Player Matchup

Thor
Thor
Akadosh
Thor
Level 127
God Stats
5W - 10L
1,294 SR
Queue Stats
162W - 142L
1,549 Elo+
Party 2
Xbalanque
Xbalanque
Conloragaz
Xbalanque
Level 129
God Stats
7W - 1L
1,859 SR
Queue Stats
214W - 202L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 137
God Stats
151W - 156L
1,584 SR
Queue Stats
257W - 263L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FCrhino
The Morrigan
Level 158
God Stats
1W - 0L
1,710 SR
Queue Stats
24W - 26L
1,513 Elo+
Solo
Loki
Loki
Zir0s1
Loki
Level 103
God Stats
3W - 0L
1,775 SR
Queue Stats
153W - 131L
1,537 Elo+
Party 2
Team Averages
Level 131
1,644 SR
1,533 Elo+

VS

Team Averages
Level 133
1,427 SR
1,546 Elo+
Cthulhu
Cthulhu
FR33M0N3YNOSCHAM
Cthulhu
Level 114
God Stats
12W - 13L
1,510 SR
Queue Stats
214W - 198L
1,511 Elo+
Party 1
Bastet
Bastet
GlaserIsBigTex
Bastet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 66L
1,569 Elo+
Solo
Hou Yi
Hou Yi
JTdaGreat40
Hou Yi
Level 157
God Stats
0W - 2L
1,293 SR
Queue Stats
174W - 180L
1,546 Elo+
Party 1
Poseidon
Poseidon
WonkiestCheese5
Poseidon
Level 122
God Stats
0W - 4L
1,283 SR
Queue Stats
55W - 39L
1,600 Elo+
Solo
Hel
Hel
legend160slayer
Hel
Level 128
God Stats
2W - 3L
1,551 SR
Queue Stats
246W - 235L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Akadosh
Thor
14
5 / 1 / 7
7,744
596
6,771
8,493
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Conloragaz
Xbalanque
13
4 / 3 / 4
7,595
584
10,209
10,289
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Dracolich77
Cthulhu
13
5 / 3 / 4
7,568
582
9,726
12,154
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
FCrhino
The Morrigan
13
2 / 1 / 4
7,366
567
5,289
5,269
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Zir0s1
Loki
14
1 / 0 / 0
7,675
590
2,149
7,676
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,322
563
4,582
8,508
3,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 3 / 3
6,871
529
7,713
12,016
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
12
3 / 3 / 1
6,647
511
6,756
10,198
2,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
13
2 / 4 / 0
7,185
553
2,013
7,464
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 1
6,095
469
3,653
11,949
7,017
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
8
8
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
Akadosh
Thor
5
1
7
8.5
W
Xbalanque
Conloragaz
Xbalanque
4
3
4
2
W
Cthulhu
Dracolich77
Cthulhu
5
3
4
2.33
W
The Morrigan
FCrhino
The Morrigan
2
1
4
4
L
0
2
0
0
L
2
3
3
1.17
L
Hou Yi
3
3
1
1.17
L
Poseidon
2
4
0
0.5
W
Loki
Zir0s1
Loki
1
0
0
1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
24,717
43,881
Taken
50,135
18,180
Mitigated
19,227
15,441
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Akadosh
Thor
6,771
1,374
0
4,480
8,493
2,934
0
1,590
6,903
0
57,517
W
Xbalanque
Conloragaz
Xbalanque
10,209
5,083
0
3,917
10,289
3,533
150
1,131
9,158
0
51,105
W
Cthulhu
Dracolich77
Cthulhu
9,726
353
134
3,972
12,154
5,713
392
2,823
9,331
39,653
692
W
The Morrigan
FCrhino
The Morrigan
5,289
997
0
645
5,269
1,585
48
1,374
3,895
37,430
1,411
L
4,582
233
0
2,049
8,508
3,890
0
1,822
6,572
49,919
3,035
L
7,713
2,791
0
6,422
12,016
3,663
0
2,899
8,831
0
49,376
L
Hou Yi
6,756
3,450
0
2,361
10,198
2,892
0
1,963
7,851
0
41,146
L
Poseidon
2,013
241
0
2,296
7,464
1,765
0
2,313
4,825
48,755
1,179
W
Loki
Zir0s1
Loki
2,149
223
0
2,293
7,676
4,415
0
2,902
4,774
0
52,757
L
3,653
166
2,104
4,380
11,949
7,017
0
3,588
7,776
22,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
34,120
429
Minions Killed
422
0
Camps Cleared
0
1,317,919
Distance Traveled
1,265,719
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,744
596
96
7
0
295,491
1
W
Xbalanque
7,595
584
82
6
0
241,784
2
W
Cthulhu
7,568
582
66
5
0
244,607
1
W
The Morrigan
7,366
567
81
6
0
260,634
3
L
Cthulhu
7,322
563
126
10
0
242,682
2
L
Bastet
6,871
529
85
7
0
275,104
2
L
Hou Yi
6,647
511
66
5
0
240,855
0
L
Poseidon
7,185
553
101
8
0
260,158
2
W
Loki
7,675
590
104
8
0
275,403
5
L
Hel
6,095
469
44
3
0
246,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role