Player Matchup

Cthulhu
Cthulhu
RossWithSauce
Cthulhu
Level 124
God Stats
2W - 1L
1,512 SR
Queue Stats
21W - 25L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
SoaSyy
Sun Wukong
Level 148
God Stats
3W - 1L
1,775 SR
Queue Stats
142W - 119L
1,499 Elo+
Solo
Lancelot
Lancelot
luvs2spwge1795
Lancelot
Level 129
God Stats
12W - 12L
1,482 SR
Queue Stats
56W - 58L
1,444 Elo+
Party 2
Ra
Ra
mbenny
Ra
Level 136
God Stats
9W - 6L
1,585 SR
Queue Stats
92W - 70L
1,533 Elo+
Solo
Artemis
Artemis
untamable_soul
Artemis
Level 68
God Stats
15W - 13L
1,590 SR
Queue Stats
29W - 32L
1,482 Elo+
Solo
Team Averages
Level 121
1,589 SR
1,463 Elo+

VS

Team Averages
Level 118
1,563 SR
1,482 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DavidAp021
Chaac
Level 66
God Stats
3W - 3L
1,648 SR
Queue Stats
55W - 57L
1,476 Elo+
Party 1
Zeus
Zeus
JxGamer
Zeus
Level 127
God Stats
5W - 4L
1,710 SR
Queue Stats
262W - 246L
1,534 Elo+
Party 1
Pele
Pele
KeonChris
Pele
Level 128
God Stats
74W - 98L
1,458 SR
Queue Stats
531W - 558L
1,404 Elo+
Solo
Jormungandr
Jormungandr
zDavoz
Jormungandr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 86L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 1 / 2
5,339
1,068
3,066
3,851
2,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
SoaSyy
Sun Wukong
8
0 / 0 / 0
4,904
981
696
2,703
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
10
0 / 0 / 1
5,233
1,047
969
3,480
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
12
4 / 0 / 1
6,396
1,279
3,922
2,442
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
5,416
1,083
3,432
3,252
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 0
4,946
989
1,744
3,305
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
10
0 / 0 / 1
4,948
990
3,874
3,502
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
JxGamer
Zeus
11
0 / 1 / 1
5,436
1,087
3,364
2,466
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
7
0 / 1 / 0
4,533
907
0
717
165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
zDavoz
Jormungandr
11
1 / 1 / 0
5,394
1,079
3,216
4,806
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Chaac
0
0
1
0.5
L
Zeus
JxGamer
Zeus
0
1
1
0.5
L
Pele
0
1
0
0
W
Cthulhu
1
1
2
2
W
Sun Wukong
SoaSyy
Sun Wukong
0
0
0
0
W
Lancelot
0
0
1
0.5
W
Ra
4
0
1
4.5
W
0
0
3
1.5
L
Jormungandr
zDavoz
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,085
Damage
12,198
15,728
Taken
14,796
6,946
Mitigated
6,988
3,184
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,744
551
14
179
3,305
1,019
50
2,570
641
0
8,565
L
Chaac
3,874
247
0
1,467
3,502
2,734
0
771
2,692
0
10,715
L
Zeus
JxGamer
Zeus
3,364
415
0
356
2,466
710
0
837
1,529
17,123
0
L
Pele
0
0
0
0
717
165
0
512
176
0
0
W
Cthulhu
3,066
104
34
704
3,851
2,689
0
2,568
1,132
9,588
401
W
Sun Wukong
SoaSyy
Sun Wukong
696
115
0
530
2,703
1,006
0
608
1,895
0
5,630
W
Lancelot
969
203
0
0
3,480
1,517
124
1,489
1,845
0
10,700
W
Ra
3,922
443
588
578
2,442
755
53
789
1,552
18,435
0
W
3,432
1,090
0
750
3,252
979
798
721
2,269
0
12,854
L
Jormungandr
zDavoz
Jormungandr
3,216
675
0
2,090
4,806
2,360
0
1,580
3,121
13,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
25,257
115
Minions Killed
103
0
Camps Cleared
0
570,692
Distance Traveled
468,099
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,946
989
14
3
0
94,862
1
L
Chaac
4,948
990
18
4
0
124,114
0
L
Zeus
5,436
1,087
39
8
0
115,709
0
L
Pele
4,533
907
0
0
0
12,633
0
W
Cthulhu
5,339
1,068
13
3
0
110,826
0
W
Sun Wukong
4,904
981
15
3
0
121,067
0
W
Lancelot
5,233
1,047
25
5
0
101,068
1
W
Ra
6,396
1,279
37
7
0
130,701
0
W
Artemis
5,416
1,083
25
5
0
107,030
0
L
Jormungandr
5,394
1,079
32
6
0
120,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role