Player Matchup

Poseidon
Poseidon
Gibsoñ
Poseidon
Level 29
God Stats
5W - 3L
1,737 SR
Queue Stats
100W - 107L
1,569 Elo+
Solo
Sol
Sol
Mikshwayze
Sol
Level 109
God Stats
5W - 1L
1,935 SR
Queue Stats
174W - 191L
1,457 Elo+
Solo
Discordia
Discordia
The_UnSullied117
Discordia
Level 146
God Stats
3W - 1L
1,655 SR
Queue Stats
119W - 123L
1,508 Elo+
Solo
Agni
Agni
ToxicSpark13155
Agni
Level 109
God Stats
8W - 6L
1,447 SR
Queue Stats
446W - 452L
1,511 Elo+
Solo
Vamana
Vamana
dabossisGREAT
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,615 Elo+
Solo
Team Averages
Level 91
1,655 SR
1,532 Elo+

VS

Team Averages
Level 133
1,479 SR
1,486 Elo+
Chernobog
Chernobog
 
Chernobog
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Feck_tnt
Skadi
Level 109
God Stats
1W - 2L
1,520 SR
Queue Stats
184W - 191L
1,463 Elo+
Party 1
Ullr
Ullr
Mo_City_Antho
Ullr
Level 143
God Stats
2W - 5L
1,357 SR
Queue Stats
316W - 323L
1,514 Elo+
Solo
Nox
Nox
Sky bReAker Ra
Nox
Level 139
God Stats
17W - 16L
1,709 SR
Queue Stats
503W - 514L
1,480 Elo+
Solo
Lancelot
Lancelot
XxD0NTxBL1NKxX
Lancelot
Level 130
God Stats
0W - 2L
1,308 SR
Queue Stats
124W - 122L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gibsoñ
Poseidon
16
7 / 2 / 6
9,585
959
9,926
7,500
4,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 8
8,815
882
6,971
9,837
3,121
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
17
4 / 1 / 11
9,368
937
10,182
6,314
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
3 / 1 / 9
8,487
849
5,954
4,174
1,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 2 / 8
7,999
800
7,512
10,065
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
0 / 3 / 3
7,783
778
5,184
8,560
3,293
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Feck_tnt
Skadi
13
1 / 3 / 2
7,339
734
9,633
8,980
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 5 / 0
8,272
827
6,367
9,072
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
2 / 4 / 3
8,444
844
6,382
6,857
2,288
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
12
0 / 3 / 2
6,854
685
2,031
9,138
7,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
18
Kills
8
8
Deaths
18
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
3
0.5
L
Skadi
Feck_tnt
Skadi
1
3
2
0.67
W
Poseidon
Gibsoñ
Poseidon
7
2
6
5
W
3
2
8
3.5
L
5
5
0
1
L
2
4
3
0.88
W
Discordia
4
1
11
9.5
W
3
1
9
7.5
L
Lancelot
0
3
2
0.33
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,545
Damage
29,597
37,890
Taken
42,607
22,301
Mitigated
18,741
16,182
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,184
1,556
328
2,564
8,560
3,293
0
6,607
1,832
0
16,656
L
Skadi
Feck_tnt
Skadi
9,633
749
610
2,339
8,980
2,865
0
7,067
1,834
0
27,020
W
Poseidon
Gibsoñ
Poseidon
9,926
1,711
1,704
1,365
7,500
4,769
379
857
6,474
26,160
0
W
6,971
1,852
439
4,684
9,837
3,121
1,328
985
8,723
20,000
1,039
L
6,367
107
324
1,150
9,072
2,920
0
7,241
1,682
0
13,617
L
6,382
148
380
1,235
6,857
2,288
0
4,776
1,887
17,379
0
W
Discordia
10,182
301
366
2,101
6,314
2,158
55
1,244
5,030
25,717
0
W
5,954
92
966
1,324
4,174
1,094
0
990
3,184
8,207
488
L
Lancelot
2,031
160
459
752
9,138
7,375
0
6,566
2,384
0
3,487
W
7,512
1,949
1,078
2,155
10,065
11,159
0
2,306
7,714
0
12,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
38,692
132
Minions Killed
112
0
Camps Cleared
0
1,054,322
Distance Traveled
916,005
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,783
778
22
2
0
196,643
1
L
Skadi
7,339
734
21
2
0
186,272
0
W
Poseidon
9,585
959
35
4
0
209,610
0
W
Sol
8,815
882
34
3
0
188,780
0
L
Ullr
8,272
827
26
3
0
162,906
0
L
Nox
8,444
844
35
4
0
186,650
0
W
Discordia
9,368
937
47
5
0
215,969
0
W
Agni
8,487
849
6
1
0
207,963
0
L
Lancelot
6,854
685
8
1
0
183,534
0
W
Vamana
7,999
800
10
1
0
232,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role