Player Matchup

Rama
Rama
Bighuncho7931
Rama
Level 118
God Stats
3W - 3L
1,333 SR
Queue Stats
130W - 129L
1,446 Elo+
Solo
Izanami
Izanami
ItzAlexisTexas
Izanami
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 148L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TwoShiestyyy-_-
Ah Muzen Cab
Level 103
God Stats
4W - 3L
1,644 SR
Queue Stats
311W - 305L
1,468 Elo+
Party 1
Nemesis
Nemesis
folkisage690
Nemesis
Level 69
God Stats
4W - 3L
1,493 SR
Queue Stats
61W - 56L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
kxng_oftheunderw
Kukulkan
Level 66
God Stats
1W - 2L
1,179 SR
Queue Stats
312W - 347L
1,464 Elo+
Solo
Team Averages
Level 89
1,430 SR
1,459 Elo+

VS

Team Averages
Level 123
1,650 SR
1,452 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
KidStrives
Vamana
Level 83
God Stats
0W - 2L
1,329 SR
Queue Stats
324W - 323L
1,446 Elo+
Solo
Awilix
Awilix
MelodicSage4
Awilix
Level 122
God Stats
5W - 3L
1,861 SR
Queue Stats
247W - 253L
1,426 Elo+
Party 2
Ymir
Ymir
QCLEDUCDEMTL
Ymir
Level 145
God Stats
16W - 3L
1,932 SR
Queue Stats
490W - 464L
1,466 Elo+
Solo
Odin
Odin
XBubba JohnsonX
Odin
Level 138
God Stats
9W - 4L
1,625 SR
Queue Stats
437W - 446L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 13
9,715
972
17,771
8,702
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 3 / 6
8,789
879
7,178
6,853
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
TwoShiestyyy-_-
Ah Muzen Cab
16
5 / 2 / 10
9,210
921
9,183
8,974
3,872
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
folkisage690
Nemesis
15
4 / 2 / 13
8,898
890
5,676
10,484
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 9
8,398
840
8,006
7,542
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 5 / 4
9,161
916
9,762
10,407
5,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
KidStrives
Vamana
10
2 / 4 / 3
7,463
746
3,919
6,480
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
13
5 / 7 / 4
7,928
793
8,399
10,965
5,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 9
8,891
889
9,926
18,318
15,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 6
7,814
781
4,107
14,219
16,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
23
Kills
16
16
Deaths
24
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
5
4
1.4
W
5
4
13
2.88
W
7
3
6
3.33
L
Vamana
KidStrives
Vamana
2
4
3
0.88
L
Awilix
5
7
4
1
L
3
1
9
7.5
W
Ah Muzen Cab
TwoShiestyyy-_-
Ah Muzen Cab
5
2
10
5
L
1
7
6
0.57
W
Nemesis
folkisage690
Nemesis
4
2
13
5.25
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,814
Damage
36,113
42,555
Taken
60,389
22,738
Mitigated
45,315
11,102
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,762
3,081
70
2,019
10,407
5,000
165
2,106
8,261
0
33,734
W
17,771
12,977
522
2,204
8,702
3,109
1,157
2,087
6,541
0
29,885
W
7,178
4,820
58
1,204
6,853
2,722
2,065
1,720
4,987
0
15,084
L
Vamana
KidStrives
Vamana
3,919
202
38
782
6,480
3,336
0
318
6,096
0
7,885
L
Awilix
8,399
2,100
634
997
10,965
5,198
0
1,150
9,734
0
9,770
L
9,926
1,105
174
8,192
18,318
15,779
0
2,786
15,372
17,778
0
W
Ah Muzen Cab
TwoShiestyyy-_-
Ah Muzen Cab
9,183
3,635
318
298
8,974
3,872
358
2,284
6,618
0
17,032
L
4,107
1,222
723
1,648
14,219
16,002
0
1,646
12,328
0
8,243
W
Nemesis
folkisage690
Nemesis
5,676
2,219
1,923
3,845
10,484
9,976
139
2,730
7,723
0
7,380
W
8,006
964
433
297
7,542
3,059
0
1,105
6,401
21,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
41,257
118
Minions Killed
101
0
Camps Cleared
0
880,970
Distance Traveled
807,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,161
916
68
7
0
151,349
0
W
Rama
9,715
972
37
4
0
162,823
0
W
Izanami
8,789
879
26
3
0
156,606
0
L
Vamana
7,463
746
16
2
0
115,655
0
L
Awilix
7,928
793
3
0
0
186,537
0
L
Ymir
8,891
889
12
1
0
172,407
0
W
Ah Muzen Cab
9,210
921
15
2
0
192,622
0
L
Odin
7,814
781
2
0
0
181,366
0
W
Nemesis
8,898
890
7
1
0
205,850
0
W
Kukulkan
8,398
840
33
3
0
163,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role