Player Matchup

Bacchus
Bacchus
Gold IV
NerdyTutor
Bacchus
Gold IV
Level 199
God Stats
4W - 5L
1,362 SR
Queue Stats
232W - 230L
1,398 MMR
Solo
Vamana
Vamana
Gold II
Whiskie Mike
Vamana
Gold II
Level 189
God Stats
3W - 2L
1,563 SR
Queue Stats
237W - 229L
1,558 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
nikesoxs
Ah Muzen Cab
Silver I
Level 118
God Stats
1W - 0L
1,456 SR
Queue Stats
15W - 14L
1,404 MMR
Solo
Thoth
Thoth
Gold III
plshold
Thoth
Gold III
Level 104
God Stats
40W - 42L
1,547 SR
Queue Stats
405W - 428L
1,400 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
ttvTiitanDrago
Tsukuyomi
Gold V
Level 212
God Stats
11W - 9L
1,620 SR
Queue Stats
597W - 613L
1,228 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,510 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,496 SR
1,399 MMR
Cthulhu
Cthulhu
Gold V
ChevalierPrymer
Cthulhu
Gold V
Level 123
God Stats
1W - 3L
1,493 SR
Queue Stats
111W - 114L
1,389 MMR
Solo
Fenrir
Fenrir
Gold III
Daiser0404
Fenrir
Gold III
Level 83
God Stats
0W - 3L
1,316 SR
Queue Stats
108W - 121L
1,565 MMR
Party 2
Ra
Ra
Gold V
LilHK
Ra
Gold V
Level 128
God Stats
26W - 24L
1,556 SR
Queue Stats
237W - 251L
1,262 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
Tompookanator
Sun Wukong
Silver III
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,390 MMR
Solo
Izanami
Izanami
Gold IV
doberman47
Izanami
Gold IV
Level 154
God Stats
10W - 8L
1,615 SR
Queue Stats
158W - 167L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NerdyTutor
Bacchus
14
4 / 3 / 3
9,803
545
7,268
15,983
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
18
1 / 0 / 3
11,681
649
10,130
10,529
9,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
nikesoxs
Ah Muzen Cab
18
3 / 0 / 0
11,239
624
9,259
9,532
3,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
plshold
Thoth
17
5 / 0 / 3
11,205
623
6,891
6,559
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ttvTiitanDrago
Tsukuyomi
17
4 / 1 / 6
10,186
566
8,285
12,870
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThanatosHerculesNu WaBake Kujira

VS

Bans
SerqetChang'eKumbhakarnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,629
424
5,616
11,233
8,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Daiser0404
Fenrir
14
2 / 2 / 0
8,230
457
4,780
9,354
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ra
15
0 / 8 / 2
8,604
478
7,172
14,426
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tompookanator
Sun Wukong
15
0 / 2 / 0
8,830
491
7,193
15,392
12,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
doberman47
Izanami
16
1 / 2 / 1
9,726
540
4,857
10,506
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Fenrir
Daiser0404
Fenrir
2
2
0
1
L
Ra
0
8
2
0.13
W
Bacchus
NerdyTutor
Bacchus
4
3
3
1.83
L
Sun Wukong
Tompookanator
Sun Wukong
0
2
0
0
W
Vamana
1
0
3
2.5
L
Izanami
doberman47
Izanami
1
2
1
0.75
W
Ah Muzen Cab
nikesoxs
Ah Muzen Cab
3
0
0
3
W
Thoth
plshold
Thoth
5
0
3
6.5
W
Tsukuyomi
ttvTiitanDrago
Tsukuyomi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,833
Damage
29,618
55,473
Taken
60,911
35,577
Mitigated
33,315
22,279
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,616
255
118
1,306
11,233
8,002
0
2,235
8,889
36,074
0
L
Fenrir
Daiser0404
Fenrir
4,780
972
0
1,285
9,354
4,846
0
1,860
7,368
0
68,717
L
Ra
7,172
92
480
3,704
14,426
4,573
0
4,622
9,184
66,632
0
W
Bacchus
NerdyTutor
Bacchus
7,268
319
149
3,843
15,983
17,038
235
3,305
12,083
22,942
863
L
Sun Wukong
Tompookanator
Sun Wukong
7,193
1,412
0
3,867
15,392
12,553
0
2,037
12,400
0
75,304
W
Vamana
10,130
3,762
0
3,504
10,529
9,364
1,142
552
9,874
0
103,638
L
Izanami
doberman47
Izanami
4,857
3,031
0
3,801
10,506
3,341
824
2,258
8,248
0
81,038
W
Ah Muzen Cab
nikesoxs
Ah Muzen Cab
9,259
5,338
0
4,806
9,532
3,349
128
1,006
8,332
0
111,414
W
Thoth
plshold
Thoth
6,891
124
0
1,580
6,559
1,773
0
2,117
4,056
62,575
981
W
Tsukuyomi
ttvTiitanDrago
Tsukuyomi
8,285
1,656
0
8,397
12,870
4,053
569
4,300
7,974
0
80,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,114
Gold Earned
43,019
675
Minions Killed
632
0
Camps Cleared
0
1,941,691
Distance Traveled
1,829,858
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,629
424
62
3
0
363,108
0
L
Fenrir
8,230
457
112
6
0
442,911
0
L
Ra
8,604
478
135
8
0
364,991
6
W
Bacchus
9,803
545
23
1
0
369,429
4
L
Sun Wukong
8,830
491
141
8
0
350,289
0
W
Vamana
11,681
649
178
10
0
386,512
1
L
Izanami
9,726
540
182
10
0
308,559
5
W
Ah Muzen Cab
11,239
624
191
11
0
384,815
7
W
Thoth
11,205
623
158
9
0
389,637
5
W
Tsukuyomi
10,186
566
125
7
0
411,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role