God Stats
10W - 6L
1,515 SR
Queue Stats
210W - 184L
1,583 Elo+
Party 1
Team Averages
Level 105
1,434 SR
1,557 Elo+

VS

Team Averages
Level 97
1,676 SR
1,411 Elo+
Erlang Shen
Erlang Shen
GoldMantisX
Erlang Shen
Level 156
God Stats
0W - 1L
1,667 SR
Queue Stats
24W - 17L
1,593 Elo+
Solo
Anubis
Anubis
NexaMexa
Anubis
Level 49
God Stats
9W - 7L
1,655 SR
Queue Stats
36W - 47L
1,522 Elo+
Solo
Hera
Hera
RareDubai
Hera
Level 105
God Stats
2W - 1L
1,817 SR
Queue Stats
62W - 66L
1,420 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zemaswin
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,577 SR
Queue Stats
65W - 62L
1,486 Elo+
Party 3
Athena
Athena
fortenitebr
Athena
Level 37
God Stats
0W - 2L
1,663 SR
Queue Stats
6W - 29L
1,033 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AluaOfEto
The Morrigan
15
2 / 0 / 1
9,314
665
3,758
3,622
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Gundrar
Anubis
13
5 / 2 / 2
8,394
600
6,846
7,299
3,098
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 2
7,682
549
3,209
8,698
5,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Zeretna
Izanami
14
3 / 1 / 4
9,035
645
6,661
7,648
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
5 / 3 / 1
8,781
627
6,992
11,735
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoldMantisX
Erlang Shen
14
2 / 1 / 2
7,292
521
3,248
11,795
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
NexaMexa
Anubis
3
0 / 1 / 0
4,860
347
153
1,132
360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hera
11
1 / 8 / 2
6,656
475
5,961
7,613
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Zemaswin
Ah Muzen Cab
14
3 / 4 / 1
8,313
594
6,573
8,938
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
10
1 / 3 / 2
6,656
475
2,878
11,528
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
17
Kills
7
7
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AluaOfEto
The Morrigan
2
0
1
2.5
L
Erlang Shen
GoldMantisX
Erlang Shen
2
1
2
3
W
Anubis
Gundrar
Anubis
5
2
2
3
W
2
1
2
3
L
Anubis
NexaMexa
Anubis
0
1
0
0
L
Hera
1
8
2
0.25
L
Ah Muzen Cab
Zemaswin
Ah Muzen Cab
3
4
1
0.88
W
Izanami
Zeretna
Izanami
3
1
4
5
L
Athena
1
3
2
0.67
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
18,813
39,002
Taken
41,006
17,737
Mitigated
17,655
11,228
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AluaOfEto
The Morrigan
3,758
599
0
1,311
3,622
1,610
782
35
3,587
54,345
13,403
L
Erlang Shen
GoldMantisX
Erlang Shen
3,248
1,342
0
2,178
11,795
5,831
0
1,944
9,851
0
62,325
W
Anubis
Gundrar
Anubis
6,846
43
0
2,713
7,299
3,098
420
3,686
3,613
41,090
1,598
W
3,209
348
0
1,714
8,698
5,918
80
1,873
6,825
0
17,290
L
Anubis
NexaMexa
Anubis
153
0
0
395
1,132
360
0
342
790
6,018
0
L
Hera
5,961
1,519
0
0
7,613
1,506
0
4,922
2,691
33,414
326
L
Ah Muzen Cab
Zemaswin
Ah Muzen Cab
6,573
2,327
0
1,625
8,938
2,496
118
0
8,938
0
68,183
W
Izanami
Zeretna
Izanami
6,661
4,520
0
3,252
7,648
2,484
1,137
936
6,712
0
77,993
L
Athena
2,878
730
0
2,322
11,528
7,462
0
2,207
9,321
18,291
0
W
6,992
1,791
0
2,238
11,735
4,627
0
2,763
8,972
0
79,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
33,777
504
Minions Killed
353
0
Camps Cleared
0
1,409,232
Distance Traveled
1,234,155
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,314
665
129
9
0
288,967
0
L
Erlang Shen
7,292
521
105
8
0
315,074
0
W
Anubis
8,394
600
73
5
0
273,032
0
W
Mulan
7,682
549
33
2
0
291,507
6
L
Anubis
4,860
347
17
1
0
120,989
0
L
Hera
6,656
475
70
5
0
239,221
8
L
Ah Muzen Cab
8,313
594
129
9
0
282,233
1
W
Izanami
9,035
645
148
11
0
259,818
0
L
Athena
6,656
475
32
2
0
276,638
3
W
Pele
8,781
627
121
9
0
295,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role