Player Matchup

Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Direwolf40312
Anubis
Level 204
God Stats
9W - 8L
1,559 SR
Queue Stats
228W - 221L
1,472 Elo+
Solo
Apollo
Apollo
Funand1nterat1ve
Apollo
Level 84
God Stats
1W - 1L
1,670 SR
Queue Stats
24W - 13L
1,630 Elo+
Party 1
Ymir
Ymir
SlideIntoAction
Ymir
Level 68
God Stats
5W - 0L
1,750 SR
Queue Stats
16W - 8L
1,451 Elo+
Party 1
Loki
Loki
xxtentacionjf696
Loki
Level 109
God Stats
4W - 1L
1,750 SR
Queue Stats
16W - 7L
1,523 Elo+
Party 1
Team Averages
Level 110
1,646 SR
1,515 Elo+

VS

Team Averages
Level 107
1,627 SR
1,483 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Drax02
Erlang Shen
Level 157
God Stats
27W - 22L
1,596 SR
Queue Stats
155W - 150L
1,475 Elo+
Solo
Hachiman
Hachiman
Hard2AnaIyze
Hachiman
Level 128
God Stats
0W - 3L
1,538 SR
Queue Stats
149W - 157L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Nostalgic_Salt
Ne Zha
Level 96
God Stats
7W - 2L
1,792 SR
Queue Stats
73W - 70L
1,463 Elo+
Party 2
Scylla
Scylla
PotsuPalmer
Scylla
Level 68
God Stats
8W - 3L
1,711 SR
Queue Stats
29W - 23L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
2 / 1 / 0
4,577
763
1,676
3,810
2,717
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 0 / 1
4,359
727
542
1,962
844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
3 / 0 / 1
4,484
747
4,100
3,609
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
1 / 0 / 3
4,416
736
1,611
3,322
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
3,996
666
193
2,617
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 4 / 0
3,140
523
1,680
5,483
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Drax02
Erlang Shen
3
0 / 1 / 0
3,080
513
612
1,910
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Hard2AnaIyze
Hachiman
6
0 / 0 / 0
3,604
601
2,129
3,201
708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 1 / 0
3,869
645
1,219
3,869
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
7
1 / 1 / 0
4,123
687
567
1,656
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
0
2
L
Ymir
 
Ymir
0
4
0
0
W
0
0
1
0.5
L
Erlang Shen
Drax02
Erlang Shen
0
1
0
0
W
3
0
1
3.5
L
Hachiman
Hard2AnaIyze
Hachiman
0
0
0
0
L
0
1
0
0
L
Scylla
1
1
0
1
W
1
0
3
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,122
Damage
6,207
15,320
Taken
16,119
7,000
Mitigated
4,830
7,714
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,676
855
0
1,125
3,810
2,717
0
224
3,586
0
21,366
L
Ymir
 
Ymir
1,680
312
0
462
5,483
2,037
0
1,363
4,120
7,422
630
W
542
0
0
984
1,962
844
0
343
1,619
25,442
0
L
Erlang Shen
Drax02
Erlang Shen
612
332
0
793
1,910
632
0
0
1,800
0
6,002
W
4,100
2,199
0
2,063
3,609
946
0
616
2,993
0
29,835
L
Hachiman
Hard2AnaIyze
Hachiman
2,129
939
0
1,626
3,201
708
0
248
2,953
0
21,772
L
1,219
688
0
811
3,869
1,220
0
35
3,768
0
22,775
L
Scylla
567
41
0
0
1,656
233
0
507
1,149
16,327
953
W
1,611
765
0
1,355
3,322
1,895
0
1,030
2,292
7,082
0
W
193
0
0
2,187
2,617
598
0
0
2,617
0
22,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,832
Gold Earned
17,816
206
Minions Killed
144
0
Camps Cleared
0
615,717
Distance Traveled
576,144
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,577
763
41
7
0
104,189
0
L
Ymir
3,140
523
16
3
0
128,082
0
W
Anubis
4,359
727
56
9
0
133,346
2
L
Erlang Shen
3,080
513
13
2
0
43,583
0
W
Apollo
4,484
747
40
7
0
119,164
0
L
Hachiman
3,604
601
36
6
0
112,589
0
L
Ne Zha
3,869
645
44
7
0
165,690
0
L
Scylla
4,123
687
35
6
0
126,200
0
W
Ymir
4,416
736
16
3
0
119,794
0
W
Loki
3,996
666
53
9
0
139,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role