Player Matchup

Geb
Geb
 
Geb
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Amishblunts
Hachiman
Level 29
God Stats
31W - 34L
1,521 SR
Queue Stats
107W - 112L
1,436 Elo+
Party 2
Baba Yaga
Baba Yaga
Tokes CA
Baba Yaga
Level 97
God Stats
10W - 17L
1,594 SR
Queue Stats
633W - 630L
1,487 Elo+
Party 2
Team Averages
Level 62
1,538 SR
1,474 Elo+

VS

Team Averages
Level 68
1,495 SR
1,459 Elo+
Kumbhakarna
Kumbhakarna
II OgIsoz II
Kumbhakarna
Level 56
God Stats
9W - 3L
1,648 SR
Queue Stats
16W - 14L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
OgVincentTV
Cu Chulainn
Level 66
God Stats
1W - 2L
1,310 SR
Queue Stats
99W - 130L
1,488 Elo+
Party 1
Ix Chel
Ix Chel
Skyysta
Ix Chel
Level 82
God Stats
9W - 7L
1,527 SR
Queue Stats
62W - 63L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 8 / 2
9,445
727
5,885
20,240
12,141
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hachiman
Amishblunts
Hachiman
15
1 / 10 / 2
10,129
779
11,114
12,934
4,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Tokes CA
Baba Yaga
17
2 / 3 / 3
11,270
867
10,000
14,752
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
II OgIsoz II
Kumbhakarna
18
6 / 2 / 13
11,951
919
13,792
19,467
20,956
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
OgVincentTV
Cu Chulainn
18
7 / 1 / 8
12,091
930
16,152
15,950
11,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Skyysta
Ix Chel
18
8 / 2 / 8
12,391
953
11,989
7,830
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
21
21
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
8
2
0.25
L
Hachiman
Amishblunts
Hachiman
1
10
2
0.2
W
Kumbhakarna
II OgIsoz II
Kumbhakarna
6
2
13
6.25
W
Cu Chulainn
OgVincentTV
Cu Chulainn
7
1
8
11
W
Ix Chel
Skyysta
Ix Chel
8
2
8
6
L
Baba Yaga
Tokes CA
Baba Yaga
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,999
Damage
41,933
47,926
Taken
43,247
22,607
Mitigated
35,475
4,701
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,885
764
335
952
20,240
12,141
26
14,412
5,741
15,257
617
L
Hachiman
Amishblunts
Hachiman
11,114
8,156
0
290
12,934
4,580
0
6,118
6,795
0
30,264
W
Kumbhakarna
II OgIsoz II
Kumbhakarna
13,792
1,647
0
3,190
19,467
20,956
811
6,486
12,981
33,434
1,235
W
Cu Chulainn
OgVincentTV
Cu Chulainn
16,152
2,718
0
222
15,950
11,812
970
6,520
9,417
12,671
40,028
W
Ix Chel
Skyysta
Ix Chel
11,989
2,085
2,053
3,008
7,830
2,707
1,758
2,859
4,971
41,514
1,001
L
Baba Yaga
Tokes CA
Baba Yaga
10,000
235
0
3,124
14,752
5,886
0
8,090
6,578
36,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
36,433
121
Minions Killed
163
0
Camps Cleared
0
628,913
Distance Traveled
785,735
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,445
727
21
2
0
199,569
0
L
Hachiman
10,129
779
53
4
0
183,374
0
W
Kumbhakarna
11,951
919
37
3
0
267,193
2
W
Cu Chulainn
12,091
930
65
5
0
270,685
0
W
Ix Chel
12,391
953
61
5
0
247,857
0
L
Baba Yaga
11,270
867
47
4
0
245,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role