Player Matchup

Geb
Geb
Bl3ss3s
Geb
Level 44
God Stats
7W - 4L
1,706 SR
Queue Stats
48W - 51L
1,463 Elo+
Solo
Neith
Neith
CarnagellWorlD
Neith
Level 106
God Stats
10W - 3L
1,818 SR
Queue Stats
124W - 134L
1,459 Elo+
Solo
Ra
Ra
Javisito_pro_18
Ra
Level 89
God Stats
8W - 3L
1,650 SR
Queue Stats
19W - 33L
1,274 Elo+
Party 1
Mulan
Mulan
TheBeastGamer800
Mulan
Level 103
God Stats
12W - 6L
1,852 SR
Queue Stats
114W - 109L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Xpectro_
Heimdallr
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Team Averages
Level 84
1,705 SR
1,444 Elo+

VS

Team Averages
Level 116
1,562 SR
1,475 Elo+
Cthulhu
Cthulhu
DATCOOKIE8326
Cthulhu
Level 100
God Stats
12W - 3L
1,618 SR
Queue Stats
566W - 555L
1,451 Elo+
Solo
Nu Wa
Nu Wa
OutragedLime
Nu Wa
Level 157
God Stats
48W - 42L
1,540 SR
Queue Stats
105W - 116L
1,510 Elo+
Solo
Hachiman
Hachiman
Zombiesphynx495
Hachiman
Level 122
God Stats
8W - 12L
1,559 SR
Queue Stats
172W - 149L
1,536 Elo+
Solo
King Arthur
King Arthur
iS0tox
King Arthur
Level 156
God Stats
5W - 4L
1,593 SR
Queue Stats
53W - 46L
1,492 Elo+
Solo
Loki
Loki
xZeX13
Loki
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
1 / 2 / 2
4,976
553
3,162
6,281
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,559
507
1,703
4,967
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 0 / 1
5,556
617
1,652
2,852
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
6,139
682
6,124
9,294
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
Xpectro_
Heimdallr
7
0 / 2 / 1
4,240
471
1,530
5,423
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 0 / 3
5,729
637
3,902
4,362
2,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 1
5,557
617
3,021
2,209
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
10
2 / 0 / 2
5,556
617
3,418
2,966
798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
iS0tox
King Arthur
11
3 / 2 / 0
6,598
733
6,604
9,987
6,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
xZeX13
Loki
11
1 / 2 / 2
5,319
591
1,712
6,635
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
7
7
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
1
2
2
1
L
1
1
0
1
W
Cthulhu
1
0
3
2.5
L
1
0
1
1.5
W
0
1
1
0.5
L
2
2
0
1
L
Heimdallr
Xpectro_
Heimdallr
0
2
1
0.25
W
Hachiman
2
0
2
3
W
King Arthur
iS0tox
King Arthur
3
2
0
1.5
W
Loki
xZeX13
Loki
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,171
Damage
18,657
28,817
Taken
26,159
10,848
Mitigated
12,303
10,693
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
3,162
349
0
2,372
6,281
3,301
0
1,814
4,338
15,406
0
L
1,703
540
0
2,261
4,967
1,245
0
998
3,807
0
25,731
W
Cthulhu
3,902
552
0
1,814
4,362
2,739
208
1,222
3,140
22,902
458
L
1,652
79
72
1,086
2,852
882
0
974
1,643
36,359
1,792
W
3,021
276
0
209
2,209
653
0
1,513
696
32,436
0
L
6,124
880
0
3,683
9,294
3,968
0
195
9,019
0
42,030
L
Heimdallr
Xpectro_
Heimdallr
1,530
797
0
1,219
5,423
1,452
0
2,296
3,087
0
14,254
W
Hachiman
3,418
1,530
0
1,218
2,966
798
593
554
2,412
0
37,238
W
King Arthur
iS0tox
King Arthur
6,604
1,183
0
2,578
9,987
6,299
0
0
9,987
0
40,987
W
Loki
xZeX13
Loki
1,712
461
0
3,914
6,635
1,814
0
1,418
5,217
0
34,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
28,759
264
Minions Killed
307
0
Camps Cleared
0
914,592
Distance Traveled
947,537
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,976
553
5
1
0
205,563
3
L
Neith
4,559
507
47
5
0
144,585
0
W
Cthulhu
5,729
637
38
4
0
246,112
0
L
Ra
5,556
617
92
10
0
196,394
0
W
Nu Wa
5,557
617
62
7
0
140,778
2
L
Mulan
6,139
682
86
10
0
181,816
0
L
Heimdallr
4,240
471
34
4
0
186,234
0
W
Hachiman
5,556
617
69
8
0
179,709
0
W
King Arthur
6,598
733
69
8
0
178,480
0
W
Loki
5,319
591
69
8
0
202,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role