Player Matchup

Kuzenbo
Kuzenbo
ChaosMac52WC
Kuzenbo
Level 159
God Stats
11W - 2L
1,454 SR
Queue Stats
205W - 230L
1,428 Elo+
Party 1
Bacchus
Bacchus
MadBlkMan
Bacchus
Level 27
God Stats
4W - 2L
1,327 SR
Queue Stats
113W - 127L
1,394 Elo+
Party 1
Odin
Odin
MrDad5938
Odin
Level 121
God Stats
2W - 1L
1,860 SR
Queue Stats
106W - 98L
1,386 Elo+
Solo
Medusa
Medusa
OP Gladis
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,252 Elo+
Solo
Cupid
Cupid
david_gar-king
Cupid
Level 23
God Stats
0W - 1L
1,634 SR
Queue Stats
142W - 119L
1,539 Elo+
Solo
Team Averages
Level 69
1,555 SR
1,400 Elo+

VS

Team Averages
Level 20
1,500 SR
1,395 Elo+
Neith
Neith
ArtistryNmotion
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Doofus8114
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Jcatroppa11
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,151 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xtrachromosomess
Cu Chulainn
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,575 Elo+
Solo
Skadi
Skadi
q-riminal
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 82L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChaosMac52WC
Kuzenbo
11
0 / 2 / 4
5,461
1,092
3,431
6,896
8,360
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bacchus
MadBlkMan
Bacchus
10
2 / 3 / 4
5,567
1,113
6,634
5,712
3,484
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
1 / 3 / 5
5,752
1,150
5,790
7,150
6,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
OP Gladis
Medusa
5
0 / 0 / 0
4,436
887
0
0
0
12
4 / 2 / 1
6,190
1,238
7,941
5,123
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
5,830
1,166
2,422
3,315
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Doofus8114
Cthulhu
11
1 / 1 / 8
6,543
1,309
5,888
9,054
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Jcatroppa11
Baron Samedi
11
5 / 0 / 3
6,996
1,399
2,678
3,079
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Xtrachromosomess
Cu Chulainn
13
4 / 2 / 5
7,218
1,444
9,879
8,742
4,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
q-riminal
Skadi
8
0 / 4 / 3
5,296
1,059
2,033
4,350
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
10
10
Deaths
7
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Kuzenbo
ChaosMac52WC
Kuzenbo
0
2
4
1
W
Cthulhu
Doofus8114
Cthulhu
1
1
8
5
W
Baron Samedi
Jcatroppa11
Baron Samedi
5
0
3
6.5
L
Bacchus
MadBlkMan
Bacchus
2
3
4
1.33
L
Odin
1
3
5
1.17
L
Medusa
OP Gladis
Medusa
0
0
0
0
W
Cu Chulainn
Xtrachromosomess
Cu Chulainn
4
2
5
3.25
L
4
2
1
2.25
W
Skadi
q-riminal
Skadi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
22,900
24,881
Taken
28,540
20,572
Mitigated
14,677
7,599
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,422
1,079
42
873
3,315
1,104
0
2,264
1,051
0
7,481
L
Kuzenbo
ChaosMac52WC
Kuzenbo
3,431
1,345
319
691
6,896
8,360
0
2,304
4,491
6,843
427
W
Cthulhu
Doofus8114
Cthulhu
5,888
302
59
3,509
9,054
5,131
124
2,450
6,604
11,345
0
W
Baron Samedi
Jcatroppa11
Baron Samedi
2,678
472
783
1,152
3,079
2,396
580
1,143
1,936
4,543
135
L
Bacchus
MadBlkMan
Bacchus
6,634
1,008
220
1,037
5,712
3,484
0
2,150
3,497
9,201
0
L
Odin
5,790
1,773
95
863
7,150
6,879
0
2,224
4,696
2,482
5,601
L
Medusa
OP Gladis
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Xtrachromosomess
Cu Chulainn
9,879
2,202
304
3,910
8,742
4,551
0
3,001
5,741
0
19,886
L
7,941
4,850
2,270
2,104
5,123
1,849
0
1,869
3,101
0
19,731
W
Skadi
q-riminal
Skadi
2,033
359
407
0
4,350
1,495
45
2,936
1,414
0
5,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
31,883
44
Minions Killed
64
0
Camps Cleared
0
412,996
Distance Traveled
522,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,830
1,166
14
3
0
116,522
0
L
Kuzenbo
5,461
1,092
7
1
0
104,944
0
W
Cthulhu
6,543
1,309
21
4
0
97,669
0
W
Baron Samedi
6,996
1,399
3
1
0
94,669
0
L
Bacchus
5,567
1,113
0
0
0
105,541
0
L
Odin
5,752
1,150
3
1
0
101,229
0
L
Medusa
4,436
887
0
0
0
0
0
W
Cu Chulainn
7,218
1,444
20
4
0
106,778
0
L
Cupid
6,190
1,238
34
7
0
101,282
0
W
Skadi
5,296
1,059
6
1
0
106,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role