Player Matchup

Nox
Nox
Gold V
 
Nox
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
El Dripo0
Cliodhna
Bronze IV
Level 83
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 12L
1,240 MMR
Party 2
Surtr
Surtr
Bronze IV
UhImRj
Surtr
Bronze IV
Level 71
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 11L
1,239 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,492 SR
1,326 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,462 SR
1,235 MMR
Chang'e
Chang'e
Platinum IV
MAMB0 KINGS
Chang'e
Platinum IV
Level 155
God Stats
145W - 155L
1,515 SR
Queue Stats
306W - 331L
1,262 MMR
Party 1
Bacchus
Bacchus
Silver II
PlStyles
Bacchus
Silver II
Level 143
God Stats
62W - 64L
1,546 SR
Queue Stats
546W - 625L
1,136 MMR
Solo
Amaterasu
Amaterasu
Gold V
xDaMeKx
Amaterasu
Gold V
Level 140
God Stats
1W - 1L
1,325 SR
Queue Stats
59W - 66L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
0 / 8 / 3
11,116
741
7,257
13,042
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
El Dripo0
Cliodhna
16
2 / 8 / 3
10,723
715
7,371
14,132
4,569
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
UhImRj
Surtr
16
3 / 4 / 2
10,469
698
10,777
17,246
17,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaCthulhuSerqetAchillesDiscordia

VS

Bans
MulanDanzaburouCerberusHachimanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MAMB0 KINGS
Chang'e
19
12 / 3 / 7
13,697
913
17,515
13,886
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
PlStyles
Bacchus
20
4 / 1 / 16
12,976
865
12,465
16,555
20,082
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
xDaMeKx
Amaterasu
18
4 / 1 / 12
12,026
802
9,036
13,635
11,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
20
20
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
8
3
0.19
L
Cliodhna
El Dripo0
Cliodhna
2
8
3
0.44
W
Chang'e
MAMB0 KINGS
Chang'e
12
3
7
5.17
W
Bacchus
PlStyles
Bacchus
4
1
16
12
L
Surtr
UhImRj
Surtr
3
4
2
1
W
Amaterasu
xDaMeKx
Amaterasu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,405
Damage
39,016
44,420
Taken
44,076
26,847
Mitigated
36,941
6,154
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,257
40
0
613
13,042
4,637
0
7,884
4,485
42,779
0
L
Cliodhna
El Dripo0
Cliodhna
7,371
1,047
0
736
14,132
4,569
0
8,513
4,917
0
32,820
W
Chang'e
MAMB0 KINGS
Chang'e
17,515
250
7,356
7,452
13,886
5,038
1,303
2,608
10,538
68,548
833
W
Bacchus
PlStyles
Bacchus
12,465
813
0
1,511
16,555
20,082
589
1,452
14,615
27,536
5,401
L
Surtr
UhImRj
Surtr
10,777
2,355
0
4,805
17,246
17,641
0
10,238
5,961
474
20,709
W
Amaterasu
xDaMeKx
Amaterasu
9,036
1,800
0
2,599
13,635
11,821
1,350
2,986
9,973
0
25,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
38,699
128
Minions Killed
199
0
Camps Cleared
0
738,667
Distance Traveled
897,805
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,116
741
71
5
0
250,521
3
L
Cliodhna
10,723
715
33
2
0
223,214
2
W
Chang'e
13,697
913
113
8
0
288,697
0
W
Bacchus
12,976
865
36
2
0
314,646
3
L
Surtr
10,469
698
24
2
0
264,932
0
W
Amaterasu
12,026
802
50
3
0
294,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role