Player Matchup

Ra
Ra
Gold II
DarlJr
Ra
Gold II
Level 155
God Stats
21W - 14L
1,631 SR
Queue Stats
31W - 24L
1,611 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Lugergin
Gilgamesh
Gold III
Level 127
God Stats
6W - 2L
1,887 SR
Queue Stats
72W - 64L
1,564 MMR
Party 1
Geb
Geb
Gold II
Permasoft
Geb
Gold II
Level 119
God Stats
9W - 9L
1,605 SR
Queue Stats
83W - 77L
1,582 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,708 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,606 SR
1,537 MMR
Persephone
Persephone
Platinum IV
 
Persephone
Platinum IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold V
LuXurY ZbaaaaR
Bastet
Gold V
Level 129
God Stats
25W - 15L
1,573 SR
Queue Stats
42W - 45L
1,460 MMR
Solo
Cthulhu
Cthulhu
Platinum V
zZen Aku Zz
Cthulhu
Platinum V
Level 142
God Stats
15W - 8L
1,747 SR
Queue Stats
153W - 165L
1,649 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 3 / 1
8,116
738
5,366
9,962
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lugergin
Gilgamesh
12
0 / 3 / 1
7,337
667
5,541
12,971
8,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
2 / 0 / 0
8,028
730
5,126
8,786
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
VulcanKuzenboHorusAchilles

VS

Bans
Ne ZhaBacchusHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 1 / 4
9,310
846
14,452
4,447
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 2
8,719
793
4,842
7,346
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
zZen Aku Zz
Cthulhu
14
1 / 1 / 5
8,567
779
9,058
10,244
7,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
6
6
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
4
4
L
Ra
1
3
1
0.5
W
3
1
2
4
L
Gilgamesh
Lugergin
Gilgamesh
0
3
1
0.17
L
2
0
0
2
W
Cthulhu
zZen Aku Zz
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,033
Damage
28,352
31,719
Taken
22,037
19,171
Mitigated
11,031
7,266
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,452
700
0
2,363
4,447
1,424
604
2,508
1,804
39,352
0
L
Ra
5,366
353
1,810
3,302
9,962
3,201
0
6,612
3,031
37,991
783
W
4,842
761
0
2,429
7,346
2,374
500
2,310
4,891
0
22,696
L
Gilgamesh
Lugergin
Gilgamesh
5,541
1,348
0
1,064
12,971
8,610
0
9,458
2,908
0
19,312
L
5,126
0
0
1,090
8,786
7,360
0
5,690
2,578
11,460
0
W
Cthulhu
zZen Aku Zz
Cthulhu
9,058
289
236
750
10,244
7,233
260
5,051
4,864
27,540
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
26,596
126
Minions Killed
145
0
Camps Cleared
0
646,556
Distance Traveled
632,751
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,310
846
65
6
0
195,109
0
L
Ra
8,116
738
84
8
0
215,012
1
W
Bastet
8,719
793
32
3
0
219,589
1
L
Gilgamesh
7,337
667
29
3
0
206,035
0
L
Geb
8,028
730
13
1
0
225,509
0
W
Cthulhu
8,567
779
48
4
0
218,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role