Player Matchup

Chernobog
Chernobog
Diamond III
 
Chernobog
Diamond III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
 
Kuzenbo
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Contributive
Ne Zha
Masters
Level 156
God Stats
4W - 6L
1,530 SR
Queue Stats
137W - 116L
2,264 MMR
Solo
Raijin
Raijin
Diamond II
Kickd
Raijin
Diamond II
Level 187
God Stats
3W - 2L
1,980 SR
Queue Stats
124W - 98L
2,374 MMR
Solo
Bellona
Bellona
Diamond III
Senpapi20
Bellona
Diamond III
Level 118
God Stats
1W - 3L
1,318 SR
Queue Stats
471W - 446L
2,267 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,566 SR
1,981 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,627 SR
2,168 MMR
King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Botone234
Heimdallr
Diamond IV
Level 123
God Stats
88W - 78L
1,601 SR
Queue Stats
380W - 379L
2,249 MMR
Solo
Kali
Kali
Masters
FigBorehead
Kali
Masters
Level 106
God Stats
3W - 2L
1,609 SR
Queue Stats
100W - 65L
2,455 MMR
Party 1
Poseidon
Poseidon
Diamond II
Shmepo
Poseidon
Diamond II
Level 178
God Stats
2W - 0L
1,836 SR
Queue Stats
245W - 206L
2,333 MMR
Party 1
Charon
Charon
Diamond III
StorrenTTV
Charon
Diamond III
Level 171
God Stats
32W - 34L
1,591 SR
Queue Stats
334W - 307L
2,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
2 / 0 / 0
5,203
650
2,644
4,649
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
 
Kuzenbo
8
0 / 0 / 0
4,604
576
1,987
4,525
3,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
6
0 / 1 / 1
3,895
487
658
4,570
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Kickd
Raijin
10
1 / 3 / 1
5,283
660
2,446
4,710
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Senpapi20
Bellona
9
1 / 3 / 0
4,883
610
4,934
8,783
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiAnhurCthulhu

VS

Bans
KumbhakarnaBakasuraLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 1 / 1
5,216
652
4,699
6,593
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Botone234
Heimdallr
9
0 / 1 / 0
4,601
575
2,810
5,017
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 1
5,646
706
4,183
8,501
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Shmepo
Poseidon
10
1 / 2 / 2
5,205
651
2,297
4,283
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
StorrenTTV
Charon
9
0 / 0 / 2
5,371
671
2,401
3,596
2,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
0
0
2
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
King Arthur
 
King Arthur
1
1
1
1.5
W
Heimdallr
Botone234
Heimdallr
0
1
0
0
L
Ne Zha
0
1
1
0.5
W
5
1
1
5.5
L
Raijin
Kickd
Raijin
1
3
1
0.5
L
Bellona
Senpapi20
Bellona
1
3
0
0.33
W
Poseidon
Shmepo
Poseidon
1
2
2
1
W
Charon
StorrenTTV
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,669
Damage
16,390
27,237
Taken
27,990
14,890
Mitigated
13,052
10,975
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,644
1,626
0
2,356
4,649
1,384
0
832
3,817
0
34,372
L
Kuzenbo
 
Kuzenbo
1,987
782
0
1,840
4,525
3,796
0
894
3,631
14,672
0
W
King Arthur
 
King Arthur
4,699
867
0
1,546
6,593
4,388
0
209
6,384
0
33,677
W
Heimdallr
Botone234
Heimdallr
2,810
1,461
0
2,925
5,017
1,646
180
1,047
3,970
0
36,814
L
Ne Zha
658
322
0
2,709
4,570
1,112
0
675
3,853
0
15,466
W
4,183
2,023
0
2,819
8,501
3,908
0
916
7,585
0
27,997
L
Raijin
Kickd
Raijin
2,446
44
0
692
4,710
1,123
0
1,683
2,867
35,546
469
L
Bellona
Senpapi20
Bellona
4,934
1,744
0
3,378
8,783
7,475
0
393
8,390
0
30,372
W
Poseidon
Shmepo
Poseidon
2,297
368
0
645
4,283
1,030
0
1,686
2,597
41,151
0
W
Charon
StorrenTTV
Charon
2,401
591
0
1,785
3,596
2,080
0
370
3,226
15,442
1,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,868
Gold Earned
26,039
269
Minions Killed
302
0
Camps Cleared
0
806,955
Distance Traveled
901,993
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,203
650
72
9
0
185,564
0
L
Kuzenbo
4,604
576
24
3
0
170,051
0
W
King Arthur
5,216
652
61
8
0
183,780
2
W
Heimdallr
4,601
575
79
10
0
148,589
0
L
Ne Zha
3,895
487
34
4
0
134,662
0
W
Kali
5,646
706
48
6
0
223,680
2
L
Raijin
5,283
660
82
10
0
153,314
0
L
Bellona
4,883
610
57
7
0
163,364
1
W
Poseidon
5,205
651
95
12
0
169,443
0
W
Charon
5,371
671
19
2
0
176,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role