Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
NekoInariCos
Ishtar
Level 62
God Stats
2W - 1L
1,792 SR
Queue Stats
68W - 88L
1,425 Elo+
Party 2
Jing Wei
Jing Wei
SixxIsMe
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,401 Elo+
Party 2
Chiron
Chiron
SoloButtercup
Chiron
Level 158
God Stats
7W - 3L
1,553 SR
Queue Stats
216W - 216L
1,517 Elo+
Party 4
Terra
Terra
Thumper_Aka_Fez
Terra
Level 139
God Stats
2W - 3L
1,497 SR
Queue Stats
55W - 57L
1,461 Elo+
Party 4
Team Averages
Level 121
1,568 SR
1,461 Elo+

VS

Team Averages
Level 121
1,494 SR
1,513 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
EDOMUS PRIME
Lancelot
Level 119
God Stats
5W - 7L
1,498 SR
Queue Stats
407W - 411L
1,541 Elo+
Party 3
Danzaburou
Danzaburou
SonicPeelOutKid
Danzaburou
Level 142
God Stats
7W - 7L
1,629 SR
Queue Stats
168W - 160L
1,515 Elo+
Party 3
Skadi
Skadi
Stephen5582--
Skadi
Level 114
God Stats
1W - 1L
1,189 SR
Queue Stats
53W - 67L
1,513 Elo+
Party 1
Chang'e
Chang'e
berrymochi
Chang'e
Level 136
God Stats
3W - 2L
1,653 SR
Queue Stats
162W - 155L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 6 / 6
7,364
669
4,312
13,594
14,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ishtar
13
2 / 6 / 8
7,672
697
10,162
12,180
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
SixxIsMe
Jing Wei
14
4 / 7 / 6
8,824
802
10,139
12,747
5,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 4 / 5
9,295
845
13,081
12,197
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 5 / 9
7,813
710
6,350
17,081
13,525
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 2 / 16
9,770
888
15,312
9,102
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
EDOMUS PRIME
Lancelot
15
2 / 4 / 19
9,007
819
10,611
19,535
15,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SonicPeelOutKid
Danzaburou
16
2 / 3 / 20
9,471
861
10,094
8,815
3,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
11 / 2 / 14
10,056
914
14,255
8,575
3,505
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Chang'e
berrymochi
Chang'e
15
9 / 5 / 10
10,136
921
10,583
12,078
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
14
Kills
28
28
Deaths
16
34
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
6
0.83
W
Ah Puch
 
Ah Puch
4
2
16
6
W
Lancelot
EDOMUS PRIME
Lancelot
2
4
19
2.88
L
Ishtar
2
6
8
1
L
Jing Wei
SixxIsMe
Jing Wei
4
7
6
1
L
6
4
5
2.13
W
Danzaburou
SonicPeelOutKid
Danzaburou
2
3
20
4
W
11
2
14
9
L
0
5
9
0.9
W
Chang'e
berrymochi
Chang'e
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,044
Damage
60,855
67,799
Taken
58,105
43,784
Mitigated
30,474
19,662
Healing
27,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,312
639
325
582
13,594
14,541
0
3,967
9,627
0
11,254
W
Ah Puch
 
Ah Puch
15,312
532
1,072
2,576
9,102
3,487
951
891
8,211
34,986
1,990
W
Lancelot
EDOMUS PRIME
Lancelot
10,611
888
2,363
6,345
19,535
15,875
699
1,358
18,177
0
13,889
L
Ishtar
10,162
5,558
854
1,083
12,180
5,177
0
3,956
8,224
0
20,429
L
Jing Wei
SixxIsMe
Jing Wei
10,139
8,255
122
850
12,747
5,485
205
4,268
8,479
0
16,731
L
13,081
2,473
2,242
2,535
12,197
5,056
48
5,162
6,998
0
26,247
W
Danzaburou
SonicPeelOutKid
Danzaburou
10,094
4,132
895
2,196
8,815
3,231
3,156
1,039
7,776
0
23,047
W
14,255
5,021
50
2,774
8,575
3,505
1,032
2,277
6,298
0
26,988
L
6,350
157
7,366
3,703
17,081
13,525
0
7,689
9,392
11,895
0
W
Chang'e
berrymochi
Chang'e
10,583
609
5,633
3,578
12,078
4,376
875
785
11,293
19,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
48,440
107
Minions Killed
124
0
Camps Cleared
0
828,671
Distance Traveled
1,075,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,364
669
11
1
0
159,030
0
W
Ah Puch
9,770
888
42
4
0
227,531
0
W
Lancelot
9,007
819
5
0
0
258,898
0
L
Ishtar
7,672
697
23
2
0
157,399
0
L
Jing Wei
8,824
802
28
3
0
171,733
0
L
Chiron
9,295
845
34
3
0
154,314
0
W
Danzaburou
9,471
861
34
3
0
215,938
0
W
Skadi
10,056
914
17
2
0
176,899
0
L
Terra
7,813
710
11
1
0
186,195
0
W
Chang'e
10,136
921
26
2
0
195,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role