Player Matchup

Ah Puch
Ah Puch
Silver I
MintMagic82
Ah Puch
Silver I
Level 63
God Stats
82W - 60L
1,547 SR
Queue Stats
189W - 168L
1,045 MMR
Party 2
Medusa
Medusa
Silver II
TxrqzNA
Medusa
Silver II
Level 71
God Stats
36W - 29L
1,477 SR
Queue Stats
207W - 193L
1,033 MMR
Party 2
Surtr
Surtr
Silver I
bananaslamock69
Surtr
Silver I
Level 85
God Stats
19W - 11L
1,529 SR
Queue Stats
197W - 174L
1,140 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 73
1,518 SR
1,072 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,411 SR
1,101 MMR
Janus
Janus
Silver II
Itstommy2gunz25
Janus
Silver II
Level 129
God Stats
9W - 15L
1,459 SR
Queue Stats
181W - 237L
1,060 MMR
Solo
Hachiman
Hachiman
Silver II
NTZJuketsu
Hachiman
Silver II
Level 129
God Stats
1W - 1L
1,478 SR
Queue Stats
90W - 100L
1,148 MMR
Party 1
Ravana
Ravana
Silver II
NTZweekly
Ravana
Silver II
Level 141
God Stats
0W - 1L
1,296 SR
Queue Stats
42W - 47L
1,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MintMagic82
Ah Puch
20
7 / 1 / 7
13,850
866
17,165
8,691
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
TxrqzNA
Medusa
19
7 / 5 / 7
13,655
853
14,670
15,573
5,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 1 / 12
12,858
804
12,539
21,593
18,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
VulcanAchillesNu WaCthulhuAthena

VS

Bans
Ao KuangChang'eArtemisHeraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 3
11,516
720
13,541
12,346
4,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
NTZJuketsu
Hachiman
16
3 / 6 / 3
11,440
715
10,063
16,961
5,284
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
NTZweekly
Ravana
17
3 / 7 / 1
11,092
693
11,420
17,884
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
7
7
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Ah Puch
MintMagic82
Ah Puch
7
1
7
10.5
L
Hachiman
NTZJuketsu
Hachiman
3
6
3
0.75
L
Ravana
NTZweekly
Ravana
3
7
1
0.5
W
Medusa
TxrqzNA
Medusa
7
5
7
2.1
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,374
Damage
35,024
45,857
Taken
47,191
26,732
Mitigated
24,153
15,311
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,541
201
639
1,851
12,346
4,011
0
3,606
8,565
48,847
0
W
Ah Puch
MintMagic82
Ah Puch
17,165
32
0
2,918
8,691
2,629
426
3,272
5,237
51,145
0
L
Hachiman
NTZJuketsu
Hachiman
10,063
6,697
0
2,367
16,961
5,284
0
6,020
10,803
0
30,305
L
Ravana
NTZweekly
Ravana
11,420
2,009
0
2,388
17,884
14,858
0
7,851
9,833
178
38,695
W
Medusa
TxrqzNA
Medusa
14,670
5,463
0
5,963
15,573
5,493
1,271
5,350
10,015
0
60,575
W
12,539
3,143
0
6,430
21,593
18,610
317
5,188
15,704
1,270
33,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
34,048
190
Minions Killed
195
0
Camps Cleared
0
980,626
Distance Traveled
819,344
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,516
720
90
6
0
269,393
8
W
Ah Puch
13,850
866
66
4
0
349,908
1
L
Hachiman
11,440
715
44
3
0
259,692
0
L
Ravana
11,092
693
61
4
0
290,259
0
W
Medusa
13,655
853
69
4
0
300,733
0
W
Surtr
12,858
804
55
3
0
329,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role