Player Matchup

Thor
Thor
Big_Smooth561
Thor
Level 165
God Stats
5W - 6L
1,567 SR
Queue Stats
369W - 372L
1,499 Elo+
Solo
The Morrigan
The Morrigan
Greatozzy
The Morrigan
Level 158
God Stats
2W - 4L
1,269 SR
Queue Stats
397W - 392L
1,571 Elo+
Solo
Scylla
Scylla
TTeensy
Scylla
Level 149
God Stats
0W - 4L
1,120 SR
Queue Stats
168W - 152L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
omegao0
Baron Samedi
Level 169
God Stats
9W - 9L
1,569 SR
Queue Stats
1,326W - 1,335L
1,542 Elo+
Solo
Ullr
Ullr
pokerkiid
Ullr
Level 165
God Stats
2W - 2L
1,737 SR
Queue Stats
192W - 160L
1,599 Elo+
Solo
Team Averages
Level 161
1,452 SR
1,562 Elo+

VS

Team Averages
Level 169
1,716 SR
1,765 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nizzzyyy
Fenrir
Level 186
God Stats
2W - 0L
1,791 SR
Queue Stats
139W - 41L
1,797 Elo+
Solo
Vulcan
Vulcan
SolxHero
Vulcan
Level 154
God Stats
2W - 0L
1,800 SR
Queue Stats
67W - 15L
1,841 Elo+
Party 1
Chernobog
Chernobog
TheLyricalOne
Chernobog
Level 140
God Stats
1W - 0L
1,521 SR
Queue Stats
62W - 13L
1,831 Elo+
Party 1
Nemesis
Nemesis
w1dler
Nemesis
Level 174
God Stats
1W - 0L
1,968 SR
Queue Stats
50W - 9L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,486
624
3,919
7,718
5,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Greatozzy
The Morrigan
14
3 / 6 / 5
8,310
693
6,141
8,354
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
TTeensy
Scylla
15
1 / 5 / 6
8,819
735
6,294
7,225
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
omegao0
Baron Samedi
14
2 / 6 / 2
8,194
683
5,168
11,182
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
15
4 / 4 / 6
8,344
695
8,590
12,848
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 3 / 15
10,222
852
12,482
11,127
8,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
Nizzzyyy
Fenrir
15
2 / 5 / 18
9,362
780
10,120
14,591
17,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
SolxHero
Vulcan
17
4 / 1 / 12
10,428
869
11,591
5,154
2,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TheLyricalOne
Chernobog
17
9 / 2 / 7
10,839
903
5,560
8,199
4,295
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
w1dler
Nemesis
16
5 / 1 / 12
10,831
903
6,242
10,936
14,354
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
11
Kills
24
24
Deaths
12
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
3
15
3.83
L
1
3
6
1.33
L
The Morrigan
Greatozzy
The Morrigan
3
6
5
0.92
W
Fenrir
Nizzzyyy
Fenrir
2
5
18
2.2
W
Vulcan
SolxHero
Vulcan
4
1
12
10
L
Scylla
TTeensy
Scylla
1
5
6
0.8
W
Chernobog
TheLyricalOne
Chernobog
9
2
7
6.25
L
Baron Samedi
omegao0
Baron Samedi
2
6
2
0.5
L
Ullr
4
4
6
1.75
W
Nemesis
w1dler
Nemesis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,112
Damage
45,995
47,327
Taken
50,007
21,870
Mitigated
47,325
11,902
Healing
24,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,482
790
2,954
4,703
11,127
8,150
1,471
5,610
5,510
30,251
0
L
3,919
396
352
1,433
7,718
5,610
0
3,510
4,002
0
7,147
L
The Morrigan
Greatozzy
The Morrigan
6,141
850
1,306
2,182
8,354
3,240
0
4,513
3,596
9,471
672
W
Fenrir
Nizzzyyy
Fenrir
10,120
1,532
987
3,877
14,591
17,912
698
5,044
9,526
559
19,594
W
Vulcan
SolxHero
Vulcan
11,591
271
985
1,342
5,154
2,614
966
708
4,446
41,639
1,109
L
Scylla
TTeensy
Scylla
6,294
562
0
380
7,225
2,478
0
2,363
4,646
26,735
0
W
Chernobog
TheLyricalOne
Chernobog
5,560
3,837
1,899
2,784
8,199
4,295
1,871
3,271
4,916
0
28,764
L
Baron Samedi
omegao0
Baron Samedi
5,168
87
2,009
2,006
11,182
5,724
0
5,091
5,808
14,853
0
L
Ullr
8,590
2,465
0
2,234
12,848
4,818
0
7,244
5,380
0
18,825
W
Nemesis
w1dler
Nemesis
6,242
1,220
1,355
3,400
10,936
14,354
934
2,412
8,519
0
14,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
51,682
121
Minions Killed
166
0
Camps Cleared
0
995,143
Distance Traveled
1,202,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,222
852
36
3
0
240,759
0
L
Thor
7,486
624
5
0
0
160,353
0
L
The Morrigan
8,310
693
8
1
0
216,443
0
W
Fenrir
9,362
780
21
2
0
215,897
0
W
Vulcan
10,428
869
45
4
0
280,986
0
L
Scylla
8,819
735
66
6
0
204,165
0
W
Chernobog
10,839
903
47
4
0
214,789
0
L
Baron Samedi
8,194
683
11
1
0
190,251
0
L
Ullr
8,344
695
31
3
0
223,931
0
W
Nemesis
10,831
903
17
1
0
250,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role