Player Matchup

Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CryoPack98
Surtr
Level 157
God Stats
20W - 14L
1,627 SR
Queue Stats
27W - 23L
1,568 Elo+
Solo
Nut
Nut
Raykualkahn_93
Nut
Level 127
God Stats
0W - 1L
1,228 SR
Queue Stats
2W - 3L
1,579 Elo+
Solo
Team Averages
Level 148
1,452 SR
1,549 Elo+

VS

Team Averages
Level 133
1,719 SR
1,440 Elo+
Nut
Nut
ManicDreamGirl
Nut
Level 143
God Stats
9W - 3L
1,763 SR
Queue Stats
254W - 263L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Silent_Lite
Kuzenbo
Level 112
God Stats
6W - 5L
1,487 SR
Queue Stats
64W - 68L
1,422 Elo+
Party 1
Ix Chel
Ix Chel
TattedRaven12
Ix Chel
Level 143
God Stats
6W - 1L
1,906 SR
Queue Stats
78W - 86L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 3 / 0
5,431
905
4,110
5,403
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
9
1 / 2 / 1
5,131
855
6,203
7,014
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
0 / 2 / 0
4,269
712
934
1,777
476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 1
6,562
1,094
7,131
6,119
1,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Silent_Lite
Kuzenbo
10
2 / 1 / 4
5,605
934
2,258
6,613
6,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
11
0 / 1 / 5
5,691
949
2,524
2,489
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
7
7
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
0
0.67
L
Surtr
1
2
1
0.75
W
5
1
1
5.5
L
0
2
0
0
W
Kuzenbo
Silent_Lite
Kuzenbo
2
1
4
4
W
Ix Chel
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,247
Damage
11,913
14,194
Taken
15,221
6,338
Mitigated
8,691
3,951
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,110
1,095
490
1,450
5,403
1,741
0
1,526
3,731
14,893
1,304
L
Surtr
6,203
2,728
0
2,001
7,014
4,121
0
1,987
4,916
425
9,559
W
7,131
3,916
0
1,838
6,119
1,938
0
1,721
4,223
0
19,419
L
934
603
0
10
1,777
476
0
892
757
0
3,406
W
Kuzenbo
Silent_Lite
Kuzenbo
2,258
821
0
1,903
6,613
6,010
94
1,371
5,009
6,150
0
W
Ix Chel
2,524
147
847
732
2,489
743
0
1,205
1,284
19,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,831
Gold Earned
17,858
43
Minions Killed
92
0
Camps Cleared
0
228,244
Distance Traveled
317,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,431
905
29
5
0
92,230
0
L
Surtr
5,131
855
11
2
0
104,695
0
W
Nut
6,562
1,094
39
7
0
111,420
0
L
Nut
4,269
712
3
1
0
31,319
0
W
Kuzenbo
5,605
934
14
2
0
98,101
0
W
Ix Chel
5,691
949
39
7
0
107,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role