Player Matchup

Charon
Charon
BezerkAngel
Charon
Level 143
God Stats
6W - 4L
1,655 SR
Queue Stats
53W - 53L
1,592 Elo+
Party 3
Nut
Nut
Roxas4212
Nut
Level 143
God Stats
4W - 1L
1,585 SR
Queue Stats
48W - 49L
1,614 Elo+
Party 3
Loki
Loki
SQUUAD--KiLL3R
Loki
Level 128
God Stats
11W - 7L
1,827 SR
Queue Stats
90W - 87L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Sasý
Hou Yi
Level 129
God Stats
2W - 0L
2,060 SR
Queue Stats
34W - 10L
1,894 Elo+
Party 3
Janus
Janus
mY_tV_too_BIG-_-
Janus
Level 140
God Stats
10W - 10L
1,456 SR
Queue Stats
106W - 102L
1,462 Elo+
Solo
Team Averages
Level 137
1,716 SR
1,615 Elo+

VS

Team Averages
Level 122
1,522 SR
1,576 Elo+
Olorun
Olorun
Bololaner
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,815 Elo+
Party 1
Susano
Susano
BoxiestConec22
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 54L
1,567 Elo+
Solo
Cliodhna
Cliodhna
HeydanTheGhost
Cliodhna
Level 143
God Stats
1W - 1L
1,278 SR
Queue Stats
100W - 81L
1,590 Elo+
Party 2
Bakasura
Bakasura
TheDirewolf420
Bakasura
Level 106
God Stats
11W - 9L
1,559 SR
Queue Stats
113W - 90L
1,586 Elo+
Party 2
Achilles
Achilles
UNHUMANTUROK
Achilles
Level 106
God Stats
0W - 2L
1,774 SR
Queue Stats
2W - 9L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
7
0 / 1 / 0
4,515
564
1,628
4,489
2,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 2
4,685
586
2,477
4,498
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 1
4,955
619
2,626
5,865
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Sasý
Hou Yi
12
6 / 0 / 0
6,897
862
5,519
6,393
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 0
5,348
669
1,443
2,454
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bololaner
Olorun
9
1 / 1 / 2
4,944
618
3,170
3,755
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 5 / 0
3,570
446
1,192
5,466
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
10
1 / 1 / 1
5,209
651
4,245
5,056
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
8
2 / 2 / 0
4,699
587
2,857
6,415
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
UNHUMANTUROK
Achilles
7
2 / 1 / 1
4,100
513
1,369
5,634
3,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
10
Kills
6
6
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
0
1
0
0
L
Olorun
Bololaner
Olorun
1
1
2
2
L
0
5
0
0
L
Cliodhna
1
1
1
1.5
W
0
3
2
0.33
W
2
2
1
1.25
W
Hou Yi
Sasý
Hou Yi
6
0
0
6
L
Bakasura
2
2
0
1
L
Achilles
UNHUMANTUROK
Achilles
2
1
1
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,693
Damage
12,833
23,699
Taken
26,326
7,693
Mitigated
9,712
9,640
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
1,628
224
0
1,900
4,489
2,243
0
1,263
3,226
12,069
0
L
Olorun
Bololaner
Olorun
3,170
1,523
120
1,356
3,755
1,043
0
161
3,594
34,561
370
L
1,192
268
0
700
5,466
1,154
0
0
5,178
0
11,249
L
Cliodhna
4,245
535
0
852
5,056
1,353
0
1,256
3,682
0
33,792
W
2,477
1,587
0
845
4,498
1,171
0
1,825
2,633
0
21,755
W
2,626
689
0
2,477
5,865
1,398
0
82
5,753
0
32,394
W
Hou Yi
Sasý
Hou Yi
5,519
2,775
0
3,668
6,393
2,367
171
0
5,958
0
53,104
L
Bakasura
2,857
2,195
0
1,370
6,415
2,204
0
299
5,997
0
24,442
L
Achilles
UNHUMANTUROK
Achilles
1,369
195
109
2,454
5,634
3,958
0
1,197
4,437
0
10,143
W
1,443
285
0
750
2,454
514
0
0
2,444
25,299
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
22,522
271
Minions Killed
220
0
Camps Cleared
0
775,703
Distance Traveled
791,169
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,515
564
19
2
0
170,194
2
L
Olorun
4,944
618
64
8
0
151,263
0
L
Susano
3,570
446
19
2
0
117,383
0
L
Cliodhna
5,209
651
63
8
0
181,142
1
W
Nut
4,685
586
46
6
0
141,838
0
W
Loki
4,955
619
55
7
0
178,453
0
W
Hou Yi
6,897
862
83
10
0
136,549
0
L
Bakasura
4,699
587
55
7
0
189,030
2
L
Achilles
4,100
513
19
2
0
152,351
0
W
Janus
5,348
669
68
9
0
148,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role