Player Matchup

Bacchus
Bacchus
CBK Moee
Bacchus
Level 193
God Stats
28W - 18L
1,630 SR
Queue Stats
444W - 404L
1,475 Elo+
Solo
Achilles
Achilles
Vinny_Hong-_
Achilles
Level 158
God Stats
1W - 1L
1,423 SR
Queue Stats
200W - 178L
1,567 Elo+
Party 1
Ix Chel
Ix Chel
bebo_4PR
Ix Chel
Level 201
God Stats
10W - 7L
1,696 SR
Queue Stats
528W - 506L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
xXian_R34x
Zhong Kui
Level 103
God Stats
3W - 1L
1,920 SR
Queue Stats
90W - 81L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
zoro159
Gilgamesh
Level 154
God Stats
0W - 1L
1,601 SR
Queue Stats
12W - 11L
1,572 Elo+
Solo
Team Averages
Level 162
1,654 SR
1,552 Elo+

VS

Team Averages
Level 161
1,656 SR
1,535 Elo+
Terra
Terra
 
Terra
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
GelJoe2594
Geb
Level 168
God Stats
12W - 7L
1,696 SR
Queue Stats
335W - 301L
1,487 Elo+
Solo
Poseidon
Poseidon
Knight of Erin
Poseidon
Level 154
God Stats
9W - 3L
1,584 SR
Queue Stats
140W - 120L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
Psycotik420
Zhong Kui
Level 159
God Stats
47W - 27L
1,642 SR
Queue Stats
68W - 46L
1,585 Elo+
Solo
Sol
Sol
aGarr24
Sol
Level 159
God Stats
4W - 2L
1,857 SR
Queue Stats
85W - 69L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CBK Moee
Bacchus
7
2 / 2 / 0
5,331
410
1,842
5,176
3,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Vinny_Hong-_
Achilles
13
8 / 1 / 3
7,652
589
11,531
13,094
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
bebo_4PR
Ix Chel
14
4 / 1 / 6
7,691
592
9,134
11,713
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
xXian_R34x
Zhong Kui
11
0 / 5 / 2
6,062
466
3,859
7,847
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
zoro159
Gilgamesh
10
0 / 3 / 1
5,768
444
4,097
10,297
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 0 / 0
8,328
641
6,756
9,812
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 4 / 3
6,693
515
4,379
11,524
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
12
0 / 3 / 3
7,210
555
5,712
7,099
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Psycotik420
Zhong Kui
11
2 / 6 / 1
6,641
511
5,506
11,251
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
15
6 / 1 / 1
8,771
675
11,439
7,234
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
12
12
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
0
3
L
Bacchus
CBK Moee
Bacchus
2
2
0
1
W
1
4
3
0.63
W
Poseidon
0
3
3
0.5
W
Zhong Kui
Psycotik420
Zhong Kui
2
6
1
0.42
L
Achilles
Vinny_Hong-_
Achilles
8
1
3
9.5
W
Sol
6
1
1
6.5
L
Ix Chel
bebo_4PR
Ix Chel
4
1
6
7
L
Zhong Kui
xXian_R34x
Zhong Kui
0
5
2
0.2
L
Gilgamesh
zoro159
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,463
Damage
33,792
48,127
Taken
46,920
24,886
Mitigated
24,051
12,466
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,756
1,817
38
6,017
9,812
7,311
590
435
8,798
45,936
5,515
L
Bacchus
CBK Moee
Bacchus
1,842
371
0
1,935
5,176
3,969
0
3,881
1,295
9,571
0
W
4,379
848
177
2,936
11,524
7,903
0
4,335
7,149
17,673
0
W
Poseidon
5,712
281
0
640
7,099
1,687
0
3,000
4,099
44,936
919
W
Zhong Kui
Psycotik420
Zhong Kui
5,506
1,263
0
3,276
11,251
5,022
88
3,895
7,322
34,809
9,701
L
Achilles
Vinny_Hong-_
Achilles
11,531
3,581
0
4,156
13,094
6,541
0
8,116
4,643
0
41,936
W
Sol
11,439
5,494
0
3,601
7,234
2,128
201
2,919
4,315
63,551
13,679
L
Ix Chel
bebo_4PR
Ix Chel
9,134
1,788
1,010
3,284
11,713
3,361
0
7,497
3,832
53,094
0
L
Zhong Kui
xXian_R34x
Zhong Kui
3,859
983
0
1,309
7,847
4,712
0
5,495
2,308
33,615
7,615
L
Gilgamesh
zoro159
Gilgamesh
4,097
1,227
0
772
10,297
6,303
0
5,649
3,906
0
30,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
37,643
311
Minions Killed
425
0
Camps Cleared
0
1,260,883
Distance Traveled
1,293,211
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,328
641
106
8
0
250,912
0
L
Bacchus
5,331
410
15
1
0
153,252
2
W
Geb
6,693
515
17
1
0
280,008
3
W
Poseidon
7,210
555
98
8
0
288,345
0
W
Zhong Kui
6,641
511
76
6
0
226,861
0
L
Achilles
7,652
589
61
5
0
319,587
1
W
Sol
8,771
675
128
10
0
247,085
3
L
Ix Chel
7,691
592
101
8
0
289,410
0
L
Zhong Kui
6,062
466
80
6
0
248,718
0
L
Gilgamesh
5,768
444
54
4
0
249,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role